Revert "Random Number Generator (llvm)"

This reverts commit cccba093090d127e0b6d17473b14c264c14c5259.

It causes build breakage.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211146 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
JF Bastien
2014-06-18 06:33:23 +00:00
parent 1d04a2324c
commit 02b4e6e7ab
5 changed files with 1 additions and 128 deletions

View File

@@ -29,7 +29,6 @@ namespace llvm {
class FunctionType;
class GVMaterializer;
class LLVMContext;
class RandomNumberGenerator;
class StructType;
template<typename T> struct DenseMapInfo;
template<typename KeyT, typename ValueT, typename KeyInfoT> class DenseMap;
@@ -202,8 +201,6 @@ private:
std::string ModuleID; ///< Human readable identifier for the module
std::string TargetTriple; ///< Platform target triple Module compiled on
void *NamedMDSymTab; ///< NamedMDNode names.
// Allow lazy initialization in const method.
mutable RandomNumberGenerator *RNG; ///< The random number generator for this module.
// We need to keep the string because the C API expects us to own the string
// representation.
@@ -252,11 +249,6 @@ public:
/// @returns a string containing the module-scope inline assembly blocks.
const std::string &getModuleInlineAsm() const { return GlobalScopeAsm; }
/// Get the RandomNumberGenerator for this module. The RNG can be
/// seeded via -rng-seed=<uint64> and is salted with the ModuleID.
/// The returned RNG should not be shared across threads.
RandomNumberGenerator &getRNG() const;
/// @}
/// @name Module Level Mutators
/// @{