diff --git a/unittests/Support/AllocatorTest.cpp b/unittests/Support/AllocatorTest.cpp index cb9fa430369..4cd0163f2ff 100644 --- a/unittests/Support/AllocatorTest.cpp +++ b/unittests/Support/AllocatorTest.cpp @@ -33,7 +33,7 @@ TEST(AllocatorTest, Basics) { // Allocate enough bytes to create three slabs. TEST(AllocatorTest, ThreeSlabs) { - BumpPtrAllocator Alloc(4096, 4096); + BumpPtrAllocator Alloc; Alloc.Allocate(3000, 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); @@ -45,7 +45,7 @@ TEST(AllocatorTest, ThreeSlabs) { // Allocate enough bytes to create two slabs, reset the allocator, and do it // again. TEST(AllocatorTest, TestReset) { - BumpPtrAllocator Alloc(4096, 4096); + BumpPtrAllocator Alloc; Alloc.Allocate(3000, 0); EXPECT_EQ(1U, Alloc.GetNumSlabs()); Alloc.Allocate(3000, 0); @@ -81,7 +81,7 @@ TEST(AllocatorTest, TestAlignment) { // Test allocating just over the slab size. This tests a bug where before the // allocator incorrectly calculated the buffer end pointer. TEST(AllocatorTest, TestOverflow) { - BumpPtrAllocator Alloc(4096, 4096); + BumpPtrAllocator Alloc; // Fill the slab right up until the end pointer. Alloc.Allocate(4096 - sizeof(MemSlab), 0); @@ -94,9 +94,9 @@ TEST(AllocatorTest, TestOverflow) { // Test allocating with a size larger than the initial slab size. TEST(AllocatorTest, TestSmallSlabSize) { - BumpPtrAllocator Alloc(128); + BumpPtrAllocator Alloc; - Alloc.Allocate(200, 0); + Alloc.Allocate(8000, 0); EXPECT_EQ(2U, Alloc.GetNumSlabs()); }