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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-08-01 16:26:29 +00:00
Move PPCFrameLowering into PPCSubtarget from PPCTargetMachine. Use
the initializeSubtargetDependencies code to obtain an initialized subtarget and migrate a couple of subtarget using functions to the .cpp file to avoid circular includes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@210822 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -14,23 +14,18 @@
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#define POWERPC_FRAMEINFO_H
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#include "PPC.h"
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#include "PPCSubtarget.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class PPCSubtarget;
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class PPCSubtarget;
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class PPCFrameLowering: public TargetFrameLowering {
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const PPCSubtarget &Subtarget;
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public:
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PPCFrameLowering(const PPCSubtarget &sti)
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: TargetFrameLowering(TargetFrameLowering::StackGrowsDown,
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(sti.hasQPX() || sti.isBGQ()) ? 32 : 16, 0),
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Subtarget(sti) {
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}
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PPCFrameLowering(const PPCSubtarget &STI);
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unsigned determineFrameLayout(MachineFunction &MF,
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bool UpdateMF = true,
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@@ -116,188 +111,11 @@ public:
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/// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
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/// argument area.
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static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
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// For the Darwin ABI / 64-bit SVR4 ABI:
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// The prolog code of the callee may store up to 8 GPR argument registers to
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// the stack, allowing va_start to index over them in memory if its varargs.
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// Because we cannot tell if this is needed on the caller side, we have to
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// conservatively assume that it is needed. As such, make sure we have at
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// least enough stack space for the caller to store the 8 GPRs.
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if (isDarwinABI || isPPC64)
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return 8 * (isPPC64 ? 8 : 4);
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// 32-bit SVR4 ABI:
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// There is no default stack allocated for the 8 first GPR arguments.
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return 0;
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}
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/// getMinCallFrameSize - Return the minimum size a call frame can be using
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/// the PowerPC ABI.
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static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
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// The call frame needs to be at least big enough for linkage and 8 args.
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return getLinkageSize(isPPC64, isDarwinABI) +
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getMinCallArgumentsSize(isPPC64, isDarwinABI);
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}
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// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
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static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI);
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const SpillSlot *
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getCalleeSavedSpillSlots(unsigned &NumEntries) const override {
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if (Subtarget.isDarwinABI()) {
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NumEntries = 1;
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if (Subtarget.isPPC64()) {
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static const SpillSlot darwin64Offsets = {PPC::X31, -8};
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return &darwin64Offsets;
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} else {
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static const SpillSlot darwinOffsets = {PPC::R31, -4};
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return &darwinOffsets;
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}
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}
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// Early exit if not using the SVR4 ABI.
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if (!Subtarget.isSVR4ABI()) {
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NumEntries = 0;
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return nullptr;
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}
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// Note that the offsets here overlap, but this is fixed up in
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// processFunctionBeforeFrameFinalized.
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static const SpillSlot Offsets[] = {
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// Floating-point register save area offsets.
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{PPC::F31, -8},
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{PPC::F30, -16},
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{PPC::F29, -24},
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{PPC::F28, -32},
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{PPC::F27, -40},
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{PPC::F26, -48},
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{PPC::F25, -56},
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{PPC::F24, -64},
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{PPC::F23, -72},
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{PPC::F22, -80},
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{PPC::F21, -88},
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{PPC::F20, -96},
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{PPC::F19, -104},
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{PPC::F18, -112},
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{PPC::F17, -120},
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{PPC::F16, -128},
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{PPC::F15, -136},
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{PPC::F14, -144},
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// General register save area offsets.
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{PPC::R31, -4},
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{PPC::R30, -8},
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{PPC::R29, -12},
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{PPC::R28, -16},
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{PPC::R27, -20},
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{PPC::R26, -24},
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{PPC::R25, -28},
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{PPC::R24, -32},
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{PPC::R23, -36},
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{PPC::R22, -40},
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{PPC::R21, -44},
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{PPC::R20, -48},
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{PPC::R19, -52},
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{PPC::R18, -56},
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{PPC::R17, -60},
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{PPC::R16, -64},
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{PPC::R15, -68},
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{PPC::R14, -72},
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// CR save area offset. We map each of the nonvolatile CR fields
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// to the slot for CR2, which is the first of the nonvolatile CR
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// fields to be assigned, so that we only allocate one save slot.
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// See PPCRegisterInfo::hasReservedSpillSlot() for more information.
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{PPC::CR2, -4},
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// VRSAVE save area offset.
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{PPC::VRSAVE, -4},
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// Vector register save area
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{PPC::V31, -16},
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{PPC::V30, -32},
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{PPC::V29, -48},
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{PPC::V28, -64},
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{PPC::V27, -80},
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{PPC::V26, -96},
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{PPC::V25, -112},
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{PPC::V24, -128},
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{PPC::V23, -144},
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{PPC::V22, -160},
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{PPC::V21, -176},
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{PPC::V20, -192}
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};
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static const SpillSlot Offsets64[] = {
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// Floating-point register save area offsets.
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{PPC::F31, -8},
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{PPC::F30, -16},
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{PPC::F29, -24},
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{PPC::F28, -32},
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{PPC::F27, -40},
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{PPC::F26, -48},
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{PPC::F25, -56},
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{PPC::F24, -64},
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{PPC::F23, -72},
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{PPC::F22, -80},
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{PPC::F21, -88},
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{PPC::F20, -96},
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{PPC::F19, -104},
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{PPC::F18, -112},
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{PPC::F17, -120},
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{PPC::F16, -128},
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{PPC::F15, -136},
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{PPC::F14, -144},
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// General register save area offsets.
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{PPC::X31, -8},
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{PPC::X30, -16},
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{PPC::X29, -24},
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{PPC::X28, -32},
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{PPC::X27, -40},
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{PPC::X26, -48},
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{PPC::X25, -56},
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{PPC::X24, -64},
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{PPC::X23, -72},
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{PPC::X22, -80},
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{PPC::X21, -88},
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{PPC::X20, -96},
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{PPC::X19, -104},
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{PPC::X18, -112},
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{PPC::X17, -120},
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{PPC::X16, -128},
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{PPC::X15, -136},
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{PPC::X14, -144},
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// VRSAVE save area offset.
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{PPC::VRSAVE, -4},
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// Vector register save area
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{PPC::V31, -16},
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{PPC::V30, -32},
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{PPC::V29, -48},
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{PPC::V28, -64},
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{PPC::V27, -80},
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{PPC::V26, -96},
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{PPC::V25, -112},
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{PPC::V24, -128},
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{PPC::V23, -144},
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{PPC::V22, -160},
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{PPC::V21, -176},
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{PPC::V20, -192}
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};
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if (Subtarget.isPPC64()) {
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NumEntries = array_lengthof(Offsets64);
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return Offsets64;
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} else {
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NumEntries = array_lengthof(Offsets);
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return Offsets;
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}
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}
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getCalleeSavedSpillSlots(unsigned &NumEntries) const override;
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static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI);
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};
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} // End llvm namespace
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#endif
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