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Refactor a bunch of includes so that TargetMachine.h doesn't have to include
TargetData.h. This should make recompiles a bit faster with my current TargetData tinkering. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28238 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -20,6 +20,7 @@
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/Function.h"
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