mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-03-23 01:31:05 +00:00
Added comment explaining why we are doing this check.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43353 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
3b8ac40e63
commit
0713a22423
@ -272,6 +272,11 @@ static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
|
||||
while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
|
||||
--I1; --I2;
|
||||
if (!I1->isIdenticalTo(I2) ||
|
||||
// XXX: This check is dubious. It's used to get around a problem where
|
||||
// people incorrectly expect inline asm directives to remain in the same
|
||||
// relative order. This is untenable because normal compiler
|
||||
// optimizations (like this one) may reorder and/or merge these
|
||||
// directives.
|
||||
I1->getOpcode() == TargetInstrInfo::INLINEASM) {
|
||||
++I1; ++I2;
|
||||
break;
|
||||
|
Loading…
x
Reference in New Issue
Block a user