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https://github.com/c64scene-ar/llvm-6502.git
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remove some dead code
lib/Analysis/IPA/InlineCost.cpp | 18 ------------------ lib/Analysis/RegionPass.cpp | 1 - lib/Analysis/TypeBasedAliasAnalysis.cpp | 1 - lib/Transforms/Scalar/LoopUnswitch.cpp | 21 --------------------- lib/Transforms/Utils/LCSSA.cpp | 2 -- lib/Transforms/Utils/LoopSimplify.cpp | 6 ------ utils/TableGen/AsmWriterEmitter.cpp | 13 ------------- utils/TableGen/DFAPacketizerEmitter.cpp | 7 ------- utils/TableGen/IntrinsicEmitter.cpp | 2 -- 9 files changed, 71 deletions(-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206506 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -180,15 +180,6 @@ namespace {
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BranchesInfo.forgetLoop(currentLoop);
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}
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/// RemoveLoopFromWorklist - If the specified loop is on the loop worklist,
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/// remove it.
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void RemoveLoopFromWorklist(Loop *L) {
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std::vector<Loop*>::iterator I = std::find(LoopProcessWorklist.begin(),
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LoopProcessWorklist.end(), L);
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if (I != LoopProcessWorklist.end())
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LoopProcessWorklist.erase(I);
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}
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void initLoopData() {
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loopHeader = currentLoop->getHeader();
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loopPreheader = currentLoop->getLoopPreheader();
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@@ -212,7 +203,6 @@ namespace {
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Instruction *InsertPt);
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void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L);
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void RemoveLoopFromHierarchy(Loop *L);
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bool IsTrivialUnswitchCondition(Value *Cond, Constant **Val = 0,
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BasicBlock **LoopExit = 0);
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@@ -948,17 +938,6 @@ static void ReplaceUsesOfWith(Instruction *I, Value *V,
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++NumSimplify;
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}
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/// RemoveLoopFromHierarchy - We have discovered that the specified loop has
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/// become unwrapped, either because the backedge was deleted, or because the
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/// edge into the header was removed. If the edge into the header from the
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/// latch block was removed, the loop is unwrapped but subloops are still alive,
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/// so they just reparent loops. If the loops are actually dead, they will be
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/// removed later.
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void LoopUnswitch::RemoveLoopFromHierarchy(Loop *L) {
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LPM->deleteLoopFromQueue(L);
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RemoveLoopFromWorklist(L);
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}
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// RewriteLoopBodyWithConditionConstant - We know either that the value LIC has
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// the value specified by Val in the specified loop, or we know it does NOT have
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// that value. Rewrite any uses of LIC or of properties correlated to it.
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