[SLPV] Recognize vectorizable intrinsics during SLP vectorization and

transform accordingly. Based on similar code from Loop vectorization.
Subsequent commits will include vectorization of function calls to
vector intrinsics and form function calls to vector library calls.

Patch by Raul Silvera! (Much delayed due to my not running dcommit)

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200576 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chandler Carruth 2014-01-31 21:14:40 +00:00
parent d8324e6983
commit 093b0413fe
2 changed files with 161 additions and 3 deletions

View File

@ -947,6 +947,39 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) {
buildTree_rec(Operands, Depth + 1);
return;
}
case Instruction::Call: {
// Check if the calls are all to the same vectorizable intrinsic.
IntrinsicInst *II = dyn_cast<IntrinsicInst>(VL[0]);
if (II==NULL) {
newTreeEntry(VL, false);
DEBUG(dbgs() << "SLP: Non-vectorizable call.\n");
return;
}
Intrinsic::ID ID = II->getIntrinsicID();
for (unsigned i = 1, e = VL.size(); i != e; ++i) {
IntrinsicInst *II2 = dyn_cast<IntrinsicInst>(VL[i]);
if (!II2 || II2->getIntrinsicID() != ID) {
newTreeEntry(VL, false);
DEBUG(dbgs() << "SLP: mismatched calls:" << *II << "!=" << *VL[i]
<< "\n");
return;
}
}
newTreeEntry(VL, true);
for (unsigned i = 0, e = II->getNumArgOperands(); i != e; ++i) {
ValueList Operands;
// Prepare the operand vector.
for (unsigned j = 0; j < VL.size(); ++j) {
IntrinsicInst *II2 = dyn_cast<IntrinsicInst>(VL[j]);
Operands.push_back(II2->getArgOperand(i));
}
buildTree_rec(Operands, Depth + 1);
}
return;
}
default:
newTreeEntry(VL, false);
DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n");
@ -1072,6 +1105,30 @@ int BoUpSLP::getEntryCost(TreeEntry *E) {
int VecStCost = TTI->getMemoryOpCost(Instruction::Store, VecTy, 1, 0);
return VecStCost - ScalarStCost;
}
case Instruction::Call: {
CallInst *CI = cast<CallInst>(VL0);
IntrinsicInst *II = cast<IntrinsicInst>(CI);
Intrinsic::ID ID = II->getIntrinsicID();
// Calculate the cost of the scalar and vector calls.
SmallVector<Type*, 4> ScalarTys, VecTys;
for (unsigned op = 0, opc = II->getNumArgOperands(); op!= opc; ++op) {
ScalarTys.push_back(CI->getArgOperand(op)->getType());
VecTys.push_back(VectorType::get(CI->getArgOperand(op)->getType(),
VecTy->getNumElements()));
}
int ScalarCallCost = VecTy->getNumElements() *
TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys);
int VecCallCost = TTI->getIntrinsicInstrCost(ID, VecTy, VecTys);
DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost
<< " (" << VecCallCost << "-" << ScalarCallCost << ")"
<< " for " << *II << "\n");
return VecCallCost - ScalarCallCost;
}
default:
llvm_unreachable("Unknown instruction");
}
@ -1086,10 +1143,10 @@ bool BoUpSLP::isFullyVectorizableTinyTree() {
return false;
// Gathering cost would be too much for tiny trees.
if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather)
return false;
if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather)
return false;
return true;
return true;
}
int BoUpSLP::getTreeCost() {
@ -1555,6 +1612,32 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
E->VectorizedValue = S;
return propagateMetadata(S, E->Scalars);
}
case Instruction::Call: {
CallInst *CI = cast<CallInst>(VL0);
setInsertPointAfterBundle(E->Scalars);
std::vector<Value *> OpVecs;
for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) {
ValueList OpVL;
for (int i = 0, e = E->Scalars.size(); i < e; ++i) {
CallInst *CEI = cast<CallInst>(E->Scalars[i]);
OpVL.push_back(CEI->getArgOperand(j));
}
Value *OpVec = vectorizeTree(OpVL);
DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n");
OpVecs.push_back(OpVec);
}
Module *M = F->getParent();
IntrinsicInst *II = cast<IntrinsicInst>(CI);
Intrinsic::ID ID = II->getIntrinsicID();
Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) };
Function *CF = Intrinsic::getDeclaration(M, ID, Tys);
Value *V = Builder.CreateCall(CF, OpVecs);
E->VectorizedValue = V;
return V;
}
default:
llvm_unreachable("unknown inst");
}

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@ -0,0 +1,75 @@
; RUN: opt < %s -basicaa -slp-vectorizer -slp-threshold=-999 -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.8.0"
declare double @llvm.fabs.f64(double) nounwind readnone
;CHECK-LABEL: @vec_fabs_f64(
;CHECK: load <2 x double>
;CHECK: load <2 x double>
;CHECK: call <2 x double> @llvm.fabs.v2f64
;CHECK: store <2 x double>
;CHECK: ret
define void @vec_fabs_f64(double* %a, double* %b, double* %c) {
entry:
%i0 = load double* %a, align 8
%i1 = load double* %b, align 8
%mul = fmul double %i0, %i1
%call = tail call double @llvm.fabs.f64(double %mul) nounwind readnone
%arrayidx3 = getelementptr inbounds double* %a, i64 1
%i3 = load double* %arrayidx3, align 8
%arrayidx4 = getelementptr inbounds double* %b, i64 1
%i4 = load double* %arrayidx4, align 8
%mul5 = fmul double %i3, %i4
%call5 = tail call double @llvm.fabs.f64(double %mul5) nounwind readnone
store double %call, double* %c, align 8
%arrayidx5 = getelementptr inbounds double* %c, i64 1
store double %call5, double* %arrayidx5, align 8
ret void
}
declare float @llvm.copysign.f32(float, float) nounwind readnone
;CHECK-LABEL: @vec_copysign_f32(
;CHECK: load <4 x float>
;CHECK: load <4 x float>
;CHECK: call <4 x float> @llvm.copysign.v4f32
;CHECK: store <4 x float>
;CHECK: ret
define void @vec_copysign_f32(float* %a, float* %b, float* noalias %c) {
entry:
%0 = load float* %a, align 4
%1 = load float* %b, align 4
%call0 = tail call float @llvm.copysign.f32(float %0, float %1) nounwind readnone
store float %call0, float* %c, align 4
%ix2 = getelementptr inbounds float* %a, i64 1
%2 = load float* %ix2, align 4
%ix3 = getelementptr inbounds float* %b, i64 1
%3 = load float* %ix3, align 4
%call1 = tail call float @llvm.copysign.f32(float %2, float %3) nounwind readnone
%c1 = getelementptr inbounds float* %c, i64 1
store float %call1, float* %c1, align 4
%ix4 = getelementptr inbounds float* %a, i64 2
%4 = load float* %ix4, align 4
%ix5 = getelementptr inbounds float* %b, i64 2
%5 = load float* %ix5, align 4
%call2 = tail call float @llvm.copysign.f32(float %4, float %5) nounwind readnone
%c2 = getelementptr inbounds float* %c, i64 2
store float %call2, float* %c2, align 4
%ix6 = getelementptr inbounds float* %a, i64 3
%6 = load float* %ix6, align 4
%ix7 = getelementptr inbounds float* %b, i64 3
%7 = load float* %ix7, align 4
%call3 = tail call float @llvm.copysign.f32(float %6, float %7) nounwind readnone
%c3 = getelementptr inbounds float* %c, i64 3
store float %call3, float* %c3, align 4
ret void
}