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Minor change. Fix comments and remove unused and redundant code
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113378 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -4891,10 +4891,10 @@ SDValue LowerVECTOR_SHUFFLEv16i8(ShuffleVectorSDNode *SVOp,
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}
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/// RewriteAsNarrowerShuffle - Try rewriting v8i16 and v16i8 shuffles as 4 wide
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/// ones, or rewriting v4i32 / v2i32 as 2 wide ones if possible. This can be
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/// ones, or rewriting v4i32 / v4f32 as 2 wide ones if possible. This can be
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/// done when every pair / quad of shuffle mask elements point to elements in
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/// the right sequence. e.g.
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/// vector_shuffle <>, <>, < 3, 4, | 10, 11, | 0, 1, | 14, 15>
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/// vector_shuffle X, Y, <2, 3, | 10, 11, | 0, 1, | 14, 15>
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static
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SDValue RewriteAsNarrowerShuffle(ShuffleVectorSDNode *SVOp,
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SelectionDAG &DAG, DebugLoc dl) {
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@ -4903,8 +4903,7 @@ SDValue RewriteAsNarrowerShuffle(ShuffleVectorSDNode *SVOp,
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SDValue V2 = SVOp->getOperand(1);
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unsigned NumElems = VT.getVectorNumElements();
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unsigned NewWidth = (NumElems == 4) ? 2 : 4;
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EVT MaskVT = (NewWidth == 4) ? MVT::v4i16 : MVT::v2i32;
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EVT NewVT = MaskVT;
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EVT NewVT;
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switch (VT.getSimpleVT().SimpleTy) {
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default: assert(false && "Unexpected!");
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case MVT::v4f32: NewVT = MVT::v2f64; break;
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@ -4913,12 +4912,6 @@ SDValue RewriteAsNarrowerShuffle(ShuffleVectorSDNode *SVOp,
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case MVT::v16i8: NewVT = MVT::v4i32; break;
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}
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if (NewWidth == 2) {
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if (VT.isInteger())
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NewVT = MVT::v2i64;
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else
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NewVT = MVT::v2f64;
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}
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int Scale = NumElems / NewWidth;
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SmallVector<int, 8> MaskVec;
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for (unsigned i = 0; i < NumElems; i += Scale) {
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