* Implement dominator based loop identification

* Implement cleaner induction variable identification


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1359 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2001-11-26 18:41:20 +00:00
parent ee6826b5e3
commit 0bbe58f073
4 changed files with 379 additions and 0 deletions

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//===- llvm/Analysis/InductionVariable.h - Induction variable ----*- C++ -*--=//
//
// This interface is used to identify and classify induction variables that
// exist in the program. Induction variables must contain a PHI node that
// exists in a loop header. Because of this, they are identified an managed by
// this PHI node.
//
// Induction variables are classified into a type. Knowing that an induction
// variable is of a specific type can constrain the values of the start and
// step. For example, a SimpleLinear induction variable must have a start and
// step values that are constants.
//
// Induction variables can be created with or without loop information. If no
// loop information is available, induction variables cannot be recognized to be
// more than SimpleLinear variables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_INDUCTIONVARIABLE_H
#define LLVM_ANALYSIS_INDUCTIONVARIABLE_H
class Value;
class PHINode;
class Instruction;
namespace cfg { class LoopInfo; class Loop; }
class InductionVariable {
public:
enum iType { // Identify the type of this induction variable
Cannonical, // Starts at 0, counts by 1
SimpleLinear, // Simple linear: Constant start, constant step
Linear, // General linear: loop invariant start, and step
Unknown, // Unknown type. Start & Step are null
} InductionType;
Value *Start, *Step; // Start and step expressions for this indvar
PHINode *Phi; // The PHI node that corresponds to this indvar
public:
// Create an induction variable for the specified value. If it is a PHI, and
// if it's recognizable, classify it and fill in instance variables.
//
InductionVariable(Instruction *V, cfg::LoopInfo *LoopInfo = 0);
// Classify Induction
static enum iType Classify(const Value *Start, const Value *Step,
const cfg::Loop *L = 0);
};
#endif

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//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator --------*- C++ -*--=//
//
// This file defines the LoopInfo class that is used to identify natural loops
// and determine the loop depth of various nodes of the CFG. Note that the
// loops identified may actually be several natural loops that share the same
// header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_LOOP_INFO_H
#define LLVM_ANALYSIS_LOOP_INFO_H
#include <vector>
#include <map>
#include <set>
class BasicBlock;
namespace cfg {
class DominatorSet;
class LoopInfo;
//===----------------------------------------------------------------------===//
// Loop class - Instances of this class are used to represent loops that are
// detected in the flow graph
//
class Loop {
Loop *ParentLoop;
vector<const BasicBlock *> Blocks; // First entry is the header node
vector<Loop*> SubLoops; // Loops contained entirely within this one
unsigned LoopDepth; // Nesting depth of this loop
Loop(const Loop &); // DO NOT IMPLEMENT
const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
public:
inline unsigned getLoopDepth() const { return LoopDepth; }
inline const BasicBlock *getHeader() const { return Blocks.front(); }
// contains - Return true of the specified basic block is in this loop
bool contains(const BasicBlock *BB) const;
// getSubLoops - Return the loops contained entirely within this loop
inline const vector<Loop*> &getSubLoops() const { return SubLoops; }
inline const vector<const BasicBlock*> &getBlocks() const { return Blocks; }
private:
friend class LoopInfo;
inline Loop(const BasicBlock *BB) { Blocks.push_back(BB); LoopDepth = 0; }
void setLoopDepth(unsigned Level) {
LoopDepth = Level;
for (unsigned i = 0; i < SubLoops.size(); ++i)
SubLoops[i]->setLoopDepth(Level+1);
}
};
//===----------------------------------------------------------------------===//
// LoopInfo - This class builds and contains all of the top level loop
// structures in the specified method.
//
class LoopInfo {
// BBMap - Mapping of basic blocks to the inner most loop they occur in
map<const BasicBlock *, Loop*> BBMap;
vector<Loop*> TopLevelLoops;
public:
// LoopInfo ctor - Calculate the natural loop information for a CFG
LoopInfo(const DominatorSet &DS);
const vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
// getLoopFor - Return the inner most loop that BB lives in. If a basic block
// is in no loop (for example the entry node), null is returned.
//
const Loop *getLoopFor(const BasicBlock *BB) const {
map<const BasicBlock *, Loop*>::const_iterator I = BBMap.find(BB);
return I != BBMap.end() ? I->second : 0;
}
inline const Loop *operator[](const BasicBlock *BB) const {
return getLoopFor(BB);
}
// getLoopDepth - Return the loop nesting level of the specified block...
unsigned getLoopDepth(const BasicBlock *BB) const {
const Loop *L = getLoopFor(BB);
return L ? L->getLoopDepth() : 0;
}
#if 0
// isLoopHeader - True if the block is a loop header node
bool isLoopHeader(const BasicBlock *BB) const {
return getLoopFor(BB)->getHeader() == BB;
}
// isLoopEnd - True if block jumps to loop entry
bool isLoopEnd(const BasicBlock *BB) const;
// isLoopExit - True if block is the loop exit
bool isLoopExit(const BasicBlock *BB) const;
#endif
private:
Loop *ConsiderForLoop(const BasicBlock *BB, const DominatorSet &DS);
};
} // End namespace cfg
#endif