Dynamic Library abstraction. This makes the abstraction of a single dynamic

library (shared library/shared object) whose symbols can be looked up
dynamically. Used for plug-ins.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17940 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Reid Spencer
2004-11-18 04:33:39 +00:00
parent f348e3abfc
commit 0de02a6ba9
12 changed files with 488 additions and 0 deletions

View File

@@ -0,0 +1,47 @@
//===- Unix/DynamicLibrary.cpp - Generic UNIX Dynamic Library ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the generic UNIX variant of DynamicLibrary
//
//===----------------------------------------------------------------------===//
#include "Unix.h"
namespace llvm {
using namespace sys;
DynamicLibrary::DynamicLibrary(const char *filename) {
#if defined (HAVE_DLOPEN)
if ((handle = dlopen (filename, RTLD_NOW | RTLD_GLOBAL)) == 0)
throw std::string( dlerror() );
#else
assert (!"Dynamic object linking not implemented for this platform");
#endif
}
DynamicLibrary::~DynamicLibrary() {
assert(handle != 0 && "Invalid DynamicLibrary handle");
#if defined (HAVE_DLOPEN)
dlclose(handle);
#else
assert (!"Dynamic object linking not implemented for this platform");
#endif
}
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
assert(handle != 0 && "Invalid DynamicLibrary handle");
#if defined(HAVE_DLOPEN)
return dlsym (handle, symbolName);
#else
assert (0 && "Dynamic symbol lookup not implemented for this platform");
#endif
}
}