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Add an intrinsic for the SSE2 PAUSE instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195697 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -536,6 +536,8 @@ let TargetPrefix = "x86" in { // All intrinsics start with "llvm.x86.".
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Intrinsic<[], [], []>;
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def int_x86_sse2_mfence : GCCBuiltin<"__builtin_ia32_mfence">,
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Intrinsic<[], [], []>;
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def int_x86_sse2_pause : GCCBuiltin<"__builtin_ia32_pause">,
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Intrinsic<[], [], []>;
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}
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//===----------------------------------------------------------------------===//
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@ -3499,7 +3499,9 @@ def CLFLUSH : I<0xAE, MRM7m, (outs), (ins i8mem:$src),
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// Pause. This "instruction" is encoded as "rep; nop", so even though it
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// was introduced with SSE2, it's backward compatible.
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def PAUSE : I<0x90, RawFrm, (outs), (ins), "pause", [], IIC_SSE_PAUSE>, REP;
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def PAUSE : I<0x90, RawFrm, (outs), (ins),
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"pause", [(int_x86_sse2_pause)], IIC_SSE_PAUSE>,
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REP, Requires<[HasSSE2]>;
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// Load, store, and memory fence
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def SFENCE : I<0xAE, MRM_F8, (outs), (ins),
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@ -710,3 +710,10 @@ define i32 @test_x86_sse2_ucomineq_sd(<2 x double> %a0, <2 x double> %a1) {
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ret i32 %res
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}
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declare i32 @llvm.x86.sse2.ucomineq.sd(<2 x double>, <2 x double>) nounwind readnone
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define void @test_x86_sse2_pause() {
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; CHECK: pause
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tail call void @llvm.x86.sse2.pause()
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ret void
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}
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declare void @llvm.x86.sse2.pause() nounwind
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