mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-02 07:11:49 +00:00
Move code to update dominator information after basic block is split
from LoopSimplify.cpp to Dominator.cpp git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37689 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
2d74a318de
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@ -302,6 +302,11 @@ public:
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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/// splitBlock
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/// BB is split and now it has one successor. Update dominator tree to
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/// reflect this change.
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void splitBlock(BasicBlock *BB);
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private:
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void calculate(Function& F);
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DomTreeNode *getNodeForBlock(BasicBlock *BB);
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@ -587,6 +592,11 @@ public:
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AU.addRequired<DominatorTree>();
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}
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/// splitBlock
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/// BB is split and now it has one successor. Update dominace frontier to
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/// reflect this change.
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void splitBlock(BasicBlock *BB);
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private:
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const DomSetType &calculate(const DominatorTree &DT,
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const DomTreeNode *Node);
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@ -140,19 +140,8 @@ void CodeExtractor::severSplitPHINodes(BasicBlock *&Header) {
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// Okay, update dominator sets. The blocks that dominate the new one are the
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// blocks that dominate TIBB plus the new block itself.
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if (DT) {
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DomTreeNode *OPNode = DT->getNode(OldPred);
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DomTreeNode *IDomNode = OPNode->getIDom();
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BasicBlock* idom = IDomNode->getBlock();
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DT->addNewBlock(NewBB, idom);
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// Additionally, NewBB replaces OldPred as the immediate dominator of blocks
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Function *F = Header->getParent();
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I)
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if (DT->getIDomBlock(I) == OldPred) {
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DT->changeImmediateDominator(I, NewBB);
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}
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}
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if (DT)
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DT->splitBlock(NewBB);
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// Okay, now we need to adjust the PHI nodes and any branches from within the
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// region to go to the new header block instead of the old header block.
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@ -61,7 +61,7 @@ namespace {
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// this is null.
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AliasAnalysis *AA;
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LoopInfo *LI;
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DominatorTree *DT;
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virtual bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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@ -85,9 +85,6 @@ namespace {
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void PlaceSplitBlockCarefully(BasicBlock *NewBB,
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std::vector<BasicBlock*> &SplitPreds,
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Loop *L);
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void UpdateDomInfoForRevectoredPreds(BasicBlock *NewBB,
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std::vector<BasicBlock*> &PredBlocks);
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};
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char LoopSimplify::ID = 0;
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@ -106,6 +103,7 @@ bool LoopSimplify::runOnFunction(Function &F) {
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bool Changed = false;
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LI = &getAnalysis<LoopInfo>();
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AA = getAnalysisToUpdate<AliasAnalysis>();
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DT = &getAnalysis<DominatorTree>();
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// Check to see that no blocks (other than the header) in loops have
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// predecessors that are not in loops. This is not valid for natural loops,
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@ -341,6 +339,7 @@ BasicBlock *LoopSimplify::SplitBlockPredecessors(BasicBlock *BB,
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PN->addIncoming(Constant::getNullValue(PN->getType()), NewBB);
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}
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}
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return NewBB;
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}
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@ -371,8 +370,10 @@ void LoopSimplify::InsertPreheaderForLoop(Loop *L) {
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if (Loop *Parent = L->getParentLoop())
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Parent->addBasicBlockToLoop(NewBB, *LI);
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UpdateDomInfoForRevectoredPreds(NewBB, OutsideBlocks);
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DT->splitBlock(NewBB);
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if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
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DF->splitBlock(NewBB);
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// Make sure that NewBB is put someplace intelligent, which doesn't mess up
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// code layout too horribly.
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PlaceSplitBlockCarefully(NewBB, OutsideBlocks, L);
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@ -401,8 +402,11 @@ BasicBlock *LoopSimplify::RewriteLoopExitBlock(Loop *L, BasicBlock *Exit) {
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if (SuccLoop)
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SuccLoop->addBasicBlockToLoop(NewBB, *LI);
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// Update dominator information (set, immdom, domtree, and domfrontier)
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UpdateDomInfoForRevectoredPreds(NewBB, LoopBlocks);
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// Update Dominator Information
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DT->splitBlock(NewBB);
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if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
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DF->splitBlock(NewBB);
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return NewBB;
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}
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@ -507,7 +511,6 @@ void LoopSimplify::PlaceSplitBlockCarefully(BasicBlock *NewBB,
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/// created.
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///
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Loop *LoopSimplify::SeparateNestedLoop(Loop *L) {
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DominatorTree *DT = getAnalysisToUpdate<DominatorTree>();
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PHINode *PN = FindPHIToPartitionLoops(L, DT, AA);
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if (PN == 0) return 0; // No known way to partition.
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@ -523,8 +526,10 @@ Loop *LoopSimplify::SeparateNestedLoop(Loop *L) {
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BasicBlock *Header = L->getHeader();
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BasicBlock *NewBB = SplitBlockPredecessors(Header, ".outer", OuterLoopPreds);
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// Update dominator information (set, immdom, domtree, and domfrontier)
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UpdateDomInfoForRevectoredPreds(NewBB, OuterLoopPreds);
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// Update dominator information
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DT->splitBlock(NewBB);
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if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
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DF->splitBlock(NewBB);
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// Make sure that NewBB is put someplace intelligent, which doesn't mess up
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// code layout too horribly.
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@ -677,184 +682,10 @@ void LoopSimplify::InsertUniqueBackedgeBlock(Loop *L) {
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// loop and all parent loops.
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L->addBasicBlockToLoop(BEBlock, *LI);
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// Update dominator information (set, immdom, domtree, and domfrontier)
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UpdateDomInfoForRevectoredPreds(BEBlock, BackedgeBlocks);
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}
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// Returns true if BasicBlock A dominates at least one block in vector B
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// Helper function for UpdateDomInfoForRevectoredPreds
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static bool BlockDominatesAny(BasicBlock* A, const std::vector<BasicBlock*>& B,
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DominatorTree &DT) {
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for (std::vector<BasicBlock*>::const_iterator BI = B.begin(), BE = B.end();
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BI != BE; ++BI) {
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if (DT.dominates(A, *BI))
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return true;
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}
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return false;
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}
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/// UpdateDomInfoForRevectoredPreds - This method is used to update
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/// dominator trees and dominance frontiers after a new block has
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/// been added to the CFG.
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///
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/// This only supports the case when an existing block (known as "NewBBSucc"),
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/// had some of its predecessors factored into a new basic block. This
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/// transformation inserts a new basic block ("NewBB"), with a single
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/// unconditional branch to NewBBSucc, and moves some predecessors of
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/// "NewBBSucc" to now branch to NewBB. These predecessors are listed in
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/// PredBlocks, even though they are the same as
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/// pred_begin(NewBB)/pred_end(NewBB).
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///
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void LoopSimplify::UpdateDomInfoForRevectoredPreds(BasicBlock *NewBB,
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std::vector<BasicBlock*> &PredBlocks) {
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assert(!PredBlocks.empty() && "No predblocks??");
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assert(NewBB->getTerminator()->getNumSuccessors() == 1
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&& "NewBB should have a single successor!");
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BasicBlock *NewBBSucc = NewBB->getTerminator()->getSuccessor(0);
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DominatorTree &DT = getAnalysis<DominatorTree>();
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// The newly inserted basic block will dominate existing basic blocks iff the
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// PredBlocks dominate all of the non-pred blocks. If all predblocks dominate
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// the non-pred blocks, then they all must be the same block!
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//
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bool NewBBDominatesNewBBSucc = true;
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{
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BasicBlock *OnePred = PredBlocks[0];
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unsigned i = 1, e = PredBlocks.size();
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for (i = 1; !DT.isReachableFromEntry(OnePred); ++i) {
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assert(i != e && "Didn't find reachable pred?");
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OnePred = PredBlocks[i];
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}
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for (; i != e; ++i)
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if (PredBlocks[i] != OnePred && DT.isReachableFromEntry(OnePred)){
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NewBBDominatesNewBBSucc = false;
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break;
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}
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if (NewBBDominatesNewBBSucc)
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for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
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PI != E; ++PI)
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if (*PI != NewBB && !DT.dominates(NewBBSucc, *PI)) {
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NewBBDominatesNewBBSucc = false;
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break;
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}
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}
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// The other scenario where the new block can dominate its successors are when
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// all predecessors of NewBBSucc that are not NewBB are dominated by NewBBSucc
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// already.
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if (!NewBBDominatesNewBBSucc) {
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NewBBDominatesNewBBSucc = true;
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for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
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PI != E; ++PI)
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if (*PI != NewBB && !DT.dominates(NewBBSucc, *PI)) {
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NewBBDominatesNewBBSucc = false;
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break;
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}
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}
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// Update DominatorTree information if it is active.
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// Find NewBB's immediate dominator and create new dominator tree node for NewBB.
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BasicBlock *NewBBIDom = 0;
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unsigned i = 0;
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for (i = 0; i < PredBlocks.size(); ++i)
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if (DT.isReachableFromEntry(PredBlocks[i])) {
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NewBBIDom = PredBlocks[i];
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break;
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}
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assert(i != PredBlocks.size() && "No reachable preds?");
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for (i = i + 1; i < PredBlocks.size(); ++i) {
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if (DT.isReachableFromEntry(PredBlocks[i]))
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NewBBIDom = DT.findNearestCommonDominator(NewBBIDom, PredBlocks[i]);
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}
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assert(NewBBIDom && "No immediate dominator found??");
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// Create the new dominator tree node... and set the idom of NewBB.
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DomTreeNode *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom);
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// If NewBB strictly dominates other blocks, then it is now the immediate
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// dominator of NewBBSucc. Update the dominator tree as appropriate.
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if (NewBBDominatesNewBBSucc) {
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DomTreeNode *NewBBSuccNode = DT.getNode(NewBBSucc);
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DT.changeImmediateDominator(NewBBSuccNode, NewBBNode);
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}
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// Update dominance frontier information...
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if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>()) {
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// If NewBB dominates NewBBSucc, then DF(NewBB) is now going to be the
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// DF(PredBlocks[0]) without the stuff that the new block does not dominate
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// a predecessor of.
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if (NewBBDominatesNewBBSucc) {
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DominanceFrontier::iterator DFI = DF->find(PredBlocks[0]);
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if (DFI != DF->end()) {
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DominanceFrontier::DomSetType Set = DFI->second;
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// Filter out stuff in Set that we do not dominate a predecessor of.
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for (DominanceFrontier::DomSetType::iterator SetI = Set.begin(),
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E = Set.end(); SetI != E;) {
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bool DominatesPred = false;
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for (pred_iterator PI = pred_begin(*SetI), E = pred_end(*SetI);
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PI != E; ++PI)
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if (DT.dominates(NewBB, *PI))
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DominatesPred = true;
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if (!DominatesPred)
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Set.erase(SetI++);
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else
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++SetI;
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}
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DF->addBasicBlock(NewBB, Set);
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}
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} else {
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// DF(NewBB) is {NewBBSucc} because NewBB does not strictly dominate
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// NewBBSucc, but it does dominate itself (and there is an edge (NewBB ->
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// NewBBSucc)). NewBBSucc is the single successor of NewBB.
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DominanceFrontier::DomSetType NewDFSet;
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NewDFSet.insert(NewBBSucc);
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DF->addBasicBlock(NewBB, NewDFSet);
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}
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// Now we must loop over all of the dominance frontiers in the function,
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// replacing occurrences of NewBBSucc with NewBB in some cases. All
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// blocks that dominate a block in PredBlocks and contained NewBBSucc in
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// their dominance frontier must be updated to contain NewBB instead.
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//
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for (Function::iterator FI = NewBB->getParent()->begin(),
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FE = NewBB->getParent()->end(); FI != FE; ++FI) {
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DominanceFrontier::iterator DFI = DF->find(FI);
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if (DFI == DF->end()) continue; // unreachable block.
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// Only consider dominators of NewBBSucc
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if (!DFI->second.count(NewBBSucc)) continue;
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if (BlockDominatesAny(FI, PredBlocks, DT)) {
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// If NewBBSucc should not stay in our dominator frontier, remove it.
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// We remove it unless there is a predecessor of NewBBSucc that we
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// dominate, but we don't strictly dominate NewBBSucc.
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bool ShouldRemove = true;
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if ((BasicBlock*)FI == NewBBSucc
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|| !DT.dominates(FI, NewBBSucc)) {
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// Okay, we know that PredDom does not strictly dominate NewBBSucc.
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// Check to see if it dominates any predecessors of NewBBSucc.
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for (pred_iterator PI = pred_begin(NewBBSucc),
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E = pred_end(NewBBSucc); PI != E; ++PI)
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if (DT.dominates(FI, *PI)) {
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ShouldRemove = false;
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break;
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}
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if (ShouldRemove)
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DF->removeFromFrontier(DFI, NewBBSucc);
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DF->addToFrontier(DFI, NewBB);
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break;
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}
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}
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}
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}
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// Update dominator information
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DT->splitBlock(BEBlock);
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if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>())
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DF->splitBlock(BEBlock);
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}
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@ -63,6 +63,89 @@ char DominatorTree::ID = 0;
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static RegisterPass<DominatorTree>
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E("domtree", "Dominator Tree Construction", true);
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// NewBB is split and now it has one successor. Update dominator tree to
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// reflect this change.
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void DominatorTree::splitBlock(BasicBlock *NewBB) {
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assert(NewBB->getTerminator()->getNumSuccessors() == 1
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&& "NewBB should have a single successor!");
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BasicBlock *NewBBSucc = NewBB->getTerminator()->getSuccessor(0);
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std::vector<BasicBlock*> PredBlocks;
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for (pred_iterator PI = pred_begin(NewBB), PE = pred_end(NewBB);
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PI != PE; ++PI)
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PredBlocks.push_back(*PI);
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assert(!PredBlocks.empty() && "No predblocks??");
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// The newly inserted basic block will dominate existing basic blocks iff the
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// PredBlocks dominate all of the non-pred blocks. If all predblocks dominate
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// the non-pred blocks, then they all must be the same block!
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//
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bool NewBBDominatesNewBBSucc = true;
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{
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BasicBlock *OnePred = PredBlocks[0];
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unsigned i = 1, e = PredBlocks.size();
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for (i = 1; !isReachableFromEntry(OnePred); ++i) {
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assert(i != e && "Didn't find reachable pred?");
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OnePred = PredBlocks[i];
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}
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for (; i != e; ++i)
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if (PredBlocks[i] != OnePred && isReachableFromEntry(OnePred)){
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NewBBDominatesNewBBSucc = false;
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break;
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}
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if (NewBBDominatesNewBBSucc)
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for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
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PI != E; ++PI)
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if (*PI != NewBB && !dominates(NewBBSucc, *PI)) {
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NewBBDominatesNewBBSucc = false;
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break;
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}
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}
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// The other scenario where the new block can dominate its successors are when
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// all predecessors of NewBBSucc that are not NewBB are dominated by NewBBSucc
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// already.
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if (!NewBBDominatesNewBBSucc) {
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NewBBDominatesNewBBSucc = true;
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for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc);
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PI != E; ++PI)
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if (*PI != NewBB && !dominates(NewBBSucc, *PI)) {
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NewBBDominatesNewBBSucc = false;
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break;
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}
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}
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// Find NewBB's immediate dominator and create new dominator tree node for NewBB.
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BasicBlock *NewBBIDom = 0;
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unsigned i = 0;
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for (i = 0; i < PredBlocks.size(); ++i)
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if (isReachableFromEntry(PredBlocks[i])) {
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NewBBIDom = PredBlocks[i];
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break;
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}
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assert(i != PredBlocks.size() && "No reachable preds?");
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for (i = i + 1; i < PredBlocks.size(); ++i) {
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if (isReachableFromEntry(PredBlocks[i]))
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NewBBIDom = findNearestCommonDominator(NewBBIDom, PredBlocks[i]);
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}
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assert(NewBBIDom && "No immediate dominator found??");
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// Create the new dominator tree node... and set the idom of NewBB.
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DomTreeNode *NewBBNode = addNewBlock(NewBB, NewBBIDom);
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// If NewBB strictly dominates other blocks, then it is now the immediate
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// dominator of NewBBSucc. Update the dominator tree as appropriate.
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if (NewBBDominatesNewBBSucc) {
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DomTreeNode *NewBBSuccNode = getNode(NewBBSucc);
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changeImmediateDominator(NewBBSuccNode, NewBBNode);
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}
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}
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unsigned DominatorTree::DFSPass(BasicBlock *V, InfoRec &VInfo,
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unsigned N) {
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// This is more understandable as a recursive algorithm, but we can't use the
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@ -520,6 +603,107 @@ char DominanceFrontier::ID = 0;
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static RegisterPass<DominanceFrontier>
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G("domfrontier", "Dominance Frontier Construction", true);
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// NewBB is split and now it has one successor. Update dominace frontier to
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// reflect this change.
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void DominanceFrontier::splitBlock(BasicBlock *NewBB) {
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assert(NewBB->getTerminator()->getNumSuccessors() == 1
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&& "NewBB should have a single successor!");
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BasicBlock *NewBBSucc = NewBB->getTerminator()->getSuccessor(0);
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std::vector<BasicBlock*> PredBlocks;
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for (pred_iterator PI = pred_begin(NewBB), PE = pred_end(NewBB);
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PI != PE; ++PI)
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PredBlocks.push_back(*PI);
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assert(!PredBlocks.empty() && "No predblocks??");
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DominatorTree &DT = getAnalysis<DominatorTree>();
|
||||
bool NewBBDominatesNewBBSucc = true;
|
||||
if (!DT.dominates(NewBB, NewBBSucc))
|
||||
NewBBDominatesNewBBSucc = false;
|
||||
|
||||
// If NewBB dominates NewBBSucc, then DF(NewBB) is now going to be the
|
||||
// DF(PredBlocks[0]) without the stuff that the new block does not dominate
|
||||
// a predecessor of.
|
||||
if (NewBBDominatesNewBBSucc) {
|
||||
DominanceFrontier::iterator DFI = find(PredBlocks[0]);
|
||||
if (DFI != end()) {
|
||||
DominanceFrontier::DomSetType Set = DFI->second;
|
||||
// Filter out stuff in Set that we do not dominate a predecessor of.
|
||||
for (DominanceFrontier::DomSetType::iterator SetI = Set.begin(),
|
||||
E = Set.end(); SetI != E;) {
|
||||
bool DominatesPred = false;
|
||||
for (pred_iterator PI = pred_begin(*SetI), E = pred_end(*SetI);
|
||||
PI != E; ++PI)
|
||||
if (DT.dominates(NewBB, *PI))
|
||||
DominatesPred = true;
|
||||
if (!DominatesPred)
|
||||
Set.erase(SetI++);
|
||||
else
|
||||
++SetI;
|
||||
}
|
||||
|
||||
addBasicBlock(NewBB, Set);
|
||||
}
|
||||
|
||||
} else {
|
||||
// DF(NewBB) is {NewBBSucc} because NewBB does not strictly dominate
|
||||
// NewBBSucc, but it does dominate itself (and there is an edge (NewBB ->
|
||||
// NewBBSucc)). NewBBSucc is the single successor of NewBB.
|
||||
DominanceFrontier::DomSetType NewDFSet;
|
||||
NewDFSet.insert(NewBBSucc);
|
||||
addBasicBlock(NewBB, NewDFSet);
|
||||
}
|
||||
|
||||
// Now we must loop over all of the dominance frontiers in the function,
|
||||
// replacing occurrences of NewBBSucc with NewBB in some cases. All
|
||||
// blocks that dominate a block in PredBlocks and contained NewBBSucc in
|
||||
// their dominance frontier must be updated to contain NewBB instead.
|
||||
//
|
||||
for (Function::iterator FI = NewBB->getParent()->begin(),
|
||||
FE = NewBB->getParent()->end(); FI != FE; ++FI) {
|
||||
DominanceFrontier::iterator DFI = find(FI);
|
||||
if (DFI == end()) continue; // unreachable block.
|
||||
|
||||
// Only consider dominators of NewBBSucc
|
||||
if (!DFI->second.count(NewBBSucc)) continue;
|
||||
|
||||
bool BlockDominatesAny = false;
|
||||
for (std::vector<BasicBlock*>::const_iterator BI = PredBlocks.begin(),
|
||||
BE = PredBlocks.end(); BI != BE; ++BI) {
|
||||
if (DT.dominates(FI, *BI)) {
|
||||
BlockDominatesAny = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (BlockDominatesAny) {
|
||||
// If NewBBSucc should not stay in our dominator frontier, remove it.
|
||||
// We remove it unless there is a predecessor of NewBBSucc that we
|
||||
// dominate, but we don't strictly dominate NewBBSucc.
|
||||
bool ShouldRemove = true;
|
||||
if ((BasicBlock*)FI == NewBBSucc
|
||||
|| !DT.dominates(FI, NewBBSucc)) {
|
||||
// Okay, we know that PredDom does not strictly dominate NewBBSucc.
|
||||
// Check to see if it dominates any predecessors of NewBBSucc.
|
||||
for (pred_iterator PI = pred_begin(NewBBSucc),
|
||||
E = pred_end(NewBBSucc); PI != E; ++PI)
|
||||
if (DT.dominates(FI, *PI)) {
|
||||
ShouldRemove = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (ShouldRemove)
|
||||
removeFromFrontier(DFI, NewBBSucc);
|
||||
addToFrontier(DFI, NewBB);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
class DFCalculateWorkObject {
|
||||
public:
|
||||
|
Loading…
Reference in New Issue
Block a user