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Enhance the assertion mechanisms in place to make it easier to catch
when we fail to place all the blocks of a loop. Currently this is happening for unnatural loops, and this logic helps more immediately point to the problem. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144504 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -440,6 +440,13 @@ void MachineBlockPlacement::buildChain(
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if (!BestSucc)
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BestSucc = selectBestSuccessor(BB, Chain, BlockFilter);
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if (BestSucc) {
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// Zero out LoopPredecessors for the successor we're about to merge. We
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// do this here instead of during the merge to catch cases where we
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// didn't *intend* to merge despite non-zero loop predecessors.
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BlockToChain[BestSucc]->LoopPredecessors = 0;
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}
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// If an immediate successor isn't available, look for the best viable
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// block among those we've identified as not violating the loop's CFG at
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// this point. This won't be a fallthrough, but it will increase locality.
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@ -510,25 +517,34 @@ void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
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buildChain(*L.block_begin(), LoopChain, BlockWorkList, &LoopBlockSet);
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DEBUG({
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if (LoopChain.LoopPredecessors)
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// Crash at the end so we get all of the debugging output first.
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bool BadLoop = false;
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if (LoopChain.LoopPredecessors) {
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BadLoop = true;
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dbgs() << "Loop chain contains a block without its preds placed!\n"
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<< " Loop header: " << getBlockName(*L.block_begin()) << "\n"
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<< " Chain header: " << getBlockName(*LoopChain.begin()) << "\n";
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}
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for (BlockChain::iterator BCI = LoopChain.begin(), BCE = LoopChain.end();
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BCI != BCE; ++BCI)
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if (!LoopBlockSet.erase(*BCI))
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if (!LoopBlockSet.erase(*BCI)) {
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BadLoop = true;
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dbgs() << "Loop chain contains a block not contained by the loop!\n"
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<< " Loop header: " << getBlockName(*L.block_begin()) << "\n"
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<< " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
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<< " Bad block: " << getBlockName(*BCI) << "\n";
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}
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if (!LoopBlockSet.empty())
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if (!LoopBlockSet.empty()) {
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BadLoop = true;
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for (SmallPtrSet<MachineBasicBlock *, 16>::iterator LBI = LoopBlockSet.begin(), LBE = LoopBlockSet.end();
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LBI != LBE; ++LBI)
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dbgs() << "Loop contains blocks never placed into a chain!\n"
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<< " Loop header: " << getBlockName(*L.block_begin()) << "\n"
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<< " Chain header: " << getBlockName(*LoopChain.begin()) << "\n"
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<< " Bad block: " << getBlockName(*LBI) << "\n";
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}
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assert(!BadLoop && "Detected problems with the placement of this loop.");
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});
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}
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@ -575,21 +591,28 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
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typedef SmallPtrSet<MachineBasicBlock *, 16> FunctionBlockSetType;
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DEBUG({
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// Crash at the end so we get all of the debugging output first.
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bool BadFunc = false;
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FunctionBlockSetType FunctionBlockSet;
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for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
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FunctionBlockSet.insert(FI);
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for (BlockChain::iterator BCI = FunctionChain.begin(), BCE = FunctionChain.end();
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BCI != BCE; ++BCI)
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if (!FunctionBlockSet.erase(*BCI))
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if (!FunctionBlockSet.erase(*BCI)) {
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BadFunc = true;
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dbgs() << "Function chain contains a block not in the function!\n"
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<< " Bad block: " << getBlockName(*BCI) << "\n";
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}
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if (!FunctionBlockSet.empty())
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if (!FunctionBlockSet.empty()) {
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BadFunc = true;
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for (SmallPtrSet<MachineBasicBlock *, 16>::iterator FBI = FunctionBlockSet.begin(),
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FBE = FunctionBlockSet.end(); FBI != FBE; ++FBI)
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dbgs() << "Function contains blocks never placed into a chain!\n"
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<< " Bad block: " << getBlockName(*FBI) << "\n";
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}
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assert(!BadFunc && "Detected problems with the block placement.");
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});
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// Splice the blocks into place.
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