mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-01 00:33:09 +00:00
Add first support for linking in .a files correctly and minimally, like a real linker does
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5822 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
23e0a58c5a
commit
10970eb05f
@ -1,8 +1,7 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
// LLVM 'GCCLD' UTILITY
|
||||
//===- gccld.cpp - LLVM 'ld' compatible linker ----------------------------===//
|
||||
//
|
||||
// This utility is intended to be compatible with GCC, and follows standard
|
||||
// system ld conventions. As such, the default output file is ./a.out.
|
||||
// system 'ld' conventions. As such, the default output file is ./a.out.
|
||||
// Additionally, this program outputs a shell script that is used to invoke LLI
|
||||
// to execute the program. In this manner, the generated executable (a.out for
|
||||
// example), is directly executable, whereas the bytecode file actually lives in
|
||||
@ -25,6 +24,7 @@
|
||||
#include "Support/Signals.h"
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <algorithm>
|
||||
#include <sys/types.h> // For FileExists
|
||||
#include <sys/stat.h>
|
||||
@ -56,6 +56,10 @@ namespace {
|
||||
NoInternalize("disable-internalize",
|
||||
cl::desc("Do not mark all symbols as internal"));
|
||||
|
||||
cl::opt<bool>
|
||||
LinkAsLibrary("link-as-library", cl::desc("Link the .bc files together as a"
|
||||
" library, not an executable"));
|
||||
|
||||
// Compatibility options that are ignored, but support by LD
|
||||
cl::opt<std::string>
|
||||
CO3("soname", cl::Hidden, cl::desc("Compatibility option: ignored"));
|
||||
@ -71,74 +75,241 @@ static inline bool FileExists(const std::string &FN) {
|
||||
return stat(FN.c_str(), &StatBuf) != -1;
|
||||
}
|
||||
|
||||
// LoadFile - Read the specified bytecode file in and return it. This routine
|
||||
// searches the link path for the specified file to try to find it...
|
||||
//
|
||||
static inline std::auto_ptr<Module> LoadFile(const std::string &FN) {
|
||||
std::string Filename = FN;
|
||||
std::string ErrorMessage;
|
||||
|
||||
unsigned NextLibPathIdx = 0;
|
||||
bool FoundAFile = false;
|
||||
|
||||
while (1) {
|
||||
if (Verbose) std::cerr << "Loading '" << Filename << "'\n";
|
||||
if (FileExists(Filename)) FoundAFile = true;
|
||||
Module *Result = ParseBytecodeFile(Filename, &ErrorMessage);
|
||||
if (Result) return std::auto_ptr<Module>(Result); // Load successful!
|
||||
|
||||
if (Verbose) {
|
||||
std::cerr << "Error opening bytecode file: '" << Filename << "'";
|
||||
if (ErrorMessage.size()) std::cerr << ": " << ErrorMessage;
|
||||
std::cerr << "\n";
|
||||
}
|
||||
|
||||
if (NextLibPathIdx == LibPaths.size()) break;
|
||||
Filename = LibPaths[NextLibPathIdx++] + "/" + FN;
|
||||
// LoadObject - Read the specified "object file", which should not search the
|
||||
// library path to find it.
|
||||
static inline std::auto_ptr<Module> LoadObject(const std::string &FN,
|
||||
std::string &OutErrorMessage) {
|
||||
if (Verbose) std::cerr << "Loading '" << FN << "'\n";
|
||||
if (!FileExists(FN)) {
|
||||
OutErrorMessage = "could not find input file '" + FN + "'!";
|
||||
return std::auto_ptr<Module>();
|
||||
}
|
||||
|
||||
if (FoundAFile)
|
||||
std::cerr << "Bytecode file '" << FN << "' corrupt! "
|
||||
<< "Use 'gccld -v ...' for more info.\n";
|
||||
else
|
||||
std::cerr << "Could not locate bytecode file: '" << FN << "'\n";
|
||||
std::string ErrorMessage;
|
||||
Module *Result = ParseBytecodeFile(FN, &ErrorMessage);
|
||||
if (Result) return std::auto_ptr<Module>(Result);
|
||||
|
||||
OutErrorMessage = "Bytecode file '" + FN + "' corrupt!";
|
||||
if (ErrorMessage.size()) OutErrorMessage += ": " + ErrorMessage;
|
||||
return std::auto_ptr<Module>();
|
||||
}
|
||||
|
||||
|
||||
static Module *LoadSingleLibraryObject(const std::string &Filename) {
|
||||
std::string ErrorMessage;
|
||||
std::auto_ptr<Module> M = LoadObject(Filename, ErrorMessage);
|
||||
if (M.get() == 0 && Verbose) {
|
||||
std::cerr << "Error loading '" + Filename + "'";
|
||||
if (!ErrorMessage.empty()) std::cerr << ": " << ErrorMessage;
|
||||
std::cerr << "\n";
|
||||
}
|
||||
|
||||
return M.release();
|
||||
}
|
||||
|
||||
|
||||
// LoadLibraryFromDirectory - This looks for a .a, .so, or .bc file in a
|
||||
// particular directory. It returns true if no library is found, otherwise it
|
||||
// puts the loaded modules into the Objects list, and sets isArchive to true if
|
||||
// a .a file was loaded.
|
||||
//
|
||||
static inline bool LoadLibraryFromDirectory(const std::string &LibName,
|
||||
const std::string &Directory,
|
||||
std::vector<Module*> &Objects,
|
||||
bool &isArchive) {
|
||||
if (FileExists(Directory + "lib" + LibName + ".a")) {
|
||||
std::string ErrorMessage;
|
||||
if (Verbose) std::cerr << "Loading '" << Directory << LibName << ".a'\n";
|
||||
if (!ReadArchiveFile(Directory + "lib" + LibName + ".a", Objects,
|
||||
&ErrorMessage)) { // Read the archive file
|
||||
isArchive = true;
|
||||
return false; // Success!
|
||||
}
|
||||
|
||||
if (Verbose) {
|
||||
std::cerr << "Error loading archive '" + Directory + "lib"+LibName+".a'";
|
||||
if (!ErrorMessage.empty()) std::cerr << ": " << ErrorMessage;
|
||||
std::cerr << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
if (FileExists(Directory + "lib" + LibName + ".so"))
|
||||
if (Module *M = LoadSingleLibraryObject(Directory + "lib" + LibName+".so")){
|
||||
isArchive = false;
|
||||
Objects.push_back(M);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (FileExists(Directory + "lib" + LibName + ".bc"))
|
||||
if (Module *M = LoadSingleLibraryObject(Directory + "lib" + LibName+".bc")){
|
||||
isArchive = false;
|
||||
Objects.push_back(M);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// LoadLibrary - This searches for a .a, .so, or .bc file which provides the
|
||||
// LLVM bytecode for the library. It returns true if no library is found,
|
||||
// otherwise it puts the loaded modules into the Objects list, and sets
|
||||
// isArchive to true if a .a file was loaded.
|
||||
//
|
||||
static inline bool LoadLibrary(const std::string &LibName,
|
||||
std::vector<Module*> &Objects, bool &isArchive,
|
||||
std::string &ErrorMessage) {
|
||||
std::string Directory;
|
||||
unsigned NextLibPathIdx = 0;
|
||||
|
||||
while (1) {
|
||||
// Try loading from the current directory...
|
||||
if (Verbose) std::cerr << " Looking in directory '" << Directory << "'\n";
|
||||
if (!LoadLibraryFromDirectory(LibName, Directory, Objects, isArchive))
|
||||
return false;
|
||||
|
||||
if (NextLibPathIdx == LibPaths.size()) break;
|
||||
Directory = LibPaths[NextLibPathIdx++]+"/";
|
||||
}
|
||||
|
||||
ErrorMessage = "error linking library '-l" + LibName+ "': library not found!";
|
||||
return true;
|
||||
}
|
||||
|
||||
static void GetAllDefinedSymbols(Module *M,
|
||||
std::set<std::string> &DefinedSymbols) {
|
||||
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||||
if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
|
||||
if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
|
||||
// GetAllUndefinedSymbols - This calculates the set of undefined symbols that
|
||||
// still exist in an LLVM module. This is a bit tricky because there may be two
|
||||
// symbols with the same name, but different LLVM types that will be resolved to
|
||||
// each other, but aren't currently (thus we need to treat it as resolved).
|
||||
//
|
||||
static void GetAllUndefinedSymbols(Module *M,
|
||||
std::set<std::string> &UndefinedSymbols) {
|
||||
std::set<std::string> DefinedSymbols;
|
||||
UndefinedSymbols.clear(); // Start out empty
|
||||
|
||||
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||||
if (I->hasName()) {
|
||||
if (I->isExternal())
|
||||
UndefinedSymbols.insert(I->getName());
|
||||
else if (!I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
|
||||
if (I->hasName()) {
|
||||
if (I->isExternal())
|
||||
UndefinedSymbols.insert(I->getName());
|
||||
else if (!I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
|
||||
// Prune out any defined symbols from the undefined symbols set...
|
||||
for (std::set<std::string>::iterator I = UndefinedSymbols.begin();
|
||||
I != UndefinedSymbols.end(); )
|
||||
if (DefinedSymbols.count(*I))
|
||||
UndefinedSymbols.erase(I++); // This symbol really is defined!
|
||||
else
|
||||
++I; // Keep this symbol in the undefined symbols list
|
||||
}
|
||||
|
||||
|
||||
static bool LinkLibrary(Module *M, const std::string &LibName,
|
||||
std::string &ErrorMessage) {
|
||||
std::vector<Module*> Objects;
|
||||
bool isArchive;
|
||||
if (LoadLibrary(LibName, Objects, isArchive, ErrorMessage)) return true;
|
||||
|
||||
// Figure out which symbols are defined by all of the modules in the .a file
|
||||
std::vector<std::set<std::string> > DefinedSymbols;
|
||||
DefinedSymbols.resize(Objects.size());
|
||||
for (unsigned i = 0; i != Objects.size(); ++i)
|
||||
GetAllDefinedSymbols(Objects[i], DefinedSymbols[i]);
|
||||
|
||||
std::set<std::string> UndefinedSymbols;
|
||||
GetAllUndefinedSymbols(M, UndefinedSymbols);
|
||||
|
||||
bool Linked = true;
|
||||
while (Linked) { // While we are linking in object files, loop.
|
||||
Linked = false;
|
||||
|
||||
for (unsigned i = 0; i != Objects.size(); ++i) {
|
||||
// Consider whether we need to link in this module... we only need to
|
||||
// link it in if it defines some symbol which is so far undefined.
|
||||
//
|
||||
const std::set<std::string> &DefSymbols = DefinedSymbols[i];
|
||||
|
||||
bool ObjectRequired = false;
|
||||
for (std::set<std::string>::iterator I = UndefinedSymbols.begin(),
|
||||
E = UndefinedSymbols.end(); I != E; ++I)
|
||||
if (DefSymbols.count(*I)) {
|
||||
if (Verbose)
|
||||
std::cerr << " Found object providing symbol '" << *I << "'...\n";
|
||||
ObjectRequired = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// We DO need to link this object into the program...
|
||||
if (ObjectRequired) {
|
||||
if (LinkModules(M, Objects[i], &ErrorMessage))
|
||||
return true; // Couldn't link in the right object file...
|
||||
|
||||
// Since we have linked in this object, delete it from the list of
|
||||
// objects to consider in this archive file.
|
||||
std::swap(Objects[i], Objects.back());
|
||||
std::swap(DefinedSymbols[i], DefinedSymbols.back());
|
||||
Objects.pop_back();
|
||||
DefinedSymbols.pop_back();
|
||||
--i; // Do not skip an entry
|
||||
|
||||
// The undefined symbols set should have shrunk.
|
||||
GetAllUndefinedSymbols(M, UndefinedSymbols);
|
||||
Linked = true; // We have linked something in!
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static int PrintAndReturn(const char *progname, const std::string &Message,
|
||||
const std::string &Extra = "") {
|
||||
std::cerr << progname << Extra << ": " << Message << "\n";
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n");
|
||||
|
||||
unsigned BaseArg = 0;
|
||||
std::string ErrorMessage;
|
||||
std::auto_ptr<Module> Composite(LoadObject(InputFilenames[0], ErrorMessage));
|
||||
if (Composite.get() == 0)
|
||||
return PrintAndReturn(argv[0], ErrorMessage);
|
||||
|
||||
if (!Libraries.empty()) {
|
||||
// Sort libraries list...
|
||||
std::sort(Libraries.begin(), Libraries.end());
|
||||
|
||||
// Remove duplicate libraries entries...
|
||||
Libraries.erase(unique(Libraries.begin(), Libraries.end()),
|
||||
Libraries.end());
|
||||
|
||||
// Add all of the libraries to the end of the link line...
|
||||
for (unsigned i = 0; i < Libraries.size(); ++i)
|
||||
InputFilenames.push_back("lib" + Libraries[i] + ".bc");
|
||||
}
|
||||
|
||||
std::auto_ptr<Module> Composite(LoadFile(InputFilenames[BaseArg]));
|
||||
if (Composite.get() == 0) return 1;
|
||||
|
||||
for (unsigned i = BaseArg+1; i < InputFilenames.size(); ++i) {
|
||||
std::auto_ptr<Module> M(LoadFile(InputFilenames[i]));
|
||||
if (M.get() == 0) return 1;
|
||||
for (unsigned i = 1; i < InputFilenames.size(); ++i) {
|
||||
std::auto_ptr<Module> M(LoadObject(InputFilenames[i], ErrorMessage));
|
||||
if (M.get() == 0)
|
||||
return PrintAndReturn(argv[0], ErrorMessage);
|
||||
|
||||
if (Verbose) std::cerr << "Linking in '" << InputFilenames[i] << "'\n";
|
||||
|
||||
if (LinkModules(Composite.get(), M.get(), &ErrorMessage)) {
|
||||
std::cerr << argv[0] << ": error linking in '" << InputFilenames[i]
|
||||
<< "': " << ErrorMessage << "\n";
|
||||
return 1;
|
||||
}
|
||||
if (LinkModules(Composite.get(), M.get(), &ErrorMessage))
|
||||
return PrintAndReturn(argv[0], ErrorMessage,
|
||||
": error linking in '" + InputFilenames[i] + "'");
|
||||
}
|
||||
|
||||
// Link in all of the libraries next...
|
||||
for (unsigned i = 0; i != Libraries.size(); ++i) {
|
||||
if (Verbose) std::cerr << "Linking in library: -l" << Libraries[i] << "\n";
|
||||
if (LinkLibrary(Composite.get(), Libraries[i], ErrorMessage))
|
||||
return PrintAndReturn(argv[0], ErrorMessage);
|
||||
}
|
||||
|
||||
// In addition to just linking the input from GCC, we also want to spiff it up
|
||||
@ -178,33 +349,33 @@ int main(int argc, char **argv) {
|
||||
Passes.add(createGlobalDCEPass());
|
||||
|
||||
// Add the pass that writes bytecode to the output file...
|
||||
std::ofstream Out((OutputFilename+".bc").c_str());
|
||||
if (!Out.good()) {
|
||||
std::cerr << argv[0] << ": error opening '" << OutputFilename
|
||||
<< ".bc' for writing!\n";
|
||||
return 1;
|
||||
}
|
||||
std::string RealBytecodeOutput = OutputFilename;
|
||||
if (!LinkAsLibrary) RealBytecodeOutput += ".bc";
|
||||
std::ofstream Out(RealBytecodeOutput.c_str());
|
||||
if (!Out.good())
|
||||
return PrintAndReturn(argv[0], "error opening '" + RealBytecodeOutput +
|
||||
"' for writing!");
|
||||
Passes.add(new WriteBytecodePass(&Out)); // Write bytecode to file...
|
||||
|
||||
// Make sure that the Out file gets unlink'd from the disk if we get a SIGINT
|
||||
RemoveFileOnSignal(OutputFilename+".bc");
|
||||
RemoveFileOnSignal(RealBytecodeOutput);
|
||||
|
||||
// Run our queue of passes all at once now, efficiently.
|
||||
Passes.run(*Composite.get());
|
||||
Out.close();
|
||||
|
||||
// Output the script to start the program...
|
||||
std::ofstream Out2(OutputFilename.c_str());
|
||||
if (!Out2.good()) {
|
||||
std::cerr << argv[0] << ": error opening '" << OutputFilename
|
||||
<< "' for writing!\n";
|
||||
return 1;
|
||||
}
|
||||
Out2 << "#!/bin/sh\nlli -q -abort-on-exception $0.bc $*\n";
|
||||
Out2.close();
|
||||
if (!LinkAsLibrary) {
|
||||
// Output the script to start the program...
|
||||
std::ofstream Out2(OutputFilename.c_str());
|
||||
if (!Out2.good())
|
||||
return PrintAndReturn(argv[0], "error opening '" + OutputFilename +
|
||||
"' for writing!");
|
||||
Out2 << "#!/bin/sh\nlli -q -abort-on-exception $0.bc $*\n";
|
||||
Out2.close();
|
||||
|
||||
// Make the script executable...
|
||||
chmod(OutputFilename.c_str(), 0755);
|
||||
// Make the script executable...
|
||||
chmod(OutputFilename.c_str(), 0755);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user