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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-12 13:38:21 +00:00
rearrange MCContext ownership. Before LLVMTargetMachine created it
and passing off ownership to AsmPrinter. Now MachineModuleInfo creates it and owns it by value. This allows us to use MCSymbols more consistently throughout the rest of the code generator, and simplifies a bit of code. This also allows MachineFunction to keep an MCContext reference handy, and cleans up the TargetRegistry interfaces for AsmPrinters. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98450 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -29,7 +29,7 @@ using namespace llvm::dwarf;
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// Handle the Pass registration stuff necessary to use TargetData's.
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static RegisterPass<MachineModuleInfo>
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X("machinemoduleinfo", "Module Information");
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X("machinemoduleinfo", "Machine Module Information");
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char MachineModuleInfo::ID = 0;
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// Out of line virtual method.
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@ -37,17 +37,21 @@ MachineModuleInfoImpl::~MachineModuleInfoImpl() {}
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//===----------------------------------------------------------------------===//
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MachineModuleInfo::MachineModuleInfo()
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: ImmutablePass(&ID)
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, ObjFileMMI(0)
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, CurCallSite(0)
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, CallsEHReturn(0)
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, CallsUnwindInit(0)
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, DbgInfoAvailable(false) {
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MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI)
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: ImmutablePass(&ID), Context(MAI),
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ObjFileMMI(0), CurCallSite(0), CallsEHReturn(0), CallsUnwindInit(0),
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DbgInfoAvailable(false) {
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// Always emit some info, by default "no personality" info.
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Personalities.push_back(NULL);
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}
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MachineModuleInfo::MachineModuleInfo()
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: ImmutablePass(&ID), Context(*(MCAsmInfo*)0) {
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assert(0 && "This MachineModuleInfo constructor should never be called, MMI "
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"should always be explicitly constructed by LLVMTargetMachine");
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abort();
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}
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MachineModuleInfo::~MachineModuleInfo() {
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delete ObjFileMMI;
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}
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