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Delete the really inefficient method: void remove(const Type* Typ);
Get rid of removeEntry(type_iterator), since 'remove' is exactly the same operation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20480 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -156,18 +156,9 @@ public:
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/// @brief Remove a named value from the symbol table.
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void remove(Value* Val);
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/// This method removes a named type from the symbol table. The
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/// name of the type is extracted from \p T and used to look up
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/// the Type in the type map. If the Type is not in the symbol
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/// table, this method silently ignores the request.
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/// @brief Remove a named type from the symbol table.
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void remove(const Type* Typ);
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/// Remove a type at the specified position in the symbol table.
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/// @returns the removed Type.
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inline Type* remove(type_iterator TI) {
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return removeEntry(TI);
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}
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Type* remove(type_iterator TI);
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/// changeName - Given a value with a non-empty name, remove its existing
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/// entry from the symbol table and insert a new one for Name. This is
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@ -292,10 +283,6 @@ private:
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/// @returns the removed Value.
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Value* removeEntry(plane_iterator Plane, value_iterator Entry);
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/// Remove a specific type from the SymbolTable.
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/// @returns the removed Type.
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Type* removeEntry(type_iterator Entry);
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/// This function is called when one of the types in the type plane
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/// is refined.
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virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
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