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Add support for emitting a string attribute.
Attributes that are strings are typically target-dependent attributes. They are of this form in the IR: "attr" "attr" = "val" git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174090 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -45,23 +45,24 @@ public:
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ArrayRef<Constant*> values);
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AttributeImpl(LLVMContext &C, StringRef data);
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LLVMContext &getContext() { return Context; }
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bool hasAttribute(Attribute::AttrKind A) const;
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Constant *getAttributeKind() const { return Kind; }
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ArrayRef<Constant*> getAttributeValues() const { return Vals; }
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LLVMContext &getContext() { return Context; }
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ArrayRef<Constant*> getValues() const { return Vals; }
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uint64_t getAlignment() const;
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uint64_t getStackAlignment() const;
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/// \brief Equality and non-equality comparison operators.
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bool operator==(Attribute::AttrKind Kind) const;
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bool operator!=(Attribute::AttrKind Kind) const;
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bool operator==(StringRef Kind) const;
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bool operator!=(StringRef Kind) const;
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/// \brief Used when sorting the attributes.
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bool operator<(const AttributeImpl &AI) const;
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void Profile(FoldingSetNodeID &ID) const {
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@ -106,60 +106,70 @@ unsigned Attribute::getStackAlignment() const {
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}
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std::string Attribute::getAsString() const {
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if (hasAttribute(Attribute::ZExt))
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return "zeroext";
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if (hasAttribute(Attribute::SExt))
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return "signext";
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if (hasAttribute(Attribute::NoReturn))
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return "noreturn";
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if (hasAttribute(Attribute::NoUnwind))
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return "nounwind";
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if (hasAttribute(Attribute::UWTable))
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return "uwtable";
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if (hasAttribute(Attribute::ReturnsTwice))
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return "returns_twice";
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if (!pImpl) return "";
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if (hasAttribute(Attribute::AddressSafety))
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return "address_safety";
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if (hasAttribute(Attribute::AlwaysInline))
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return "alwaysinline";
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if (hasAttribute(Attribute::ByVal))
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return "byval";
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if (hasAttribute(Attribute::InlineHint))
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return "inlinehint";
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if (hasAttribute(Attribute::InReg))
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return "inreg";
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if (hasAttribute(Attribute::MinSize))
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return "minsize";
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if (hasAttribute(Attribute::Naked))
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return "naked";
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if (hasAttribute(Attribute::Nest))
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return "nest";
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if (hasAttribute(Attribute::NoAlias))
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return "noalias";
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if (hasAttribute(Attribute::NoCapture))
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return "nocapture";
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if (hasAttribute(Attribute::StructRet))
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return "sret";
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if (hasAttribute(Attribute::ByVal))
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return "byval";
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if (hasAttribute(Attribute::Nest))
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return "nest";
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if (hasAttribute(Attribute::NoDuplicate))
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return "noduplicate";
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if (hasAttribute(Attribute::NoImplicitFloat))
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return "noimplicitfloat";
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if (hasAttribute(Attribute::NoInline))
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return "noinline";
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if (hasAttribute(Attribute::NonLazyBind))
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return "nonlazybind";
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if (hasAttribute(Attribute::NoRedZone))
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return "noredzone";
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if (hasAttribute(Attribute::NoReturn))
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return "noreturn";
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if (hasAttribute(Attribute::NoUnwind))
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return "nounwind";
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if (hasAttribute(Attribute::OptimizeForSize))
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return "optsize";
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if (hasAttribute(Attribute::ReadNone))
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return "readnone";
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if (hasAttribute(Attribute::ReadOnly))
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return "readonly";
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if (hasAttribute(Attribute::OptimizeForSize))
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return "optsize";
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if (hasAttribute(Attribute::NoInline))
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return "noinline";
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if (hasAttribute(Attribute::InlineHint))
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return "inlinehint";
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if (hasAttribute(Attribute::AlwaysInline))
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return "alwaysinline";
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if (hasAttribute(Attribute::ReturnsTwice))
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return "returns_twice";
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if (hasAttribute(Attribute::SExt))
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return "signext";
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if (hasAttribute(Attribute::StackProtect))
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return "ssp";
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if (hasAttribute(Attribute::StackProtectReq))
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return "sspreq";
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if (hasAttribute(Attribute::StackProtectStrong))
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return "sspstrong";
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if (hasAttribute(Attribute::NoRedZone))
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return "noredzone";
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if (hasAttribute(Attribute::NoImplicitFloat))
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return "noimplicitfloat";
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if (hasAttribute(Attribute::Naked))
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return "naked";
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if (hasAttribute(Attribute::NonLazyBind))
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return "nonlazybind";
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if (hasAttribute(Attribute::AddressSafety))
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return "address_safety";
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if (hasAttribute(Attribute::MinSize))
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return "minsize";
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if (hasAttribute(Attribute::StructRet))
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return "sret";
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if (hasAttribute(Attribute::UWTable))
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return "uwtable";
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if (hasAttribute(Attribute::ZExt))
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return "zeroext";
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// FIXME: These should be output like this:
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//
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// align=4
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// alignstack=8
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//
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if (hasAttribute(Attribute::StackAlignment)) {
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std::string Result;
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Result += "alignstack(";
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@ -171,17 +181,38 @@ std::string Attribute::getAsString() const {
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std::string Result;
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Result += "align ";
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Result += utostr(getAlignment());
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Result += "";
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return Result;
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}
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if (hasAttribute(Attribute::NoDuplicate))
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return "noduplicate";
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// Convert target-dependent attributes to strings of the form:
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//
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// "kind"
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// "kind" = "value"
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// "kind" = ("value1" "value2" "value3" )
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//
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if (ConstantDataArray *CDA =
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dyn_cast<ConstantDataArray>(pImpl->getAttributeKind())) {
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std::string Result;
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Result += '\"' + CDA->getAsString().str() + '"';
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ArrayRef<Constant*> Vals = pImpl->getAttributeValues();
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if (Vals.empty()) return Result;
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Result += " = ";
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if (Vals.size() > 1) Result += '(';
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for (ArrayRef<Constant*>::iterator I = Vals.begin(), E = Vals.end();
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I != E; ) {
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ConstantDataArray *CDA = cast<ConstantDataArray>(*I++);
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Result += '\"' + CDA->getAsString().str() + '"';
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if (I != E) Result += ' ';
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}
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if (Vals.size() > 1) Result += ')';
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}
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llvm_unreachable("Unknown attribute");
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}
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bool Attribute::operator==(AttrKind K) const {
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return pImpl && *pImpl == K;
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return (pImpl && *pImpl == K) || (!pImpl && K == None);
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}
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bool Attribute::operator!=(AttrKind K) const {
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return !(*this == K);
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