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https://github.com/c64scene-ar/llvm-6502.git
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Changes to fix buffering that I forgot to commit with previous patch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94222 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -562,11 +562,14 @@ raw_svector_ostream::~raw_svector_ostream() {
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flush();
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}
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/// clear - Flush the stream and clear the underlying vector.
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void raw_svector_ostream::clear() {
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if (GetNumBytesInBuffer() == 0) flush();
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OS.clear();
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/// resync - This is called when the SmallVector we're appending to is changed
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/// outside of the raw_svector_ostream's control. It is only safe to do this
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/// if the raw_svector_ostream has previously been flushed.
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void raw_svector_ostream::resync() {
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assert(GetNumBytesInBuffer() == 0 && "Didn't flush before mutating vector");
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if (OS.capacity() - OS.size() < 64)
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OS.reserve(OS.capacity() * 2);
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SetBuffer(OS.end(), OS.capacity() - OS.size());
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}
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