rotate CallInst operands, i.e. move callee to the back

of the operand array

the motivation for this patch are laid out in my mail to llvm-commits:
more efficient access to operands and callee, faster callgraph-construction,
smaller compiler binary


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101364 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Gabor Greif
2010-04-15 10:49:53 +00:00
parent e6987587d6
commit 165dac08d1
43 changed files with 578 additions and 587 deletions

View File

@@ -252,7 +252,7 @@ bool GlobalsModRef::AnalyzeUsesOfPointer(Value *V,
} else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
// Make sure that this is just the function being called, not that it is
// passing into the function.
for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
for (unsigned i = 0, e = CI->getNumOperands() - 1; i != e; ++i)
if (CI->getOperand(i) == V) return true;
} else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
// Make sure that this is just the function being called, not that it is