[WinEH] Try to make the MachineFunction CFG more accurate

This avoids emitting code for unreachable landingpad blocks that contain
calls to llvm.eh.actions and indirectbr.

It's also a first step towards unifying the SEH and WinEH lowering
codepaths. I'm keeping the old fan-in lowering of SEH around until the
preparation version works well enough that we can switch over without
breaking existing users.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235037 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Reid Kleckner
2015-04-15 18:48:15 +00:00
parent a1c91277c4
commit 192537c4f3
4 changed files with 82 additions and 46 deletions

View File

@@ -570,10 +570,13 @@ const Function *MachineModuleInfo::getPersonality() const {
}
EHPersonality MachineModuleInfo::getPersonalityType() {
if (PersonalityTypeCache == EHPersonality::Unknown)
PersonalityTypeCache = classifyEHPersonality(getPersonality());
if (PersonalityTypeCache == EHPersonality::Unknown) {
if (const Function *F = getPersonality())
PersonalityTypeCache = classifyEHPersonality(F);
}
return PersonalityTypeCache;
}
/// getPersonalityIndex - Return unique index for current personality
/// function. NULL/first personality function should always get zero index.
unsigned MachineModuleInfo::getPersonalityIndex() const {