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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-02-07 14:33:15 +00:00
Fix the formatting of the switch statement and add a missing break.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106586 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -3007,16 +3007,16 @@ bool X86InstrInfo::shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
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EVT VT = Load1->getValueType(0);
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switch (VT.getSimpleVT().SimpleTy) {
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default: {
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default:
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// XMM registers. In 64-bit mode we can be a bit more aggressive since we
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// have 16 of them to play with.
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if (TM.getSubtargetImpl()->is64Bit()) {
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if (NumLoads >= 3)
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return false;
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} else if (NumLoads)
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} else if (NumLoads) {
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return false;
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}
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break;
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}
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case MVT::i8:
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case MVT::i16:
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case MVT::i32:
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@ -3025,6 +3025,7 @@ bool X86InstrInfo::shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2,
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case MVT::f64:
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if (NumLoads)
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return false;
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break;
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}
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return true;
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