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https://github.com/c64scene-ar/llvm-6502.git
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Now LoopUnswitch is a LoopPass.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34992 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -127,7 +127,7 @@ LoopPass *createLoopStrengthReducePass(const TargetLowering *TLI = NULL);
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//
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// LoopUnswitch - This pass is a simple loop unswitching pass.
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//
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FunctionPass *createLoopUnswitchPass();
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LoopPass *createLoopUnswitchPass();
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//===----------------------------------------------------------------------===//
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//
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@ -132,7 +132,7 @@ void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
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// queue. This allows LoopPass to change loop nest for the loop. This
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// utility may send LPPassManager into infinite loops so use caution.
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void LPPassManager::redoLoop(Loop *L) {
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assert (CurrentLoop != L && "Can redo only CurrentLoop");
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assert (CurrentLoop == L && "Can redo only CurrentLoop");
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redoThisLoop = true;
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}
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@ -279,6 +279,7 @@ void LoopPass::assignPassManager(PMStack &PMS,
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// [1] Create new Call Graph Pass Manager
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LPPM = new LPPassManager(PMD->getDepth() + 1);
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LPPM->populateInheritedAnalysis(PMS);
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// [2] Set up new manager's top level manager
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PMTopLevelManager *TPM = PMD->getTopLevelManager();
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@ -34,6 +34,7 @@
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#include "llvm/Instructions.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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@ -58,16 +59,17 @@ namespace {
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Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
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cl::init(10), cl::Hidden);
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class VISIBILITY_HIDDEN LoopUnswitch : public FunctionPass {
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class VISIBILITY_HIDDEN LoopUnswitch : public LoopPass {
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LoopInfo *LI; // Loop information
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LPPassManager *LPM;
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// LoopProcessWorklist - List of loops we need to process.
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// LoopProcessWorklist - Used to check if second loop needs processing
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// after RewriteLoopBodyWithConditionConstant rewrites first loop.
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std::vector<Loop*> LoopProcessWorklist;
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SmallPtrSet<Value *,8> UnswitchedVals;
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public:
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virtual bool runOnFunction(Function &F);
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bool visitLoop(Loop *L);
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bool runOnLoop(Loop *L, LPPassManager &LPM);
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/// This transformation requires natural loop information & requires that
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/// loop preheaders be inserted into the CFG...
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@ -110,29 +112,7 @@ namespace {
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RegisterPass<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
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}
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FunctionPass *llvm::createLoopUnswitchPass() { return new LoopUnswitch(); }
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bool LoopUnswitch::runOnFunction(Function &F) {
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bool Changed = false;
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LI = &getAnalysis<LoopInfo>();
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// Populate the worklist of loops to process in post-order.
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for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
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for (po_iterator<Loop*> LI = po_begin(*I), E = po_end(*I); LI != E; ++LI)
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LoopProcessWorklist.push_back(*LI);
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// Process the loops in worklist order, this is a post-order visitation of
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// the loops. We use a worklist of loops so that loops can be removed at any
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// time if they are deleted (e.g. the backedge of a loop is removed).
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while (!LoopProcessWorklist.empty()) {
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Loop *L = LoopProcessWorklist.back();
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LoopProcessWorklist.pop_back();
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Changed |= visitLoop(L);
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}
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UnswitchedVals.clear();
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return Changed;
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}
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LoopPass *llvm::createLoopUnswitchPass() { return new LoopUnswitch(); }
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/// FindLIVLoopCondition - Cond is a condition that occurs in L. If it is
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/// invariant in the loop, or has an invariant piece, return the invariant.
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@ -160,9 +140,10 @@ static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
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return 0;
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}
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bool LoopUnswitch::visitLoop(Loop *L) {
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bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
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assert(L->isLCSSAForm());
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LI = &getAnalysis<LoopInfo>();
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LPM = &LPM_Ref;
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bool Changed = false;
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// Loop over all of the basic blocks in the loop. If we find an interior
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@ -466,13 +447,10 @@ static inline void RemapInstruction(Instruction *I,
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/// CloneLoop - Recursively clone the specified loop and all of its children,
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/// mapping the blocks with the specified map.
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static Loop *CloneLoop(Loop *L, Loop *PL, DenseMap<const Value*, Value*> &VM,
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LoopInfo *LI) {
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LoopInfo *LI, LPPassManager *LPM) {
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Loop *New = new Loop();
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if (PL)
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PL->addChildLoop(New);
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else
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LI->addTopLevelLoop(New);
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LPM->insertLoop(New, PL);
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// Add all of the blocks in L to the new loop.
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for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
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@ -482,7 +460,7 @@ static Loop *CloneLoop(Loop *L, Loop *PL, DenseMap<const Value*, Value*> &VM,
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// Add all of the subloops to the new loop.
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for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
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CloneLoop(*I, New, VM, LI);
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CloneLoop(*I, New, VM, LI, LPM);
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return New;
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}
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@ -545,7 +523,7 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
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OrigPH->getTerminator()->eraseFromParent();
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// We need to reprocess this loop, it could be unswitched again.
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LoopProcessWorklist.push_back(L);
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LPM->redoLoop(L);
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// Now that we know that the loop is never entered when this condition is a
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// particular value, rewrite the loop with this info. We know that this will
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@ -654,7 +632,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
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NewBlocks[0], F->end());
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// Now we create the new Loop object for the versioned loop.
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Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI);
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Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI, LPM);
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Loop *ParentLoop = L->getParentLoop();
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if (ParentLoop) {
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// Make sure to add the cloned preheader and exit blocks to the parent loop
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@ -699,8 +677,8 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
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EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR);
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OldBR->eraseFromParent();
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LoopProcessWorklist.push_back(L);
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LoopProcessWorklist.push_back(NewLoop);
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LPM->redoLoop(L);
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// Now we rewrite the original code to know that the condition is true and the
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// new code to know that the condition is false.
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@ -855,54 +833,7 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB,
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/// so they just reparent loops. If the loops are actually dead, they will be
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/// removed later.
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void LoopUnswitch::RemoveLoopFromHierarchy(Loop *L) {
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if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop.
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// Reparent all of the blocks in this loop. Since BBLoop had a parent,
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// they are now all in it.
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for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
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I != E; ++I)
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if (LI->getLoopFor(*I) == L) // Don't change blocks in subloops.
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LI->changeLoopFor(*I, ParentLoop);
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// Remove the loop from its parent loop.
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for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();;
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++I) {
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assert(I != E && "Couldn't find loop");
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if (*I == L) {
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ParentLoop->removeChildLoop(I);
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break;
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}
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}
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// Move all subloops into the parent loop.
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while (L->begin() != L->end())
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ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1));
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} else {
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// Reparent all of the blocks in this loop. Since BBLoop had no parent,
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// they no longer in a loop at all.
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for (unsigned i = 0; i != L->getBlocks().size(); ++i) {
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// Don't change blocks in subloops.
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if (LI->getLoopFor(L->getBlocks()[i]) == L) {
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LI->removeBlock(L->getBlocks()[i]);
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--i;
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}
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}
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// Remove the loop from the top-level LoopInfo object.
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for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) {
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assert(I != E && "Couldn't find loop");
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if (*I == L) {
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LI->removeLoop(I);
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break;
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}
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}
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// Move all of the subloops to the top-level.
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while (L->begin() != L->end())
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LI->addTopLevelLoop(L->removeChildLoop(L->end()-1));
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}
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delete L;
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LPM->deleteLoopFromQueue(L);
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RemoveLoopFromWorklist(L);
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}
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@ -18,6 +18,7 @@
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#include "llvm/Bytecode/WriteBytecodePass.h"
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#include "llvm/Assembly/PrintModulePass.h"
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#include "llvm/Analysis/Verifier.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/PassNameParser.h"
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