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Change SymbolTable::insertEntry to be more careful about how many map
lookups it does. This shaves another 5% off of bcreading 252.eon. Note that the proper solution to this problem is to fix PR411, but that will have to wait until later. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@15455 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -74,9 +74,9 @@ std::string SymbolTable::getUniqueName(const Type *Ty,
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// lookup a value - Returns null on failure...
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Value *SymbolTable::lookup(const Type *Ty, const std::string &Name) const {
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plane_const_iterator PI = pmap.find(Ty);
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if (PI != pmap.end()) { // We have symbols in that plane...
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if (PI != pmap.end()) { // We have symbols in that plane.
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value_const_iterator VI = PI->second.find(Name);
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if (VI != PI->second.end()) // and the name is in our hash table...
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if (VI != PI->second.end()) // and the name is in our hash table.
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return VI->second;
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}
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return 0;
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@ -181,15 +181,9 @@ Type* SymbolTable::removeEntry(type_iterator Entry) {
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// insertEntry - Insert a value into the symbol table with the specified name.
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void SymbolTable::insertEntry(const std::string &Name, const Type *VTy,
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Value *V) {
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// Check to see if there is a naming conflict. If so, rename this value!
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if (lookup(VTy, Name)) {
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std::string UniqueName = getUniqueName(VTy, Name);
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assert(InternallyInconsistent == false && "Infinite loop inserting value!");
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InternallyInconsistent = true;
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V->setName(UniqueName, this);
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InternallyInconsistent = false;
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return;
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}
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plane_iterator PI = pmap.find(VTy); // Plane iterator
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value_iterator VI; // Actual value iterator
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ValueMap *VM; // The plane we care about.
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#if DEBUG_SYMBOL_TABLE
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dump();
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@ -197,11 +191,10 @@ void SymbolTable::insertEntry(const std::string &Name, const Type *VTy,
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<< VTy->getDescription() << "\n";
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#endif
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plane_iterator PI = pmap.find(VTy);
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if (PI == pmap.end()) { // Not in collection yet... insert dummy entry
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// Insert a new empty element. I points to the new elements.
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PI = pmap.insert(make_pair(VTy, ValueMap())).first;
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assert(PI != pmap.end() && "How did insert fail?");
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VM = &pmap.insert(make_pair(VTy, ValueMap())).first->second;
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VI = VM->end();
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// Check to see if the type is abstract. If so, it might be refined in the
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// future, which would cause the plane of the old type to get merged into
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@ -214,9 +207,23 @@ void SymbolTable::insertEntry(const std::string &Name, const Type *VTy,
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<< "\n";
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#endif
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}
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} else {
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// Check to see if there is a naming conflict. If so, rename this value!
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VM = &PI->second;
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VI = VM->lower_bound(Name);
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if (VI != VM->end() && VI->first == Name) {
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std::string UniqueName = getUniqueName(VTy, Name);
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assert(InternallyInconsistent == false &&
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"Infinite loop inserting value!");
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InternallyInconsistent = true;
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V->setName(UniqueName, this);
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InternallyInconsistent = false;
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return;
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}
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}
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PI->second.insert(make_pair(Name, V));
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VM->insert(VI, make_pair(Name, V));
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}
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