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	[PowerPC] Enable splat generation for BUILD_VECTOR with little endian
When enabling PPC64LE, I disabled some optimizations of BUILD_VECTOR nodes for little endian because wrong results were produced. I've subsequently investigated and found this is due to a call to BuildVectorSDNode::isConstantSplat that was always specifying big-endian. With this changed to correctly identify the target endianness, the optimizations work as expected. I found another case of a call to the same method with big-endian hardcoded, in PPC::isAllNegativeZeroVector(). I discovered this was an orphaned method with no callers, so I've just removed it. The existing test/CodeGen/PowerPC/vec_constants.ll checks these optimizations, so for testing I've just added a variant for little endian. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234011 91177308-0d34-0410-b5e6-96231b3b80d8
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		| @@ -1287,22 +1287,6 @@ bool PPC::isSplatShuffleMask(ShuffleVectorSDNode *N, unsigned EltSize) { | ||||
|   return true; | ||||
| } | ||||
|  | ||||
| /// isAllNegativeZeroVector - Returns true if all elements of build_vector | ||||
| /// are -0.0. | ||||
| bool PPC::isAllNegativeZeroVector(SDNode *N) { | ||||
|   BuildVectorSDNode *BV = cast<BuildVectorSDNode>(N); | ||||
|  | ||||
|   APInt APVal, APUndef; | ||||
|   unsigned BitSize; | ||||
|   bool HasAnyUndefs; | ||||
|  | ||||
|   if (BV->isConstantSplat(APVal, APUndef, BitSize, HasAnyUndefs, 32, true)) | ||||
|     if (ConstantFPSDNode *CFP = dyn_cast<ConstantFPSDNode>(N->getOperand(0))) | ||||
|       return CFP->getValueAPF().isNegZero(); | ||||
|  | ||||
|   return false; | ||||
| } | ||||
|  | ||||
| /// getVSPLTImmediate - Return the appropriate VSPLT* immediate to splat the | ||||
| /// specified isSplatShuffleMask VECTOR_SHUFFLE mask. | ||||
| unsigned PPC::getVSPLTImmediate(SDNode *N, unsigned EltSize, | ||||
| @@ -6609,7 +6593,8 @@ SDValue PPCTargetLowering::LowerBUILD_VECTOR(SDValue Op, | ||||
|   unsigned SplatBitSize; | ||||
|   bool HasAnyUndefs; | ||||
|   if (! BVN->isConstantSplat(APSplatBits, APSplatUndef, SplatBitSize, | ||||
|                              HasAnyUndefs, 0, true) || SplatBitSize > 32) | ||||
|                              HasAnyUndefs, 0, !Subtarget.isLittleEndian()) || | ||||
|       SplatBitSize > 32) | ||||
|     return SDValue(); | ||||
|  | ||||
|   unsigned SplatBits = APSplatBits.getZExtValue(); | ||||
| @@ -6676,22 +6661,6 @@ SDValue PPCTargetLowering::LowerBUILD_VECTOR(SDValue Op, | ||||
|     return DAG.getNode(ISD::BITCAST, dl, Op.getValueType(), Res); | ||||
|   } | ||||
|  | ||||
|   // The remaining cases assume either big endian element order or | ||||
|   // a splat-size that equates to the element size of the vector | ||||
|   // to be built.  An example that doesn't work for little endian is | ||||
|   // {0, -1, 0, -1, 0, -1, 0, -1} which has a splat size of 32 bits | ||||
|   // and a vector element size of 16 bits.  The code below will | ||||
|   // produce the vector in big endian element order, which for little | ||||
|   // endian is {-1, 0, -1, 0, -1, 0, -1, 0}. | ||||
|  | ||||
|   // For now, just avoid these optimizations in that case. | ||||
|   // FIXME: Develop correct optimizations for LE with mismatched | ||||
|   // splat and element sizes. | ||||
|  | ||||
|   if (Subtarget.isLittleEndian() && | ||||
|       SplatSize != Op.getValueType().getVectorElementType().getSizeInBits()) | ||||
|     return SDValue(); | ||||
|  | ||||
|   // Check to see if this is a wide variety of vsplti*, binop self cases. | ||||
|   static const signed char SplatCsts[] = { | ||||
|     -1, 1, -2, 2, -3, 3, -4, 4, -5, 5, -6, 6, -7, 7, | ||||
|   | ||||
| @@ -368,10 +368,6 @@ namespace llvm { | ||||
|     /// VSPLTB/VSPLTH/VSPLTW. | ||||
|     bool isSplatShuffleMask(ShuffleVectorSDNode *N, unsigned EltSize); | ||||
|  | ||||
|     /// isAllNegativeZeroVector - Returns true if all elements of build_vector | ||||
|     /// are -0.0. | ||||
|     bool isAllNegativeZeroVector(SDNode *N); | ||||
|  | ||||
|     /// getVSPLTImmediate - Return the appropriate VSPLT* immediate to splat the | ||||
|     /// specified isSplatShuffleMask VECTOR_SHUFFLE mask. | ||||
|     unsigned getVSPLTImmediate(SDNode *N, unsigned EltSize, SelectionDAG &DAG); | ||||
|   | ||||
| @@ -1,7 +1,5 @@ | ||||
| ; RUN: llc -O0 -mcpu=pwr7 < %s | FileCheck %s | ||||
|  | ||||
| target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f128:128:128-v128:128:128-n32:64" | ||||
| target triple = "powerpc64-unknown-linux-gnu" | ||||
| ; RUN: llc -O0 -mcpu=pwr7 -mtriple=powerpc64-unknown-linux-gnu < %s | FileCheck %s | ||||
| ; RUN: llc -O0 -mcpu=pwr7 -mtriple=powerpc64le-unknown-linux-gnu < %s | FileCheck %s | ||||
|  | ||||
| define void @test1(<4 x i32>* %P1, <4 x i32>* %P2, <4 x float>* %P3) nounwind { | ||||
| 	%tmp = load <4 x i32>, <4 x i32>* %P1		; <<4 x i32>> [#uses=1] | ||||
|   | ||||
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