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Some more correction to the examples, thanks to Chris Lattner.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29696 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -77,21 +77,24 @@
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<pre>
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AType* Foo;
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...
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X = Foo[1];</pre>
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X = &Foo->F;</pre>
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<p>it is natural to think that there is only one index, the constant value
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<tt>1</tt>. This results from C allowing you to treat pointers and arrays as
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equivalent. LLVM doesn't. In this example, Foo is a pointer. That pointer must
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be indexed. To arrive at the same address location as the C code, you would
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provide the GEP instruction with two indices. The first indexes through the
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pointer, the second index the second element of the array.</p>
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pointer, the second index the element of the structure just as if it was:</p>
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<pre>
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X = &Foo[0].F;</pre>
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<p>Sometimes this question gets rephrased as:</p>
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<blockquote><i>Why is it okay to index through the first pointer, but
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subsequent pointers won't be dereferenced?</i></blockquote>
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<p>The answer is simply because memory does not have to be accessed to
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perform the computation. The first operand to the GEP instruction must be a
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value of a pointer type. The value of the pointer is provided directly to
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the GEP instruction without any need for accessing memory. It must,
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therefore be indexed like any other operand. Consider this example:</p>
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the GEP instruction as an operand without any need for accessing memory. It
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must, therefore be indexed and requires an index operand. Consider this
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example:</p>
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<pre>
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struct munger_struct {
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int f1;
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