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Add new constructors for LoopInfo/DominatorTree/BFI/BPI
Those new constructors make it more natural to construct an object for a function. For example, previously to build a LoopInfo for a function, we need four statements: DominatorTree DT; LoopInfo LI; DT.recalculate(F); LI.analyze(DT); Now we only need one statement: LoopInfo LI(DominatorTree(F)); http://reviews.llvm.org/D11274 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242486 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -31,6 +31,10 @@ class BlockFrequencyInfo {
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std::unique_ptr<ImplType> BFI;
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public:
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BlockFrequencyInfo();
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BlockFrequencyInfo(const Function &F, const BranchProbabilityInfo &BPI,
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const LoopInfo &LI);
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const Function *getFunction() const;
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void view() const;
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@@ -39,6 +39,9 @@ class raw_ostream;
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/// value 10.
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class BranchProbabilityInfo {
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public:
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BranchProbabilityInfo() {}
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BranchProbabilityInfo(Function &F, const LoopInfo &LI) { calculate(F, LI); }
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void releaseMemory();
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void print(raw_ostream &OS) const;
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@@ -642,6 +642,7 @@ class LoopInfo : public LoopInfoBase<BasicBlock, Loop> {
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LoopInfo(const LoopInfo &) = delete;
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public:
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LoopInfo() {}
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explicit LoopInfo(const DominatorTreeBase<BasicBlock> &DomTree);
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LoopInfo(LoopInfo &&Arg) : BaseT(std::move(static_cast<BaseT &>(Arg))) {}
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LoopInfo &operator=(LoopInfo &&RHS) {
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@@ -69,6 +69,9 @@ public:
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typedef DominatorTreeBase<BasicBlock> Base;
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DominatorTree() : DominatorTreeBase<BasicBlock>(false) {}
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explicit DominatorTree(Function &F) : DominatorTreeBase<BasicBlock>(false) {
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recalculate(F);
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}
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DominatorTree(DominatorTree &&Arg)
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: Base(std::move(static_cast<Base &>(Arg))) {}
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