Codegen pass definition cleanup. No functionality.

Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.

While cleaning up declarations, cleaned up comments (sorry for large diff).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150100 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Andrew Trick
2012-02-08 21:23:13 +00:00
parent 9d41bd5c78
commit 1dd8c8560d
28 changed files with 176 additions and 256 deletions

View File

@@ -102,6 +102,7 @@ namespace {
} // end anonymous namespace
char MachineSinking::ID = 0;
char &llvm::MachineSinkingID = MachineSinking::ID;
INITIALIZE_PASS_BEGIN(MachineSinking, "machine-sink",
"Machine code sinking", false, false)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
@@ -110,8 +111,6 @@ INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(MachineSinking, "machine-sink",
"Machine code sinking", false, false)
FunctionPass *llvm::createMachineSinkingPass() { return new MachineSinking(); }
bool MachineSinking::PerformTrivialForwardCoalescing(MachineInstr *MI,
MachineBasicBlock *MBB) {
if (!MI->isCopy())