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Make ObjectFile and BitcodeReader always own the MemoryBuffer.
This allows us to just use a std::unique_ptr to store the pointer to the buffer. The flip side is that they have to support releasing the buffer back to the caller. Overall this looks like a more efficient and less brittle api. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211542 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -27,8 +27,8 @@ class IRObjectFile : public SymbolicFile {
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std::unique_ptr<Mangler> Mang;
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public:
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IRObjectFile(MemoryBuffer *Object, std::error_code &EC, LLVMContext &Context,
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bool BufferOwned);
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IRObjectFile(MemoryBuffer *Object, std::error_code &EC, LLVMContext &Context);
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~IRObjectFile();
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void moveSymbolNext(DataRefImpl &Symb) const override;
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std::error_code printSymbolName(raw_ostream &OS,
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DataRefImpl Symb) const override;
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