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64-bit fp loads can come straight out of the constant pool, not as
bad as I'd thought. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113561 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -373,16 +373,24 @@ unsigned ARMFastISel::ARMMaterializeFP(const ConstantFP *CFP, EVT VT) {
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.addFPImm(CFP));
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return DestReg;
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}
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// No 64-bit at the moment.
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if (is64bit) return 0;
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// Load this from the constant pool.
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unsigned DestReg = ARMMaterializeInt(cast<Constant>(CFP));
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// If we have a floating point constant we expect it in a floating point
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// register.
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return ARMMoveToFPReg(VT, DestReg);
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// Require VFP2 for this.
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if (!Subtarget->hasVFP2()) return false;
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// MachineConstantPool wants an explicit alignment.
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unsigned Align = TD.getPrefTypeAlignment(CFP->getType());
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if (Align == 0) {
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// TODO: Figure out if this is correct.
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Align = TD.getTypeAllocSize(CFP->getType());
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}
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unsigned Idx = MCP.getConstantPoolIndex(cast<Constant>(CFP), Align);
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unsigned DestReg = createResultReg(TLI.getRegClassFor(VT));
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unsigned Opc = is64bit ? ARM::VLDRD : ARM::VLDRS;
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AddOptionalDefs(BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DL, TII.get(Opc))
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.addReg(DestReg).addConstantPoolIndex(Idx)
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.addReg(0));
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return DestReg;
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}
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unsigned ARMFastISel::ARMMaterializeInt(const Constant *C) {
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