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[msan] Workaround for invalid origins in shufflevector.
Makes origin propagation ignore literal undef operands, and, in general, any operand we don't have origin for. https://code.google.com/p/memory-sanitizer/issues/detail?id=56 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@210472 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1302,10 +1302,14 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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if (!Origin) {
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Origin = OpOrigin;
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} else {
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Value *FlatShadow = MSV->convertToShadowTyNoVec(OpShadow, IRB);
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Value *Cond = IRB.CreateICmpNE(FlatShadow,
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MSV->getCleanShadow(FlatShadow));
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Origin = IRB.CreateSelect(Cond, OpOrigin, Origin);
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Constant *ConstOrigin = dyn_cast<Constant>(OpOrigin);
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// No point in adding something that might result in 0 origin value.
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if (!ConstOrigin || !ConstOrigin->isNullValue()) {
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Value *FlatShadow = MSV->convertToShadowTyNoVec(OpShadow, IRB);
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Value *Cond =
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IRB.CreateICmpNE(FlatShadow, MSV->getCleanShadow(FlatShadow));
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Origin = IRB.CreateSelect(Cond, OpOrigin, Origin);
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}
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}
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}
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return *this;
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