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When generating spill and reload code for vector registers on PowerPC,
the compiler makes use of GPR0. However, there are two flavors of GPR0 defined by the target: the 32-bit GPR0 (R0) and the 64-bit GPR0 (X0). The spill/reload code makes use of R0 regardless of whether we are generating 32- or 64-bit code. This patch corrects the problem in the obvious manner, using X0 and ADDI8 for 64-bit and R0 and ADDI for 32-bit. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165658 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -570,12 +570,15 @@ PPCInstrInfo::StoreRegToStackSlot(MachineFunction &MF,
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// STVX VAL, 0, R0
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//
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// FIXME: We use R0 here, because it isn't available for RA.
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NewMIs.push_back(addFrameReference(BuildMI(MF, DL, get(PPC::ADDI), PPC::R0),
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bool Is64Bit = TM.getSubtargetImpl()->isPPC64();
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unsigned Instr = Is64Bit ? PPC::ADDI8 : PPC::ADDI;
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unsigned GPR0 = Is64Bit ? PPC::X0 : PPC::R0;
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NewMIs.push_back(addFrameReference(BuildMI(MF, DL, get(Instr), GPR0),
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FrameIdx, 0, 0));
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NewMIs.push_back(BuildMI(MF, DL, get(PPC::STVX))
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.addReg(SrcReg, getKillRegState(isKill))
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.addReg(PPC::R0)
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.addReg(PPC::R0));
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.addReg(GPR0)
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.addReg(GPR0));
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} else {
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llvm_unreachable("Unknown regclass!");
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}
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@ -707,10 +710,13 @@ PPCInstrInfo::LoadRegFromStackSlot(MachineFunction &MF, DebugLoc DL,
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// Dest = LVX 0, R0
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//
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// FIXME: We use R0 here, because it isn't available for RA.
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NewMIs.push_back(addFrameReference(BuildMI(MF, DL, get(PPC::ADDI), PPC::R0),
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bool Is64Bit = TM.getSubtargetImpl()->isPPC64();
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unsigned Instr = Is64Bit ? PPC::ADDI8 : PPC::ADDI;
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unsigned GPR0 = Is64Bit ? PPC::X0 : PPC::R0;
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NewMIs.push_back(addFrameReference(BuildMI(MF, DL, get(Instr), GPR0),
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FrameIdx, 0, 0));
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NewMIs.push_back(BuildMI(MF, DL, get(PPC::LVX),DestReg).addReg(PPC::R0)
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.addReg(PPC::R0));
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NewMIs.push_back(BuildMI(MF, DL, get(PPC::LVX),DestReg).addReg(GPR0)
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.addReg(GPR0));
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} else {
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llvm_unreachable("Unknown regclass!");
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}
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19
test/CodeGen/PowerPC/vrspill.ll
Normal file
19
test/CodeGen/PowerPC/vrspill.ll
Normal file
@ -0,0 +1,19 @@
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; RUN: llc -O0 -mtriple=powerpc-unknown-linux-gnu -verify-machineinstrs < %s | FileCheck %s
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; RUN: llc -O0 -mtriple=powerpc64-unknown-linux-gnu -verify-machineinstrs < %s | FileCheck %s
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; This verifies that we generate correct spill/reload code for vector regs.
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define void @addrtaken(i32 %i, <4 x float> %w) nounwind {
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entry:
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%i.addr = alloca i32, align 4
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%w.addr = alloca <4 x float>, align 16
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store i32 %i, i32* %i.addr, align 4
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store <4 x float> %w, <4 x float>* %w.addr, align 16
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call void @foo(i32* %i.addr)
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ret void
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}
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; CHECK: stvx 2, 0, 0
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; CHECK: lvx 2, 0, 0
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declare void @foo(i32*)
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