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I'm introducing a new machine model to simultaneously allow simple
subtarget CPU descriptions and support new features of MachineScheduler. MachineModel has three categories of data: 1) Basic properties for coarse grained instruction cost model. 2) Scheduler Read/Write resources for simple per-opcode and operand cost model (TBD). 3) Instruction itineraties for detailed per-cycle reservation tables. These will all live side-by-side. Any subtarget can use any combination of them. Instruction itineraries will not change in the near term. In the long run, I expect them to only be relevant for in-order VLIW machines that have complex contraints and require a precise scheduling/bundling model. Once itineraries are only actively used by VLIW-ish targets, they could be replaced by something more appropriate for those targets. This tablegen backend rewrite sets things up for introducing MachineModel type #2: per opcode/operand cost model. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159891 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -72,10 +72,12 @@ ScoreboardHazardRecognizer(const InstrItineraryData *II,
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ReservedScoreboard.reset(ScoreboardDepth);
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RequiredScoreboard.reset(ScoreboardDepth);
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// If MaxLookAhead is not set above, then we are not enabled.
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if (!isEnabled())
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DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n");
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else {
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IssueWidth = ItinData->Props.IssueWidth;
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// A nonempty itinerary must have a SchedModel.
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IssueWidth = ItinData->SchedModel->IssueWidth;
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DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = "
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<< ScoreboardDepth << '\n');
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}
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