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Print stacktrace in STDERR before dying on a fatal signal. Currently
the symbols are not demangled. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11620 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -17,7 +17,9 @@
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#include <algorithm>
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#include <cstdlib>
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#include <cstdio>
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#include <execinfo.h>
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#include <signal.h>
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#include <unistd.h>
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#include "Config/config.h" // Get the signal handler return type
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using namespace llvm;
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@ -39,6 +41,7 @@ static const int KillSigs[] = {
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};
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static const int *KillSigsEnd = KillSigs + sizeof(KillSigs)/sizeof(KillSigs[0]);
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static void* StackTrace[256];
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// SignalHandler - The signal handler that runs...
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static RETSIGTYPE SignalHandler(int Sig) {
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@ -50,7 +53,10 @@ static RETSIGTYPE SignalHandler(int Sig) {
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if (std::find(IntSigs, IntSigsEnd, Sig) != IntSigsEnd)
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exit(1); // If this is an interrupt signal, exit the program
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// Otherwise if it is a fault (like SEGV) reissue the signal to die...
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// Otherwise if it is a fault (like SEGV) output the stacktrace to
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// STDERR and reissue the signal to die...
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int depth = backtrace(StackTrace, sizeof(StackTrace)/sizeof(StackTrace[0]));
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backtrace_symbols_fd(StackTrace, depth, STDERR_FILENO);
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signal(Sig, SIG_DFL);
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}
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