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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-09-13 08:25:27 +00:00
Cosmetic change.
Do not use "ValueMap" as a name for a local variable or an argument. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106698 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -169,7 +169,7 @@ static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
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/// some edges of the callgraph may remain.
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static void UpdateCallGraphAfterInlining(CallSite CS,
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Function::iterator FirstNewBlock,
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DenseMap<const Value*, Value*> &ValueMap,
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DenseMap<const Value*, Value*> &VMap,
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InlineFunctionInfo &IFI) {
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CallGraph &CG = *IFI.CG;
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const Function *Caller = CS.getInstruction()->getParent()->getParent();
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@@ -192,9 +192,9 @@ static void UpdateCallGraphAfterInlining(CallSite CS,
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for (; I != E; ++I) {
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const Value *OrigCall = I->first;
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DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
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DenseMap<const Value*, Value*>::iterator VMI = VMap.find(OrigCall);
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// Only copy the edge if the call was inlined!
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if (VMI == ValueMap.end() || VMI->second == 0)
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if (VMI == VMap.end() || VMI->second == 0)
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continue;
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// If the call was inlined, but then constant folded, there is no edge to
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@@ -285,8 +285,8 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
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ClonedCodeInfo InlinedFunctionInfo;
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Function::iterator FirstNewBlock;
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{ // Scope to destroy ValueMap after cloning.
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DenseMap<const Value*, Value*> ValueMap;
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{ // Scope to destroy VMap after cloning.
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DenseMap<const Value*, Value*> VMap;
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assert(CalledFunc->arg_size() == CS.arg_size() &&
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"No varargs calls can be inlined!");
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@@ -357,14 +357,14 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
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MustClearTailCallFlags = true;
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}
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ValueMap[I] = ActualArg;
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VMap[I] = ActualArg;
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}
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// We want the inliner to prune the code as it copies. We would LOVE to
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// have no dead or constant instructions leftover after inlining occurs
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// (which can happen, e.g., because an argument was constant), but we'll be
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// happy with whatever the cloner can do.
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CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
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CloneAndPruneFunctionInto(Caller, CalledFunc, VMap, Returns, ".i",
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&InlinedFunctionInfo, IFI.TD, TheCall);
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// Remember the first block that is newly cloned over.
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@@ -372,7 +372,7 @@ bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI) {
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// Update the callgraph if requested.
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if (IFI.CG)
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UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, IFI);
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UpdateCallGraphAfterInlining(CS, FirstNewBlock, VMap, IFI);
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}
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// If there are any alloca instructions in the block that used to be the entry
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