mirror of
https://github.com/c64scene-ar/llvm-6502.git
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Some minor (and more involved) cleanups. No real context changes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@140561 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
0afa0094af
commit
2a6b0732ee
@ -66,7 +66,7 @@
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handling information takes, which is useful for those interested in creating
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front-ends or dealing directly with the information. Further, this document
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provides specific examples of what exception handling information is used for
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in C/C++.</p>
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in C and C++.</p>
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<!-- ======================================================================= -->
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<h3>
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@ -146,19 +146,19 @@
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<p>The runtime first attempts to find an <i>exception frame</i> corresponding to
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the function where the exception was thrown. If the programming language
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(e.g. C++) supports exception handling, the exception frame contains a
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supports exception handling (e.g. C++), the exception frame contains a
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reference to an exception table describing how to process the exception. If
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the language (e.g. C) does not support exception handling, or if the
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the language does not support exception handling (e.g. C), or if the
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exception needs to be forwarded to a prior activation, the exception frame
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contains information about how to unwind the current activation and restore
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the state of the prior activation. This process is repeated until the
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exception is handled. If the exception is not handled and no activations
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exception is handled. If the exception is not handled and no activations
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remain, then the application is terminated with an appropriate error
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message.</p>
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<p>Because different programming languages have different behaviors when
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handling exceptions, the exception handling ABI provides a mechanism for
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supplying <i>personalities.</i> An exception handling personality is defined
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supplying <i>personalities</i>. An exception handling personality is defined
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by way of a <i>personality function</i> (e.g. <tt>__gxx_personality_v0</tt>
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in C++), which receives the context of the exception, an <i>exception
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structure</i> containing the exception object type and value, and a reference
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@ -166,19 +166,20 @@
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for the current compile unit is specified in a <i>common exception
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frame</i>.</p>
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<p>The organization of an exception table is language dependent. For C++, an
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<p>The organization of an exception table is language dependent. For C++, an
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exception table is organized as a series of code ranges defining what to do
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if an exception occurs in that range. Typically, the information associated
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if an exception occurs in that range. Typically, the information associated
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with a range defines which types of exception objects (using C++ <i>type
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info</i>) that are handled in that range, and an associated action that
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should take place. Actions typically pass control to a <i>landing
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should take place. Actions typically pass control to a <i>landing
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pad</i>.</p>
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<p>A landing pad corresponds to the code found in the <tt>catch</tt> portion of
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a <tt>try</tt>/<tt>catch</tt> sequence. When execution resumes at a landing
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pad, it receives the exception structure and a selector corresponding to
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the <i>type</i> of exception thrown. The selector is then used to determine
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which <i>catch</i> should actually process the exception.</p>
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<p>A landing pad corresponds roughly to the code found in the <tt>catch</tt>
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portion of a <tt>try</tt>/<tt>catch</tt> sequence. When execution resumes at
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a landing pad, it receives an <i>exception structure</i> and a
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<i>selector value</i> corresponding to the <i>type</i> of exception
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thrown. The selector is then used to determine which <i>catch</i> should
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actually process the exception.</p>
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</div>
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@ -191,7 +192,7 @@
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<div>
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<p>From the C++ developers perspective, exceptions are defined in terms of the
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<p>From a C++ developer's perspective, exceptions are defined in terms of the
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<tt>throw</tt> and <tt>try</tt>/<tt>catch</tt> statements. In this section
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we will describe the implementation of LLVM exception handling in terms of
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C++ examples.</p>
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@ -204,17 +205,19 @@
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<div>
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<p>Languages that support exception handling typically provide a <tt>throw</tt>
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operation to initiate the exception process. Internally, a throw operation
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breaks down into two steps.</p>
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operation to initiate the exception process. Internally, a <tt>throw</tt>
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operation breaks down into two steps.</p>
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<ol>
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<li>A request is made to allocate exception space for an exception structure.
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This structure needs to survive beyond the current activation. This
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structure will contain the type and value of the object being thrown.</li>
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<li>A call is made to the runtime to raise the exception, passing the
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exception structure as an argument.</li>
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</ol>
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<p>In C++, the allocation of the exception structure is done by then
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<p>In C++, the allocation of the exception structure is done by the
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<tt>__cxa_allocate_exception</tt> runtime function. The exception raising is
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handled by <tt>__cxa_throw</tt>. The type of the exception is represented
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using a C++ RTTI structure.</p>
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@ -229,67 +232,73 @@
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<div>
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<p>A call within the scope of a <i>try</i> statement can potentially raise an
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exception. In those circumstances, the LLVM C++ front-end replaces the call
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with an <tt>invoke</tt> instruction. Unlike a call, the <tt>invoke</tt> has
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two potential continuation points: where to continue when the call succeeds
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as per normal; and where to continue if the call raises an exception, either
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by a throw or the unwinding of a throw.</p>
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exception. In those circumstances, the LLVM C++ front-end replaces the call
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with an <tt>invoke</tt> instruction. Unlike a call, the <tt>invoke</tt> has
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two potential continuation points:</p>
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<ol>
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<li>where to continue when the call succeeds as per normal, and</li>
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<li>where to continue if the call raises an exception, either by a throw or
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the unwinding of a throw</li>
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</ol>
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<p>The term used to define a the place where an <tt>invoke</tt> continues after
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an exception is called a <i>landing pad</i>. LLVM landing pads are
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an exception is called a <i>landing pad</i>. LLVM landing pads are
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conceptually alternative function entry points where an exception structure
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reference and a type info index are passed in as arguments. The landing pad
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reference and a type info index are passed in as arguments. The landing pad
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saves the exception structure reference and then proceeds to select the catch
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block that corresponds to the type info of the exception object.</p>
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<p>The LLVM <a href="LangRef.html#i_landingpad"><tt>landingpad</tt>
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instruction</a> is used to convey information about the landing pad to the
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back end. For C++, the <tt>landingpad</tt> instruction returns a pointer and
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integer pair corresponding to the pointer to the exception structure and the
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"selector value" respectively.</p>
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integer pair corresponding to the pointer to the <i>exception structure</i>
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and the <i>selector value</i> respectively.</p>
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<p>The <tt>landingpad</tt> instruction takes a reference to the personality
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function to be used for this <tt>try</tt>/<tt>catch</tt> sequence. The
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remainder of the instruction is a list of <i>catch</i> and <i>filter</i>
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clauses. The exception is tested against the clauses sequentially from first
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to last. The selector value is a positive number if the exception matched a
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type info, a negative number if it matched a filter, and zero if it matched a
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cleanup. If nothing is matched, the behaviour of the program
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is <a href="#restrictions">undefined</a>. If a type info matched, then the
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selector value is the index of the type info in the exception table, which
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can be obtained using the
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remainder of the instruction is a list of <i>cleanup</i>, <i>catch</i>,
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and <i>filter</i> clauses. The exception is tested against the clauses
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sequentially from first to last. The selector value is a positive number if
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the exception matched a type info, a negative number if it matched a filter,
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and zero if it matched a cleanup. If nothing is matched, the behavior of the
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program is <a href="#restrictions">undefined</a>. If a type info matched,
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then the selector value is the index of the type info in the exception table,
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which can be obtained using the
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<a href="#llvm_eh_typeid_for"><tt>llvm.eh.typeid.for</tt></a> intrinsic.</p>
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<p>Once the landing pad has the type info selector, the code branches to the
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code for the first catch. The catch then checks the value of the type info
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selector against the index of type info for that catch. Since the type info
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index is not known until all the type info have been gathered in the backend,
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the catch code will call the
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index is not known until all the type infos have been gathered in the
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backend, the catch code must call the
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<a href="#llvm_eh_typeid_for"><tt>llvm.eh.typeid.for</tt></a> intrinsic to
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determine the index for a given type info. If the catch fails to match the
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selector then control is passed on to the next catch. Note: Since the landing
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pad will not be used if there is no match in the list of type info on the
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call to the <a href="LangRef.html#i_landingpad"><tt>landingpad</tt>
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instruction</a>, then neither the last catch nor <i>catch all</i> need to
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perform the check against the selector.</p>
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selector then control is passed on to the next catch.</p>
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<p>Finally, the entry and exit of catch code is bracketed with calls
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to <tt>__cxa_begin_catch</tt> and <tt>__cxa_end_catch</tt>.</p>
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<p><b>Note:</b> Since the landing pad will not be used if there is no match in
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the list of type info on the call to the <tt>landingpad</tt> instruction,
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then neither the last catch nor <i>catch all</i> need to perform the check
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against the selector.</p>
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<p>Finally, the entry and exit of catch code is bracketed with calls to
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<tt>__cxa_begin_catch</tt> and <tt>__cxa_end_catch</tt>.</p>
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<ul>
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<li><tt>__cxa_begin_catch</tt> takes a exception structure reference as an
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<li><tt>__cxa_begin_catch</tt> takes an exception structure reference as an
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argument and returns the value of the exception object.</li>
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<li><tt>__cxa_end_catch</tt> takes no arguments. This function:<br><br>
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<ol>
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<li>Locates the most recently caught exception and decrements its handler
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count,</li>
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<li>Removes the exception from the "caught" stack if the handler count
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goes to zero, and</li>
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<li>Destroys the exception if the handler count goes to zero, and the
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<li>Removes the exception from the <i>caught</i> stack if the handler
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count goes to zero, and</li>
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<li>Destroys the exception if the handler count goes to zero and the
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exception was not re-thrown by throw.</li>
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</ol>
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<p>Note: a rethrow from within the catch may replace this call with
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<p><b>Note:</b> a rethrow from within the catch may replace this call with
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a <tt>__cxa_rethrow</tt>.</p></li>
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</ul>
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@ -303,24 +312,24 @@
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<div>
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<p>A cleanup is extra code which needs to be run as part of unwinding a scope.
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C++ destructors are a prominent example, but other languages and language
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extensions provide a variety of different kinds of cleanup. In general, a
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C++ destructors are a typical example, but other languages and language
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extensions provide a variety of different kinds of cleanups. In general, a
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landing pad may need to run arbitrary amounts of cleanup code before actually
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entering a catch block. To indicate the presence of cleanups, a
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entering a catch block. To indicate the presence of cleanups, a
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<a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a>
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should have a <i>cleanup</i> clause. Otherwise, the unwinder will not stop at
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the landing pad if there are no catches or filters that require it to.</p>
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<p>Do not allow a new exception to propagate out of the execution of a
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cleanup. This can corrupt the internal state of the unwinder.
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Different languages describe different high-level semantics for
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these situations: for example, C++ requires that the process be
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terminated, whereas Ada cancels both exceptions and throws a third.</p>
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<p><b>Note:</b> Do not allow a new exception to propagate out of the execution
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of a cleanup. This can corrupt the internal state of the unwinder.
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Different languages describe different high-level semantics for these
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situations: for example, C++ requires that the process be terminated, whereas
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Ada cancels both exceptions and throws a third.</p>
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|
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<p>When all cleanups have completed, if the exception is not handled
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by the current function, resume unwinding by calling the
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<p>When all cleanups are finished, if the exception is not handled by the
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current function, resume unwinding by calling the
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<a href="LangRef.html#i_resume"><tt>resume</tt> instruction</a>, passing in
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the results of the <tt>landingpad</tt> instruction for the original landing
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the result of the <tt>landingpad</tt> instruction for the original landing
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pad.</p>
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</div>
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@ -332,9 +341,9 @@
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<div>
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|
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<p>C++ allows the specification of which exception types can be thrown from a
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function. To represent this a top level landing pad may exist to filter out
|
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invalid types. To express this in LLVM code the
|
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<p>C++ allows the specification of which exception types may be thrown from a
|
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function. To represent this, a top level landing pad may exist to filter out
|
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invalid types. To express this in LLVM code the
|
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<a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a> will
|
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have a filter clause. The clause consists of an array of type infos.
|
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<tt>landingpad</tt> will return a negative value if the exception does not
|
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@ -358,22 +367,22 @@
|
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<div>
|
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|
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<p>The unwinder delegates the decision of whether to stop in a call frame to
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that call frame's language-specific personality function. Not all
|
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personalities functions guarantee that they will stop to perform
|
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cleanups. For example, the GNU C++ personality doesn't do so unless the
|
||||
exception is actually caught somewhere further up the stack. When using this
|
||||
personality to implement EH for a language that guarantees that cleanups will
|
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always be run, be sure to indicate a catch-all in the
|
||||
that call frame's language-specific personality function. Not all personality
|
||||
functions guarantee that they will stop to perform cleanups. For example, the
|
||||
GNU C++ personality function doesn't do so unless the exception is actually
|
||||
caught somewhere further up the stack. When using this personality to
|
||||
implement EH for a language that guarantees that cleanups will always be run
|
||||
(e.g. Ada), be sure to indicate a catch-all in the
|
||||
<a href="LangRef.html#i_landingpad"><tt>landingpad</tt> instruction</a>
|
||||
rather than just cleanups.</p>
|
||||
|
||||
<p>In order for inlining to behave correctly, landing pads must be prepared to
|
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handle selector results that they did not originally advertise. Suppose that
|
||||
handle selector results that they did not originally advertise. Suppose that
|
||||
a function catches exceptions of type <tt>A</tt>, and it's inlined into a
|
||||
function that catches exceptions of type <tt>B</tt>. The inliner will update
|
||||
function that catches exceptions of type <tt>B</tt>. The inliner will update
|
||||
the <tt>landingpad</tt> instruction for the inlined landing pad to include
|
||||
the fact that <tt>B</tt> is caught. If that landing pad assumes that it will
|
||||
only be entered to catch an <tt>A</tt>, it's in for a rude surprise.
|
||||
the fact that <tt>B</tt> is also caught. If that landing pad assumes that it
|
||||
will only be entered to catch an <tt>A</tt>, it's in for a rude awakening.
|
||||
Consequently, landing pads must test for the selector results they understand
|
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and then resume exception propagation with the
|
||||
<a href="LangRef.html#i_resume"><tt>resume</tt> instruction</a> if none of
|
||||
@ -393,7 +402,7 @@
|
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<p>In addition to the
|
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<a href="LangRef.html#i_landingpad"><tt>landingpad</tt></a> and
|
||||
<a href="LangRef.html#i_resume"><tt>resume</tt></a> instructions, LLVM uses
|
||||
several intrinsic functions (name prefixed with "<tt>llvm.eh</tt>") to
|
||||
several intrinsic functions (name prefixed with <i><tt>llvm.eh</tt></i>) to
|
||||
provide exception handling information at various points in generated
|
||||
code.</p>
|
||||
|
||||
@ -405,7 +414,7 @@
|
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<div>
|
||||
|
||||
<pre>
|
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i32 %<a href="#llvm_eh_typeid_for">llvm.eh.typeid.for</a>(i8*)
|
||||
i32 @llvm.eh.typeid.for(i8* %type_info)
|
||||
</pre>
|
||||
|
||||
<p>This intrinsic returns the type info index in the exception table of the
|
||||
@ -423,16 +432,16 @@
|
||||
<div>
|
||||
|
||||
<pre>
|
||||
i32 %<a href="#llvm_eh_sjlj_setjmp">llvm.eh.sjlj.setjmp</a>(i8*)
|
||||
i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf)
|
||||
</pre>
|
||||
|
||||
<p>The SJLJ exception handling uses this intrinsic to force register saving for
|
||||
the current function and to store the address of the following instruction
|
||||
for use as a destination address by <a href="#llvm_eh_sjlj_longjmp">
|
||||
<tt>llvm.eh.sjlj.longjmp</tt></a>. The buffer format and the overall
|
||||
functioning of this intrinsic is compatible with the GCC
|
||||
<tt>__builtin_setjmp</tt> implementation, allowing code built with the
|
||||
two compilers to interoperate.</p>
|
||||
<p>For SJLJ based exception handling, this intrinsic forces register saving for
|
||||
the current function and stores the address of the following instruction for
|
||||
use as a destination address
|
||||
by <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a>. The
|
||||
buffer format and the overall functioning of this intrinsic is compatible
|
||||
with the GCC <tt>__builtin_setjmp</tt> implementation allowing code built
|
||||
with the clang and GCC to interoperate.</p>
|
||||
|
||||
<p>The single parameter is a pointer to a five word buffer in which the calling
|
||||
context is saved. The front end places the frame pointer in the first word,
|
||||
@ -452,16 +461,15 @@
|
||||
<div>
|
||||
|
||||
<pre>
|
||||
void %<a href="#llvm_eh_sjlj_longjmp">llvm.eh.sjlj.setjmp</a>(i8*)
|
||||
void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf)
|
||||
</pre>
|
||||
|
||||
<p>The <a href="#llvm_eh_sjlj_longjmp"><tt>llvm.eh.sjlj.longjmp</tt></a>
|
||||
intrinsic is used to implement <tt>__builtin_longjmp()</tt> for SJLJ
|
||||
style exception handling. The single parameter is a pointer to a
|
||||
buffer populated by <a href="#llvm_eh_sjlj_setjmp">
|
||||
<tt>llvm.eh.sjlj.setjmp</tt></a>. The frame pointer and stack pointer
|
||||
are restored from the buffer, then control is transferred to the
|
||||
destination address.</p>
|
||||
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.longjmp</tt>
|
||||
intrinsic is used to implement <tt>__builtin_longjmp()</tt>. The single
|
||||
parameter is a pointer to a buffer populated
|
||||
by <a href="#llvm_eh_sjlj_setjmp"><tt>llvm.eh.sjlj.setjmp</tt></a>. The frame
|
||||
pointer and stack pointer are restored from the buffer, then control is
|
||||
transferred to the destination address.</p>
|
||||
|
||||
</div>
|
||||
<!-- ======================================================================= -->
|
||||
@ -472,14 +480,13 @@
|
||||
<div>
|
||||
|
||||
<pre>
|
||||
i8* %<a href="#llvm_eh_sjlj_lsda">llvm.eh.sjlj.lsda</a>()
|
||||
i8* @llvm.eh.sjlj.lsda()
|
||||
</pre>
|
||||
|
||||
<p>Used for SJLJ based exception handling, the <a href="#llvm_eh_sjlj_lsda">
|
||||
<tt>llvm.eh.sjlj.lsda</tt></a> intrinsic returns the address of the Language
|
||||
Specific Data Area (LSDA) for the current function. The SJLJ front-end code
|
||||
stores this address in the exception handling function context for use by the
|
||||
runtime.</p>
|
||||
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.lsda</tt> intrinsic
|
||||
returns the address of the Language Specific Data Area (LSDA) for the current
|
||||
function. The SJLJ front-end code stores this address in the exception
|
||||
handling function context for use by the runtime.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -491,13 +498,13 @@
|
||||
<div>
|
||||
|
||||
<pre>
|
||||
void %<a href="#llvm_eh_sjlj_callsite">llvm.eh.sjlj.callsite</a>(i32)
|
||||
void @llvm.eh.sjlj.callsite(i32 %call_site_num)
|
||||
</pre>
|
||||
|
||||
<p>For SJLJ based exception handling, the <a href="#llvm_eh_sjlj_callsite">
|
||||
<tt>llvm.eh.sjlj.callsite</tt></a> intrinsic identifies the callsite value
|
||||
associated with the following invoke instruction. This is used to ensure
|
||||
that landing pad entries in the LSDA are generated in the matching order.</p>
|
||||
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.callsite</tt>
|
||||
intrinsic identifies the callsite value associated with the
|
||||
following <tt>invoke</tt> instruction. This is used to ensure that landing
|
||||
pad entries in the LSDA are generated in matching order.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -509,12 +516,12 @@
|
||||
<div>
|
||||
|
||||
<pre>
|
||||
void %<a href="#llvm_eh_sjlj_dispatchsetup">llvm.eh.sjlj.dispatchsetup</a>(i32)
|
||||
void @llvm.eh.sjlj.dispatchsetup(i32 %dispatch_value)
|
||||
</pre>
|
||||
|
||||
<p>For SJLJ based exception handling, the <a href="#llvm_eh_sjlj_dispatchsetup">
|
||||
<tt>llvm.eh.sjlj.dispatchsetup</tt></a> intrinsic is used by targets to do
|
||||
any unwind-edge setup they need. By default, no action is taken. </p>
|
||||
<p>For SJLJ based exception handling, the <tt>llvm.eh.sjlj.dispatchsetup</tt>
|
||||
intrinsic is used by targets to do any unwind edge setup they need. By
|
||||
default, no action is taken.</p>
|
||||
|
||||
</div>
|
||||
|
||||
@ -528,7 +535,7 @@
|
||||
<div>
|
||||
|
||||
<p>There are two tables that are used by the exception handling runtime to
|
||||
determine which actions should take place when an exception is thrown.</p>
|
||||
determine which actions should be taken when an exception is thrown.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h3>
|
||||
@ -538,13 +545,13 @@
|
||||
<div>
|
||||
|
||||
<p>An exception handling frame <tt>eh_frame</tt> is very similar to the unwind
|
||||
frame used by dwarf debug info. The frame contains all the information
|
||||
frame used by DWARF debug info. The frame contains all the information
|
||||
necessary to tear down the current frame and restore the state of the prior
|
||||
frame. There is an exception handling frame for each function in a compile
|
||||
frame. There is an exception handling frame for each function in a compile
|
||||
unit, plus a common exception handling frame that defines information common
|
||||
to all functions in the unit.</p>
|
||||
|
||||
<p>Todo - Table details here.</p>
|
||||
<!-- Todo - Table details here. -->
|
||||
|
||||
</div>
|
||||
|
||||
@ -556,31 +563,17 @@
|
||||
<div>
|
||||
|
||||
<p>An exception table contains information about what actions to take when an
|
||||
exception is thrown in a particular part of a function's code. There is one
|
||||
exception table per function except leaf routines and functions that have
|
||||
only calls to non-throwing functions will not need an exception table.</p>
|
||||
exception is thrown in a particular part of a function's code. There is one
|
||||
exception table per function, except leaf functions and functions that have
|
||||
calls only to non-throwing functions. They do not need an exception
|
||||
table.</p>
|
||||
|
||||
<p>Todo - Table details here.</p>
|
||||
<!-- Todo - Table details here. -->
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2>
|
||||
<a name="todo">ToDo</a>
|
||||
</h2>
|
||||
|
||||
<div>
|
||||
|
||||
<ol>
|
||||
|
||||
<li>Testing/Testing/Testing.</li>
|
||||
|
||||
</ol>
|
||||
|
||||
</div>
|
||||
|
||||
<!-- *********************************************************************** -->
|
||||
|
||||
<hr>
|
||||
|
Loading…
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Reference in New Issue
Block a user