Record in a MCSymbolELF if it has been used in a relocation.

No functionality change, just saves an on the side map.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@238979 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rafael Espindola
2015-06-03 21:30:10 +00:00
parent a41438c5d8
commit 2b9f4dc654
3 changed files with 19 additions and 10 deletions

View File

@@ -74,8 +74,7 @@ class ELFObjectWriter : public MCObjectWriter {
static uint64_t SymbolValue(const MCSymbol &Sym, const MCAsmLayout &Layout);
static bool isInSymtab(const MCAsmLayout &Layout, const MCSymbolELF &Symbol,
bool Used, bool Renamed);
static bool isLocal(const MCSymbol &Symbol, bool IsUsedInReloc,
bool IsSignature);
static bool isLocal(const MCSymbolELF &Symbol, bool IsSignature);
/// Helper struct for containing some precomputed information on symbols.
struct ELFSymbolData {
@@ -100,7 +99,6 @@ class ELFObjectWriter : public MCObjectWriter {
/// The target specific ELF writer instance.
std::unique_ptr<MCELFObjectTargetWriter> TargetObjectWriter;
SmallPtrSet<const MCSymbol *, 16> UsedInReloc;
SmallPtrSet<const MCSymbol *, 16> WeakrefUsedInReloc;
DenseMap<const MCSymbolELF *, const MCSymbolELF *> Renames;
@@ -144,7 +142,6 @@ class ELFObjectWriter : public MCObjectWriter {
: MCObjectWriter(OS, IsLittleEndian), TargetObjectWriter(MOTW) {}
void reset() override {
UsedInReloc.clear();
WeakrefUsedInReloc.clear();
Renames.clear();
Relocations.clear();
@@ -716,7 +713,7 @@ void ELFObjectWriter::RecordRelocation(MCAssembler &Asm,
if (const MCSymbol *WeakRef = getWeakRef(*RefA))
WeakrefUsedInReloc.insert(WeakRef);
else
UsedInReloc.insert(SymA);
SymA->setUsedInReloc();
}
ELFRelocationEntry Rec(FixupOffset, SymA, Type, Addend);
Relocations[&FixupSection].push_back(Rec);
@@ -758,15 +755,14 @@ bool ELFObjectWriter::isInSymtab(const MCAsmLayout &Layout,
return true;
}
bool ELFObjectWriter::isLocal(const MCSymbol &Symbol, bool IsUsedInReloc,
bool IsSignature) {
bool ELFObjectWriter::isLocal(const MCSymbolELF &Symbol, bool IsSignature) {
if (Symbol.isExternal())
return false;
if (Symbol.isDefined())
return true;
if (IsUsedInReloc)
if (Symbol.isUsedInReloc())
return false;
return IsSignature;
@@ -802,7 +798,7 @@ void ELFObjectWriter::computeSymbolTable(
bool HasLargeSectionIndex = false;
for (const MCSymbol &S : Asm.symbols()) {
const auto &Symbol = cast<MCSymbolELF>(S);
bool Used = UsedInReloc.count(&Symbol);
bool Used = Symbol.isUsedInReloc();
bool WeakrefUsed = WeakrefUsedInReloc.count(&Symbol);
bool isSignature = RevGroupMap.count(&Symbol);
@@ -815,7 +811,7 @@ void ELFObjectWriter::computeSymbolTable(
// Undefined symbols are global, but this is the first place we
// are able to set it.
bool Local = isLocal(Symbol, Used, isSignature);
bool Local = isLocal(Symbol, isSignature);
if (!Local && Symbol.getBinding() == ELF::STB_LOCAL)
Symbol.setBinding(ELF::STB_GLOBAL);