AA metadata refactoring (introduce AAMDNodes)

In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).

This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.

No functionality change intended.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213859 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Hal Finkel
2014-07-24 12:16:19 +00:00
parent a4abc43a56
commit 2c7c54c86c
50 changed files with 521 additions and 389 deletions

View File

@@ -720,9 +720,11 @@ CallGraphNode *ArgPromotion::DoPromotion(Function *F,
// of the previous load.
LoadInst *newLoad = new LoadInst(V, V->getName()+".val", Call);
newLoad->setAlignment(OrigLoad->getAlignment());
// Transfer the TBAA info too.
newLoad->setMetadata(LLVMContext::MD_tbaa,
OrigLoad->getMetadata(LLVMContext::MD_tbaa));
// Transfer the AA info too.
AAMDNodes AAInfo;
OrigLoad->getAAMetadata(AAInfo);
newLoad->setAAMetadata(AAInfo);
Args.push_back(newLoad);
AA.copyValue(OrigLoad, Args.back());
}