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AA metadata refactoring (introduce AAMDNodes)
In order to enable the preservation of noalias function parameter information after inlining, and the representation of block-level __restrict__ pointer information (etc.), additional kinds of aliasing metadata will be introduced. This metadata needs to be carried around in AliasAnalysis::Location objects (and MMOs at the SDAG level), and so we need to generalize the current scheme (which is hard-coded to just one TBAA MDNode*). This commit introduces only the necessary refactoring to allow for the introduction of other aliasing metadata types, but does not actually introduce any (that will come in a follow-up commit). What it does introduce is a new AAMDNodes structure to hold all of the aliasing metadata nodes associated with a particular memory-accessing instruction, and uses that structure instead of the raw MDNode* in AliasAnalysis::Location, etc. No functionality change intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213859 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -65,7 +65,7 @@ TEST_F(MixedTBAATest, MixedTBAA) {
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// Run the TBAA eval pass on a mixture of path-aware and non-path-aware TBAA.
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// The order of the metadata (path-aware vs non-path-aware) is important,
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// because the AA eval pass only runs one test per store-pair.
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const char* args[] = { "MixedTBAATest", "-evaluate-tbaa" };
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const char* args[] = { "MixedTBAATest", "-evaluate-aa-metadata" };
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cl::ParseCommandLineOptions(sizeof(args) / sizeof(const char*), args);
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PM.add(createTypeBasedAliasAnalysisPass());
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PM.add(createAAEvalPass());
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