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Make the spiller responsible for updating the LiveStacks analysis.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117337 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -66,6 +66,9 @@ namespace llvm {
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extern char &PreAllocSplittingID;
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/// LiveStacks pass. An analysis keeping track of the liveness of stack slots.
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extern char &LiveStacksID;
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/// SimpleRegisterCoalescing pass. Aggressively coalesces every register
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/// copy it can.
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///
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@ -28,6 +28,8 @@ char LiveStacks::ID = 0;
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INITIALIZE_PASS(LiveStacks, "livestacks",
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"Live Stack Slot Analysis", false, false)
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char &llvm::LiveStacksID = LiveStacks::ID;
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void LiveStacks::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addPreserved<SlotIndexes>();
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@ -18,7 +18,6 @@
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#include "llvm/Function.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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@ -138,7 +137,6 @@ namespace {
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BitVector allocatableRegs_;
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BitVector reservedRegs_;
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LiveIntervals* li_;
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LiveStacks* ls_;
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MachineLoopInfo *loopInfo;
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/// handled_ - Intervals are added to the handled_ set in the order of their
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@ -204,8 +202,8 @@ namespace {
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AU.addRequired<CalculateSpillWeights>();
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if (PreSplitIntervals)
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AU.addRequiredID(PreAllocSplittingID);
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AU.addRequired<LiveStacks>();
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AU.addPreserved<LiveStacks>();
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AU.addRequiredID(LiveStacksID);
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AU.addPreservedID(LiveStacksID);
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AU.addRequired<MachineLoopInfo>();
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AU.addPreserved<MachineLoopInfo>();
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AU.addRequired<VirtRegMap>();
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@ -498,7 +496,6 @@ bool RALinScan::runOnMachineFunction(MachineFunction &fn) {
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allocatableRegs_ = tri_->getAllocatableSet(fn);
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reservedRegs_ = tri_->getReservedRegs(fn);
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li_ = &getAnalysis<LiveIntervals>();
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ls_ = &getAnalysis<LiveStacks>();
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loopInfo = &getAnalysis<MachineLoopInfo>();
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// We don't run the coalescer here because we have no reason to
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@ -658,8 +655,6 @@ void RALinScan::linearScan() {
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// Look for physical registers that end up not being allocated even though
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// register allocator had to spill other registers in its register class.
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if (ls_->getNumIntervals() == 0)
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return;
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if (!vrm_->FindUnusedRegisters(li_))
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return;
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}
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@ -804,30 +799,6 @@ static void RevertVectorIteratorsTo(RALinScan::IntervalPtrs &V,
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}
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}
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/// addStackInterval - Create a LiveInterval for stack if the specified live
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/// interval has been spilled.
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static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
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LiveIntervals *li_,
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MachineRegisterInfo* mri_, VirtRegMap &vrm_) {
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int SS = vrm_.getStackSlot(cur->reg);
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if (SS == VirtRegMap::NO_STACK_SLOT)
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return;
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const TargetRegisterClass *RC = mri_->getRegClass(cur->reg);
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LiveInterval &SI = ls_->getOrCreateInterval(SS, RC);
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VNInfo *VNI;
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if (SI.hasAtLeastOneValue())
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VNI = SI.getValNumInfo(0);
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else
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VNI = SI.getNextValue(SlotIndex(), 0,
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ls_->getVNInfoAllocator());
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LiveInterval &RI = li_->getInterval(cur->reg);
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// FIXME: This may be overly conservative.
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SI.MergeRangesInAsValue(RI, VNI);
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}
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/// getConflictWeight - Return the number of conflicts between cur
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/// live interval and defs and uses of Reg weighted by loop depthes.
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static
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@ -1244,7 +1215,6 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
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spiller_->spill(cur, added, spillIs);
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std::sort(added.begin(), added.end(), LISorter());
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addStackInterval(cur, ls_, li_, mri_, *vrm_);
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if (added.empty())
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return; // Early exit if all spills were folded.
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@ -1319,7 +1289,6 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
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if (sli->beginIndex() < earliestStart)
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earliestStart = sli->beginIndex();
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spiller_->spill(sli, added, spillIs);
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addStackInterval(sli, ls_, li_, mri_, *vrm_);
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spilled.insert(sli->reg);
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}
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@ -12,6 +12,7 @@
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#include "Spiller.h"
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#include "VirtRegMap.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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@ -195,13 +196,17 @@ namespace {
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/// Falls back on LiveIntervals::addIntervalsForSpills.
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class StandardSpiller : public Spiller {
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protected:
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MachineFunction *mf;
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LiveIntervals *lis;
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LiveStacks *lss;
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MachineLoopInfo *loopInfo;
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VirtRegMap *vrm;
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public:
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StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
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VirtRegMap &vrm)
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: lis(&pass.getAnalysis<LiveIntervals>()),
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: mf(&mf),
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lis(&pass.getAnalysis<LiveIntervals>()),
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lss(&pass.getAnalysis<LiveStacks>()),
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loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
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vrm(&vrm) {}
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@ -212,6 +217,16 @@ public:
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std::vector<LiveInterval*> added =
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lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
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newIntervals.insert(newIntervals.end(), added.begin(), added.end());
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// Update LiveStacks.
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int SS = vrm->getStackSlot(li->reg);
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if (SS == VirtRegMap::NO_STACK_SLOT)
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return;
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const TargetRegisterClass *RC = mf->getRegInfo().getRegClass(li->reg);
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LiveInterval &SI = lss->getOrCreateInterval(SS, RC);
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if (!SI.hasAtLeastOneValue())
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SI.getNextValue(SlotIndex(), 0, lss->getVNInfoAllocator());
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SI.MergeRangesInAsValue(*li, SI.getValNumInfo(0));
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}
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};
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