Make the spiller responsible for updating the LiveStacks analysis.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117337 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen 2010-10-26 00:11:33 +00:00
parent 7c730e7790
commit 2d17293dd0
4 changed files with 23 additions and 34 deletions

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@ -66,6 +66,9 @@ namespace llvm {
extern char &PreAllocSplittingID;
/// LiveStacks pass. An analysis keeping track of the liveness of stack slots.
extern char &LiveStacksID;
/// SimpleRegisterCoalescing pass. Aggressively coalesces every register
/// copy it can.
///

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@ -28,6 +28,8 @@ char LiveStacks::ID = 0;
INITIALIZE_PASS(LiveStacks, "livestacks",
"Live Stack Slot Analysis", false, false)
char &llvm::LiveStacksID = LiveStacks::ID;
void LiveStacks::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addPreserved<SlotIndexes>();

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@ -18,7 +18,6 @@
#include "llvm/Function.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
@ -138,7 +137,6 @@ namespace {
BitVector allocatableRegs_;
BitVector reservedRegs_;
LiveIntervals* li_;
LiveStacks* ls_;
MachineLoopInfo *loopInfo;
/// handled_ - Intervals are added to the handled_ set in the order of their
@ -204,8 +202,8 @@ namespace {
AU.addRequired<CalculateSpillWeights>();
if (PreSplitIntervals)
AU.addRequiredID(PreAllocSplittingID);
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addRequiredID(LiveStacksID);
AU.addPreservedID(LiveStacksID);
AU.addRequired<MachineLoopInfo>();
AU.addPreserved<MachineLoopInfo>();
AU.addRequired<VirtRegMap>();
@ -498,7 +496,6 @@ bool RALinScan::runOnMachineFunction(MachineFunction &fn) {
allocatableRegs_ = tri_->getAllocatableSet(fn);
reservedRegs_ = tri_->getReservedRegs(fn);
li_ = &getAnalysis<LiveIntervals>();
ls_ = &getAnalysis<LiveStacks>();
loopInfo = &getAnalysis<MachineLoopInfo>();
// We don't run the coalescer here because we have no reason to
@ -658,8 +655,6 @@ void RALinScan::linearScan() {
// Look for physical registers that end up not being allocated even though
// register allocator had to spill other registers in its register class.
if (ls_->getNumIntervals() == 0)
return;
if (!vrm_->FindUnusedRegisters(li_))
return;
}
@ -804,30 +799,6 @@ static void RevertVectorIteratorsTo(RALinScan::IntervalPtrs &V,
}
}
/// addStackInterval - Create a LiveInterval for stack if the specified live
/// interval has been spilled.
static void addStackInterval(LiveInterval *cur, LiveStacks *ls_,
LiveIntervals *li_,
MachineRegisterInfo* mri_, VirtRegMap &vrm_) {
int SS = vrm_.getStackSlot(cur->reg);
if (SS == VirtRegMap::NO_STACK_SLOT)
return;
const TargetRegisterClass *RC = mri_->getRegClass(cur->reg);
LiveInterval &SI = ls_->getOrCreateInterval(SS, RC);
VNInfo *VNI;
if (SI.hasAtLeastOneValue())
VNI = SI.getValNumInfo(0);
else
VNI = SI.getNextValue(SlotIndex(), 0,
ls_->getVNInfoAllocator());
LiveInterval &RI = li_->getInterval(cur->reg);
// FIXME: This may be overly conservative.
SI.MergeRangesInAsValue(RI, VNI);
}
/// getConflictWeight - Return the number of conflicts between cur
/// live interval and defs and uses of Reg weighted by loop depthes.
static
@ -1244,7 +1215,6 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
spiller_->spill(cur, added, spillIs);
std::sort(added.begin(), added.end(), LISorter());
addStackInterval(cur, ls_, li_, mri_, *vrm_);
if (added.empty())
return; // Early exit if all spills were folded.
@ -1319,7 +1289,6 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
if (sli->beginIndex() < earliestStart)
earliestStart = sli->beginIndex();
spiller_->spill(sli, added, spillIs);
addStackInterval(sli, ls_, li_, mri_, *vrm_);
spilled.insert(sli->reg);
}

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@ -12,6 +12,7 @@
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
@ -195,13 +196,17 @@ namespace {
/// Falls back on LiveIntervals::addIntervalsForSpills.
class StandardSpiller : public Spiller {
protected:
MachineFunction *mf;
LiveIntervals *lis;
LiveStacks *lss;
MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
VirtRegMap &vrm)
: lis(&pass.getAnalysis<LiveIntervals>()),
: mf(&mf),
lis(&pass.getAnalysis<LiveIntervals>()),
lss(&pass.getAnalysis<LiveStacks>()),
loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
vrm(&vrm) {}
@ -212,6 +217,16 @@ public:
std::vector<LiveInterval*> added =
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
// Update LiveStacks.
int SS = vrm->getStackSlot(li->reg);
if (SS == VirtRegMap::NO_STACK_SLOT)
return;
const TargetRegisterClass *RC = mf->getRegInfo().getRegClass(li->reg);
LiveInterval &SI = lss->getOrCreateInterval(SS, RC);
if (!SI.hasAtLeastOneValue())
SI.getNextValue(SlotIndex(), 0, lss->getVNInfoAllocator());
SI.MergeRangesInAsValue(*li, SI.getValNumInfo(0));
}
};