Sink DwarfUnit::SectionSym into DwarfCompileUnit as it's only needed/used there.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221062 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Blaikie
2014-11-01 20:06:28 +00:00
parent cfe761c9e6
commit 33e07581b2
4 changed files with 28 additions and 40 deletions

View File

@ -1745,6 +1745,15 @@ void DwarfUnit::emitHeader(const MCSymbol *ASectionSym) const {
Asm->EmitInt8(Asm->getDataLayout().getPointerSize());
}
void DwarfUnit::initSection(const MCSection *Section) {
assert(!this->Section);
this->Section = Section;
this->LabelBegin =
Asm->GetTempSymbol(Section->getLabelBeginName(), getUniqueID());
this->LabelEnd =
Asm->GetTempSymbol(Section->getLabelEndName(), getUniqueID());
}
void DwarfTypeUnit::emitHeader(const MCSymbol *ASectionSym) const {
DwarfUnit::emitHeader(ASectionSym);
Asm->OutStreamer.AddComment("Type Signature");
@ -1755,16 +1764,3 @@ void DwarfTypeUnit::emitHeader(const MCSymbol *ASectionSym) const {
sizeof(Ty->getOffset()));
}
void DwarfTypeUnit::initSection(const MCSection *Section) {
assert(!this->Section);
this->Section = Section;
// Since each type unit is contained in its own COMDAT section, the begin
// label and the section label are the same. Using the begin label emission in
// DwarfDebug to emit the section label as well is slightly subtle/sneaky, but
// the only other alternative of lazily constructing start-of-section labels
// and storing a mapping in DwarfDebug (or AsmPrinter).
this->SectionSym = this->LabelBegin =
Asm->GetTempSymbol(Section->getLabelBeginName(), getUniqueID());
this->LabelEnd =
Asm->GetTempSymbol(Section->getLabelEndName(), getUniqueID());
}