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https://github.com/c64scene-ar/llvm-6502.git
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[stackprotector] Added support for emitting the llvm intrinsic stack protector check.
rdar://13935163 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188766 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -15,11 +15,13 @@
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stack-protector"
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#define DEBUG_TYPE "stack-protector"
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#include "llvm/CodeGen/Analysis.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DataLayout.h"
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@@ -28,6 +30,7 @@
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Pass.h"
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@@ -40,6 +43,10 @@ STATISTIC(NumFunProtected, "Number of functions protected");
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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" taken.");
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" taken.");
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static cl::opt<bool>
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EnableSelectionDAGSP("enable-selectiondag-sp", cl::init(true),
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cl::Hidden);
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namespace {
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namespace {
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class StackProtector : public FunctionPass {
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class StackProtector : public FunctionPass {
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const TargetMachine *TM;
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const TargetMachine *TM;
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@@ -265,6 +272,62 @@ bool StackProtector::RequiresStackProtector() {
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return false;
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return false;
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}
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}
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static bool InstructionWillNotHaveChain(const Instruction *I) {
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return !I->mayHaveSideEffects() && !I->mayReadFromMemory() &&
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isSafeToSpeculativelyExecute(I);
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}
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/// Identify if RI has a previous instruction in the "Tail Position" and return
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/// it. Otherwise return 0.
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///
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/// This is based off of the code in llvm::isInTailCallPosition
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static CallInst *FindPotentialTailCall(BasicBlock *BB, ReturnInst *RI,
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const TargetLoweringBase *TLI) {
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// Establish a reasonable upper bound on the maximum amount of instructions we
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// will look through to find a tail call.
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unsigned SearchCounter = 0;
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const unsigned MaxSearch = 4;
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bool NoInterposingChain = true;
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for (BasicBlock::reverse_iterator I = llvm::next(BB->rbegin()), E = BB->rend();
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I != E && SearchCounter < MaxSearch; ++I) {
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Instruction *Inst = &*I;
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// Skip over debug intrinsics and do not allow them to affect our MaxSearch
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// counter.
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if (isa<DbgInfoIntrinsic>(Inst))
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continue;
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// If we find a call and the following conditions are satisifed, then we
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// have found a tail call that satisfies at least the target independent
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// requirements of a tail call:
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//
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// 1. The call site has the tail marker.
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//
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// 2. The call site either will not cause the creation of a chain or if a
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// chain is necessary there are no instructions in between the callsite and
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// the call which would create an interposing chain.
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//
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// 3. The return type of the function does not impede tail call
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// optimization.
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if (CallInst *CI = dyn_cast<CallInst>(Inst)) {
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if (CI->isTailCall() &&
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(InstructionWillNotHaveChain(CI) || NoInterposingChain) &&
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returnTypeIsEligibleForTailCall(BB->getParent(), CI, RI, *TLI))
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return CI;
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}
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// If we did not find a call see if we have an instruction that may create
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// an interposing chain.
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NoInterposingChain = NoInterposingChain && InstructionWillNotHaveChain(Inst);
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// Increment max search.
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SearchCounter++;
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}
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return 0;
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}
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/// Insert code into the entry block that stores the __stack_chk_guard
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/// Insert code into the entry block that stores the __stack_chk_guard
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/// variable onto the stack:
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/// variable onto the stack:
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///
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///
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@@ -273,9 +336,12 @@ bool StackProtector::RequiresStackProtector() {
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/// StackGuard = load __stack_chk_guard
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/// StackGuard = load __stack_chk_guard
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/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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///
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///
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static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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/// Returns true if the platform/triple supports the stackprotectorcreate pseudo
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/// node.
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static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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const TargetLoweringBase *TLI, const Triple &Trip,
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const TargetLoweringBase *TLI, const Triple &Trip,
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AllocaInst *&AI, Value *&StackGuardVar) {
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AllocaInst *&AI, Value *&StackGuardVar) {
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bool SupportsSelectionDAGSP = false;
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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unsigned AddressSpace, Offset;
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unsigned AddressSpace, Offset;
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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@@ -290,7 +356,8 @@ static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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cast<GlobalValue>(StackGuardVar)
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cast<GlobalValue>(StackGuardVar)
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->setVisibility(GlobalValue::HiddenVisibility);
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->setVisibility(GlobalValue::HiddenVisibility);
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} else {
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} else {
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StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
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SupportsSelectionDAGSP = true;
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StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
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}
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}
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BasicBlock &Entry = F->getEntryBlock();
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BasicBlock &Entry = F->getEntryBlock();
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@@ -303,6 +370,8 @@ static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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CallInst::
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CallInst::
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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Args, "", InsPt);
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Args, "", InsPt);
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return SupportsSelectionDAGSP;
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}
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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@@ -313,6 +382,7 @@ static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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/// value. It calls __stack_chk_fail if they differ.
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/// value. It calls __stack_chk_fail if they differ.
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bool StackProtector::InsertStackProtectors() {
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bool StackProtector::InsertStackProtectors() {
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bool HasPrologue = false;
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bool HasPrologue = false;
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bool SupportsSelectionDAGSP = false;
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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Value *StackGuardVar = 0; // The stack guard variable.
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Value *StackGuardVar = 0; // The stack guard variable.
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@@ -323,55 +393,86 @@ bool StackProtector::InsertStackProtectors() {
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if (!HasPrologue) {
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if (!HasPrologue) {
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HasPrologue = true;
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HasPrologue = true;
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CreatePrologue(F, M, RI, TLI, Trip, AI, StackGuardVar);
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SupportsSelectionDAGSP = CreatePrologue(F, M, RI, TLI, Trip, AI,
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StackGuardVar);
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}
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// TODO: Put in check here if platform supports the stack protector check
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// intrinsic.
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if (EnableSelectionDAGSP && !TM->Options.EnableFastISel &&
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SupportsSelectionDAGSP) {
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// Since we have a potential tail call, insert the special stack check
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// intrinsic.
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Instruction *InsertionPt = 0;
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if (CallInst *CI = FindPotentialTailCall(BB, RI, TLI)) {
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InsertionPt = CI;
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} else {
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InsertionPt = RI;
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// At this point we know that BB has a return statement so it *DOES*
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// have a terminator.
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assert(InsertionPt != 0 && "BB must have a terminator instruction at "
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"this point.");
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}
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Function *Intrinsic =
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Intrinsic::getDeclaration(M, Intrinsic::stackprotectorcheck);
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Value *Args[] = { StackGuardVar };
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CallInst::Create(Intrinsic, Args, "", InsertionPt);
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} else {
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// If we do not have a potential tail call or our platform does not
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// support lowering the stack protector check pseudo node, perform the IR
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// level stack check.
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// For each block with a return instruction, convert this:
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//
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// return:
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// ...
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// ret ...
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//
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// into this:
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//
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// return:
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// ...
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// %1 = load __stack_chk_guard
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// %2 = load StackGuardSlot
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// %3 = cmp i1 %1, %2
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// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
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//
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// SP_return:
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// ret ...
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//
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// CallStackCheckFailBlk:
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// call void @__stack_chk_fail()
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// unreachable
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// Create the FailBB. We duplicate the BB every time since the MI tail
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// merge pass will merge together all of the various BB into one including
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// fail BB generated by the stack protector pseudo instruction.
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BasicBlock *FailBB = CreateFailBB();
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// Split the basic block before the return instruction.
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BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
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// Update the dominator tree if we need to.
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if (DT && DT->isReachableFromEntry(BB)) {
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DT->addNewBlock(NewBB, BB);
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DT->addNewBlock(FailBB, BB);
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}
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// Remove default branch instruction to the new BB.
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BB->getTerminator()->eraseFromParent();
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// Move the newly created basic block to the point right after the old
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// basic block so that it's in the "fall through" position.
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NewBB->moveAfter(BB);
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// Generate the stack protector instructions in the old basic block.
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LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
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LoadInst *LI2 = new LoadInst(AI, "", true, BB);
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ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
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BranchInst::Create(NewBB, FailBB, Cmp, BB);
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}
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}
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// For each block with a return instruction, convert this:
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//
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// return:
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// ...
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// ret ...
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//
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// into this:
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//
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// return:
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// ...
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// %1 = load __stack_chk_guard
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// %2 = load StackGuardSlot
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// %3 = cmp i1 %1, %2
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// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
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//
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// SP_return:
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// ret ...
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//
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// CallStackCheckFailBlk:
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// call void @__stack_chk_fail()
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// unreachable
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// Create the fail basic block.
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BasicBlock *FailBB = CreateFailBB();
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// Split the basic block before the return instruction.
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BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
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// Update the dominator tree if we need to.
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if (DT && DT->isReachableFromEntry(BB)) {
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DT->addNewBlock(NewBB, BB);
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DT->addNewBlock(FailBB, BB);
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}
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// Remove default branch instruction to the new BB.
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BB->getTerminator()->eraseFromParent();
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// Move the newly created basic block to the point right after the old basic
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// block so that it's in the "fall through" position.
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NewBB->moveAfter(BB);
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// Generate the stack protector instructions in the old basic block.
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LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
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LoadInst *LI2 = new LoadInst(AI, "", true, BB);
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ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
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BranchInst::Create(NewBB, FailBB, Cmp, BB);
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}
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}
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// Return if we didn't modify any basic blocks. I.e., there are no return
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// Return if we didn't modify any basic blocks. I.e., there are no return
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