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Remove references to `bugpoint' from the now-generic system utilities.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7693 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -15,12 +15,13 @@
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///
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bool isExecutableFile(const std::string &ExeFileName);
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// FindExecutable - Find a named executable, giving the argv[0] of bugpoint.
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// This assumes the executable is in the same directory as bugpoint itself.
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// If the executable cannot be found, return an empty string.
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//
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/// FindExecutable - Find a named executable, giving the argv[0] of program
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/// being executed. This allows us to find another LLVM tool if it is built into
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/// the same directory, but that directory is neither the current directory, nor
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/// in the PATH. If the executable cannot be found, return an empty string.
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///
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std::string FindExecutable(const std::string &ExeName,
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const std::string &BugPointPath);
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const std::string &ProgramPath);
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/// RunProgramWithTimeout - This function executes the specified program, with
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/// the specified null-terminated argument array, with the stdin/out/err fd's
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@ -15,12 +15,13 @@
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///
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bool isExecutableFile(const std::string &ExeFileName);
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// FindExecutable - Find a named executable, giving the argv[0] of bugpoint.
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// This assumes the executable is in the same directory as bugpoint itself.
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// If the executable cannot be found, return an empty string.
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//
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/// FindExecutable - Find a named executable, giving the argv[0] of program
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/// being executed. This allows us to find another LLVM tool if it is built into
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/// the same directory, but that directory is neither the current directory, nor
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/// in the PATH. If the executable cannot be found, return an empty string.
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///
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std::string FindExecutable(const std::string &ExeName,
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const std::string &BugPointPath);
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const std::string &ProgramPath);
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/// RunProgramWithTimeout - This function executes the specified program, with
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/// the specified null-terminated argument array, with the stdin/out/err fd's
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@ -37,17 +37,18 @@ bool isExecutableFile(const std::string &ExeFileName) {
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}
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// FindExecutable - Find a named executable, giving the argv[0] of bugpoint.
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// This assumes the executable is in the same directory as bugpoint itself.
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// If the executable cannot be found, return an empty string.
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// FindExecutable - Find a named executable, giving the argv[0] of program being
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// executed. This allows us to find another LLVM tool if it is built into the
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// same directory, but that directory is neither the current directory, nor in
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// the PATH. If the executable cannot be found, return an empty string.
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//
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std::string FindExecutable(const std::string &ExeName,
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const std::string &BugPointPath) {
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const std::string &ProgramPath) {
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// First check the directory that bugpoint is in. We can do this if
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// BugPointPath contains at least one / character, indicating that it is a
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// relative path to bugpoint itself.
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//
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std::string Result = BugPointPath;
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std::string Result = ProgramPath;
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while (!Result.empty() && Result[Result.size()-1] != '/')
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Result.erase(Result.size()-1, 1);
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@ -56,8 +57,8 @@ std::string FindExecutable(const std::string &ExeName,
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if (isExecutableFile(Result)) return Result; // Found it?
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}
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// Okay, if the path to bugpoint didn't tell us anything, try using the PATH
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// environment variable.
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// Okay, if the path to the program didn't tell us anything, try using the
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// PATH environment variable.
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const char *PathStr = getenv("PATH");
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if (PathStr == 0) return "";
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@ -37,17 +37,18 @@ bool isExecutableFile(const std::string &ExeFileName) {
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}
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// FindExecutable - Find a named executable, giving the argv[0] of bugpoint.
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// This assumes the executable is in the same directory as bugpoint itself.
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// If the executable cannot be found, return an empty string.
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// FindExecutable - Find a named executable, giving the argv[0] of program being
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// executed. This allows us to find another LLVM tool if it is built into the
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// same directory, but that directory is neither the current directory, nor in
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// the PATH. If the executable cannot be found, return an empty string.
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//
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std::string FindExecutable(const std::string &ExeName,
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const std::string &BugPointPath) {
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const std::string &ProgramPath) {
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// First check the directory that bugpoint is in. We can do this if
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// BugPointPath contains at least one / character, indicating that it is a
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// relative path to bugpoint itself.
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//
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std::string Result = BugPointPath;
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std::string Result = ProgramPath;
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while (!Result.empty() && Result[Result.size()-1] != '/')
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Result.erase(Result.size()-1, 1);
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@ -56,8 +57,8 @@ std::string FindExecutable(const std::string &ExeName,
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if (isExecutableFile(Result)) return Result; // Found it?
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}
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// Okay, if the path to bugpoint didn't tell us anything, try using the PATH
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// environment variable.
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// Okay, if the path to the program didn't tell us anything, try using the
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// PATH environment variable.
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const char *PathStr = getenv("PATH");
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if (PathStr == 0) return "";
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