MCJIT: getPointerToFunction() references target address space.

Make sure to return a pointer into the target memory, not the local memory.
Often they are the same, but we can't assume that.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163217 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jim Grosbach 2012-09-05 16:50:40 +00:00
parent 706f03a35d
commit 35ed842773
4 changed files with 31 additions and 2 deletions

View File

@ -73,6 +73,10 @@ public:
/// and resolve relocatons based on where they put it).
void *getSymbolAddress(StringRef Name);
/// Get the address of the target copy of the symbol. This is the address
/// used for relocation.
uint64_t getSymbolLoadAddress(StringRef Name);
/// Resolve the relocations for all symbols we currently know about.
void resolveRelocations();

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@ -113,6 +113,11 @@ void *MCJIT::getPointerToBasicBlock(BasicBlock *BB) {
}
void *MCJIT::getPointerToFunction(Function *F) {
// FIXME: This should really return a uint64_t since it's a pointer in the
// target address space, not our local address space. That's part of the
// ExecutionEngine interface, though. Fix that when the old JIT finally
// dies.
// FIXME: Add support for per-module compilation state
if (!isCompiled)
emitObject(M);
@ -126,10 +131,13 @@ void *MCJIT::getPointerToFunction(Function *F) {
// FIXME: Should the Dyld be retaining module information? Probably not.
// FIXME: Should we be using the mangler for this? Probably.
//
// This is the accessor for the target address, so make sure to check the
// load address of the symbol, not the local address.
StringRef BaseName = F->getName();
if (BaseName[0] == '\1')
return (void*)Dyld.getSymbolAddress(BaseName.substr(1));
return (void*)Dyld.getSymbolAddress((TM->getMCAsmInfo()->getGlobalPrefix()
return (void*)Dyld.getSymbolLoadAddress(BaseName.substr(1));
return (void*)Dyld.getSymbolLoadAddress((TM->getMCAsmInfo()->getGlobalPrefix()
+ BaseName).str());
}

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@ -479,6 +479,10 @@ void *RuntimeDyld::getSymbolAddress(StringRef Name) {
return Dyld->getSymbolAddress(Name);
}
uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) {
return Dyld->getSymbolLoadAddress(Name);
}
void RuntimeDyld::resolveRelocations() {
Dyld->resolveRelocations();
}

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@ -177,6 +177,10 @@ protected:
return true;
}
uint64_t getSectionLoadAddress(unsigned SectionID) {
return Sections[SectionID].LoadAddress;
}
uint8_t *getSectionAddress(unsigned SectionID) {
return (uint8_t*)Sections[SectionID].Address;
}
@ -270,6 +274,15 @@ public:
return getSectionAddress(Loc.first) + Loc.second;
}
uint64_t getSymbolLoadAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
if (GlobalSymbolTable.find(Name) == GlobalSymbolTable.end())
return 0;
SymbolLoc Loc = GlobalSymbolTable.lookup(Name);
return getSectionLoadAddress(Loc.first) + Loc.second;
}
void resolveRelocations();
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);