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Make handleEndBlock significantly faster with one trivial improvement,
and one hack to avoid hitting a bad case when the alias analysis is imprecise. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40935 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -294,10 +294,22 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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AA.doesNotAccessMemory(CS.getCalledFunction()))
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continue;
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unsigned modRef = 0;
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unsigned other = 0;
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// Remove any pointers made undead by the call from the dead set
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std::vector<Instruction*> dead;
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for (SmallPtrSet<AllocaInst*, 64>::iterator I = deadPointers.begin(),
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E = deadPointers.end(); I != E; ++I) {
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// HACK: if we detect that our AA is imprecise, it's not
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// worth it to scan the rest of the deadPointers set. Just
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// assume that the AA will return ModRef for everything, and
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// go ahead and bail.
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if (modRef >= 16 && other == 0) {
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deadPointers.clear();
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return MadeChange;
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}
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// Get size information for the alloca
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unsigned pointerSize = ~0UL;
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if (ConstantInt* C = dyn_cast<ConstantInt>((*I)->getArraySize()))
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@ -306,6 +318,12 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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// See if the call site touches it
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AliasAnalysis::ModRefResult A = AA.getModRefInfo(CS, *I, pointerSize);
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if (A == AliasAnalysis::ModRef)
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modRef++;
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else
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other++;
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if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
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dead.push_back(*I);
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}
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@ -320,6 +338,8 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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if (!killPointer)
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continue;
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TranslatePointerBitCasts(killPointer);
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// Deal with undead pointers
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MadeChange |= RemoveUndeadPointers(killPointer, BBI,
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deadPointers, possiblyDead);
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@ -328,10 +348,8 @@ bool DSE::handleEndBlock(BasicBlock& BB,
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return MadeChange;
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}
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/// RemoveUndeadPointers - takes an instruction and a setvector of
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/// dead instructions. If I is dead, it is erased, and its operands are
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/// checked for deadness. If they are dead, they are added to the dead
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/// setvector.
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/// RemoveUndeadPointers - check for uses of a pointer that make it
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/// undead when scanning for dead stores to alloca's.
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bool DSE::RemoveUndeadPointers(Value* killPointer,
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BasicBlock::iterator& BBI,
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SmallPtrSet<AllocaInst*, 64>& deadPointers,
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@ -340,6 +358,14 @@ bool DSE::RemoveUndeadPointers(Value* killPointer,
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AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
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// If the kill pointer can be easily reduced to an alloca,
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// don't bother doing extraneous AA queries
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if (AllocaInst* A = dyn_cast<AllocaInst>(killPointer)) {
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if (deadPointers.count(A))
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deadPointers.erase(A);
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return false;
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}
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bool MadeChange = false;
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std::vector<Instruction*> undead;
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