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https://github.com/c64scene-ar/llvm-6502.git
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Fixed spelling and grammar.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8489 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -4,7 +4,7 @@
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// constant pools.
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//
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// Note that this library should be as fast as possible, reentrant, and
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// threadsafe!!
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// thread-safe!!
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//
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//===----------------------------------------------------------------------===//
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@ -113,12 +113,12 @@ void BytecodeParser::refineAbstractType(const DerivedType *OldType,
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// parseTypeConstants - We have to use this wierd code to handle recursive
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// parseTypeConstants - We have to use this weird code to handle recursive
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// types. We know that recursive types will only reference the current slab of
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// values in the type plane, but they can forward reference types before they
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// have been read. For example, Type #0 might be '{ Ty#1 }' and Type #1 might
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// be 'Ty#0*'. When reading Type #0, type number one doesn't exist. To fix
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// this ugly problem, we pesimistically insert an opaque type for each type we
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// this ugly problem, we pessimistically insert an opaque type for each type we
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// are about to read. This means that forward references will resolve to
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// something and when we reread the type later, we can replace the opaque type
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// with a new resolved concrete type.
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@ -327,7 +327,7 @@ bool BytecodeParser::parseConstantValue(const unsigned char *&Buf,
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if (!(GV = dyn_cast<GlobalValue>(Val))) return true;
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BCR_TRACE(5, "Value Found in ValueTable!\n");
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} else if (RevisionNum > 0) {
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// Revision #0 could have forward references to globals that were wierd.
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// Revision #0 could have forward references to globals that were weird.
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// We got rid of this in subsequent revs.
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return true;
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} else { // Nope... find or create a forward ref. for it
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