mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-01 00:33:09 +00:00
Remove dead infrastructure for building DenseMaps with a SlotIndex as
the key -- they are now stored in an IntervalMap. I noticed this while looking into PR12652. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159745 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
d862d697d2
commit
39c2a3d219
@ -76,7 +76,6 @@ namespace llvm {
|
||||
/// SlotIndex - An opaque wrapper around machine indexes.
|
||||
class SlotIndex {
|
||||
friend class SlotIndexes;
|
||||
friend struct DenseMapInfo<SlotIndex>;
|
||||
|
||||
enum Slot {
|
||||
/// Basic block boundary. Used for live ranges entering and leaving a
|
||||
@ -121,11 +120,6 @@ namespace llvm {
|
||||
return static_cast<Slot>(lie.getInt());
|
||||
}
|
||||
|
||||
static inline unsigned getHashValue(const SlotIndex &v) {
|
||||
void *ptrVal = v.lie.getOpaqueValue();
|
||||
return (unsigned((intptr_t)ptrVal)) ^ (unsigned((intptr_t)ptrVal) >> 9);
|
||||
}
|
||||
|
||||
public:
|
||||
enum {
|
||||
/// The default distance between instructions as returned by distance().
|
||||
@ -133,14 +127,6 @@ namespace llvm {
|
||||
InstrDist = 4 * Slot_Count
|
||||
};
|
||||
|
||||
static inline SlotIndex getEmptyKey() {
|
||||
return SlotIndex(0, 1);
|
||||
}
|
||||
|
||||
static inline SlotIndex getTombstoneKey() {
|
||||
return SlotIndex(0, 2);
|
||||
}
|
||||
|
||||
/// Construct an invalid index.
|
||||
SlotIndex() : lie(0, 0) {}
|
||||
|
||||
@ -293,23 +279,6 @@ namespace llvm {
|
||||
|
||||
};
|
||||
|
||||
/// DenseMapInfo specialization for SlotIndex.
|
||||
template <>
|
||||
struct DenseMapInfo<SlotIndex> {
|
||||
static inline SlotIndex getEmptyKey() {
|
||||
return SlotIndex::getEmptyKey();
|
||||
}
|
||||
static inline SlotIndex getTombstoneKey() {
|
||||
return SlotIndex::getTombstoneKey();
|
||||
}
|
||||
static inline unsigned getHashValue(const SlotIndex &v) {
|
||||
return SlotIndex::getHashValue(v);
|
||||
}
|
||||
static inline bool isEqual(const SlotIndex &LHS, const SlotIndex &RHS) {
|
||||
return (LHS == RHS);
|
||||
}
|
||||
};
|
||||
|
||||
template <> struct isPodLike<SlotIndex> { static const bool value = true; };
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user