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In a "seeing the forest through the trees" kinda situation, I realized that a
complete rewrite of load-vn will make it a bit faster. This changes speeds up the gcse pass (which uses load-vn) from 25.45s to 0.42s on the testcase in PR209. I've also verified that this gives the exact same results as the old one. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11132 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -50,17 +50,6 @@ namespace {
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///
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virtual void getEqualNumberNodes(Value *V1,
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std::vector<Value*> &RetVals) const;
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private:
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/// haveEqualValueNumber - Given two load instructions, determine if they
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/// both produce the same value on every execution of the program, assuming
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/// that their source operands always give the same value. This uses the
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/// AliasAnalysis implementation to invalidate loads when stores or function
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/// calls occur that could modify the value produced by the load.
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///
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bool haveEqualValueNumber(LoadInst *LI, LoadInst *LI2, AliasAnalysis &AA,
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DominatorSet &DomSetInfo) const;
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bool haveEqualValueNumber(LoadInst *LI, StoreInst *SI, AliasAnalysis &AA,
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DominatorSet &DomSetInfo) const;
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};
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// Register this pass...
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@ -84,6 +73,43 @@ void LoadVN::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<TargetData>();
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}
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static bool isPathTransparentTo(BasicBlock *CurBlock, BasicBlock *Dom,
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Value *Ptr, unsigned Size, AliasAnalysis &AA,
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std::set<BasicBlock*> &Visited,
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std::map<BasicBlock*, bool> &TransparentBlocks){
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// If we have already checked out this path, or if we reached our destination,
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// stop searching, returning success.
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if (CurBlock == Dom || !Visited.insert(CurBlock).second)
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return true;
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// Check whether this block is known transparent or not.
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std::map<BasicBlock*, bool>::iterator TBI =
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TransparentBlocks.lower_bound(CurBlock);
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if (TBI == TransparentBlocks.end() || TBI->first != CurBlock) {
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// If this basic block can modify the memory location, then the path is not
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// transparent!
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if (AA.canBasicBlockModify(*CurBlock, Ptr, Size)) {
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TransparentBlocks.insert(TBI, std::make_pair(CurBlock, false));
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return false;
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}
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TransparentBlocks.insert(TBI, std::make_pair(CurBlock, true));
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} else if (!TBI->second)
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// This block is known non-transparent, so that path can't be either.
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return false;
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// The current block is known to be transparent. The entire path is
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// transparent if all of the predecessors paths to the parent is also
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// transparent to the memory location.
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for (pred_iterator PI = pred_begin(CurBlock), E = pred_end(CurBlock);
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PI != E; ++PI)
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if (!isPathTransparentTo(*PI, Dom, Ptr, Size, AA, Visited,
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TransparentBlocks))
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return false;
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return true;
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}
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// getEqualNumberNodes - Return nodes with the same value number as the
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// specified Value. This fills in the argument vector with any equal values.
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//
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@ -120,14 +146,15 @@ void LoadVN::getEqualNumberNodes(Value *V,
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getEqualNumberNodes(LI->getOperand(0), PointerSources);
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PointerSources.push_back(LI->getOperand(0));
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Function *F = LI->getParent()->getParent();
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BasicBlock *LoadBB = LI->getParent();
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Function *F = LoadBB->getParent();
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// Now that we know the set of equivalent source pointers for the load
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// instruction, look to see if there are any load or store candidates that are
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// identical.
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//
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std::vector<LoadInst*> CandidateLoads;
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std::vector<StoreInst*> CandidateStores;
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std::map<BasicBlock*, std::vector<LoadInst*> > CandidateLoads;
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std::map<BasicBlock*, std::vector<StoreInst*> > CandidateStores;
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while (!PointerSources.empty()) {
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Value *Source = PointerSources.back();
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@ -138,239 +165,215 @@ void LoadVN::getEqualNumberNodes(Value *V,
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if (LoadInst *Cand = dyn_cast<LoadInst>(*UI)) {// Is a load of source?
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if (Cand->getParent()->getParent() == F && // In the same function?
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Cand != LI && !Cand->isVolatile()) // Not LI itself?
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CandidateLoads.push_back(Cand); // Got one...
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CandidateLoads[Cand->getParent()].push_back(Cand); // Got one...
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} else if (StoreInst *Cand = dyn_cast<StoreInst>(*UI)) {
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if (Cand->getParent()->getParent() == F && !Cand->isVolatile() &&
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Cand->getOperand(1) == Source) // It's a store THROUGH the ptr...
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CandidateStores.push_back(Cand);
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CandidateStores[Cand->getParent()].push_back(Cand);
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}
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}
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// Get Alias Analysis...
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// Get alias analysis & dominators.
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AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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DominatorSet &DomSetInfo = getAnalysis<DominatorSet>();
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// Loop over all of the candidate loads. If they are not invalidated by
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// stores or calls between execution of them and LI, then add them to RetVals.
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for (unsigned i = 0, e = CandidateLoads.size(); i != e; ++i)
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if (haveEqualValueNumber(LI, CandidateLoads[i], AA, DomSetInfo))
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RetVals.push_back(CandidateLoads[i]);
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for (unsigned i = 0, e = CandidateStores.size(); i != e; ++i)
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if (haveEqualValueNumber(LI, CandidateStores[i], AA, DomSetInfo))
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RetVals.push_back(CandidateStores[i]->getOperand(0));
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}
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// CheckForInvalidatingInst - Return true if BB or any of the predecessors of BB
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// (until DestBB) contain an instruction that might invalidate Ptr.
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//
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static bool CheckForInvalidatingInst(BasicBlock *BB, BasicBlock *DestBB,
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Value *Ptr, unsigned Size,
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AliasAnalysis &AA,
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std::set<BasicBlock*> &VisitedSet) {
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// Found the termination point!
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if (BB == DestBB || VisitedSet.count(BB)) return false;
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// Avoid infinite recursion!
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VisitedSet.insert(BB);
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// Can this basic block modify Ptr?
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if (AA.canBasicBlockModify(*BB, Ptr, Size))
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return true;
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// Check all of our predecessor blocks...
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for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI)
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if (CheckForInvalidatingInst(*PI, DestBB, Ptr, Size, AA, VisitedSet))
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return true;
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// None of our predecessor blocks contain an invalidating instruction, and we
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// don't either!
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return false;
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}
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/// haveEqualValueNumber - Given two load instructions, determine if they both
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/// produce the same value on every execution of the program, assuming that
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/// their source operands always give the same value. This uses the
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/// AliasAnalysis implementation to invalidate loads when stores or function
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/// calls occur that could modify the value produced by the load.
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///
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bool LoadVN::haveEqualValueNumber(LoadInst *L1, LoadInst *L2,
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AliasAnalysis &AA,
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DominatorSet &DomSetInfo) const {
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assert(L1 != L2 && "haveEqualValueNumber assumes differing loads!");
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assert(L1->getType() == L2->getType() &&
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"How could the same source pointer return different types?");
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Value *LoadAddress = L1->getOperand(0);
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Value *LoadPtr = LI->getOperand(0);
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// Find out how many bytes of memory are loaded by the load instruction...
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unsigned LoadSize = getAnalysis<TargetData>().getTypeSize(L1->getType());
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unsigned LoadSize = getAnalysis<TargetData>().getTypeSize(LI->getType());
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// If the two loads are in the same basic block, just do a local analysis.
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if (L1->getParent() == L2->getParent()) {
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// It can be _very_ expensive to determine which instruction occurs first in
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// the basic block if the block is large (see PR209). For this reason,
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// instead of figuring out which block is first, then scanning all of the
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// instructions, we scan the instructions both ways from L1 until we find
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// L2. Along the way if we find a potentially modifying instruction, we
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// kill the search. This helps in cases where we have large blocks the have
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// potentially modifying instructions in them which stop the search.
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// Find all of the candidate loads and stores that are in the same block as
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// the defining instruction.
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std::set<Instruction*> Instrs;
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Instrs.insert(CandidateLoads[LoadBB].begin(), CandidateLoads[LoadBB].end());
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CandidateLoads.erase(LoadBB);
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Instrs.insert(CandidateStores[LoadBB].begin(), CandidateStores[LoadBB].end());
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CandidateStores.erase(LoadBB);
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BasicBlock *BB = L1->getParent();
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BasicBlock::iterator UpIt = L1, DownIt = L1; ++DownIt;
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bool NoModifiesUp = true, NoModifiesDown = true;
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// Scan up and down looking for L2, a modifying instruction, or the end of a
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// basic block.
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while (UpIt != BB->begin() && DownIt != BB->end()) {
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// Scan up...
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--UpIt;
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if (&*UpIt == L2)
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return NoModifiesUp; // No instructions invalidate the loads!
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if (NoModifiesUp)
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NoModifiesUp &=
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!(AA.getModRefInfo(UpIt, LoadAddress, LoadSize) & AliasAnalysis::Mod);
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if (&*DownIt == L2)
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return NoModifiesDown;
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if (NoModifiesDown)
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NoModifiesDown &=
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!(AA.getModRefInfo(DownIt, LoadAddress, LoadSize)
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& AliasAnalysis::Mod);
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++DownIt;
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// Figure out if the load is invalidated from the entry of the block it is in
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// until the actual instruction. This scans the block backwards from LI. If
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// we see any candidate load or store instructions, then we know that the
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// candidates have the same value # as LI.
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bool LoadInvalidatedInBBBefore = false;
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for (BasicBlock::iterator I = LI; I != LoadBB->begin(); ) {
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--I;
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// If this instruction is a candidate load before LI, we know there are no
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// invalidating instructions between it and LI, so they have the same value
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// number.
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if (isa<LoadInst>(I) && Instrs.count(I)) {
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RetVals.push_back(I);
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Instrs.erase(I);
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}
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// If we got here, we ran into one end of the basic block or the other.
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if (UpIt != BB->begin()) {
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// If we know that the upward scan found a modifier, return false.
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if (!NoModifiesUp) return false;
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// Otherwise, continue the scan looking for a modifier or L2.
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for (--UpIt; &*UpIt != L2; --UpIt)
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if (AA.getModRefInfo(UpIt, LoadAddress, LoadSize) & AliasAnalysis::Mod)
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return false;
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return true;
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} else {
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// If we know that the downward scan found a modifier, return false.
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assert(DownIt != BB->end() && "Didn't find instructions??");
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if (!NoModifiesDown) return false;
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// Otherwise, continue the scan looking for a modifier or L2.
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for (; &*DownIt != L2; ++DownIt) {
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if (AA.getModRefInfo(DownIt, LoadAddress, LoadSize) &AliasAnalysis::Mod)
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return false;
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if (AA.getModRefInfo(I, LoadPtr, LoadSize) & AliasAnalysis::Mod) {
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// If the invalidating instruction is a store, and its in our candidate
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// set, then we can do store-load forwarding: the load has the same value
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// # as the stored value.
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if (isa<StoreInst>(I) && Instrs.count(I)) {
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Instrs.erase(I);
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RetVals.push_back(I->getOperand(0));
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}
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return true;
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LoadInvalidatedInBBBefore = true;
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break;
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}
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} else {
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// Figure out which load dominates the other one. If neither dominates the
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// other we cannot eliminate them.
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//
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// FIXME: This could be enhanced greatly!
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//
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if (DomSetInfo.dominates(L2, L1))
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std::swap(L1, L2); // Make L1 dominate L2
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else if (!DomSetInfo.dominates(L1, L2))
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return false; // Neither instruction dominates the other one...
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BasicBlock *BB1 = L1->getParent(), *BB2 = L2->getParent();
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// L1 now dominates L2. Check to see if the intervening instructions
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// between the two loads might modify the loaded location.
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// Make sure that there are no modifying instructions between L1 and the end
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// of its basic block.
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//
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if (AA.canInstructionRangeModify(*L1, *BB1->getTerminator(), LoadAddress,
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LoadSize))
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return false; // Cannot eliminate load
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// Make sure that there are no modifying instructions between the start of
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// BB2 and the second load instruction.
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//
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if (AA.canInstructionRangeModify(BB2->front(), *L2, LoadAddress, LoadSize))
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return false; // Cannot eliminate load
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// Do a depth first traversal of the inverse CFG starting at L2's block,
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// looking for L1's block. The inverse CFG is made up of the predecessor
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// nodes of a block... so all of the edges in the graph are "backward".
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//
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std::set<BasicBlock*> VisitedSet;
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for (pred_iterator PI = pred_begin(BB2), PE = pred_end(BB2); PI != PE; ++PI)
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if (CheckForInvalidatingInst(*PI, BB1, LoadAddress, LoadSize, AA,
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VisitedSet))
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return false;
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// If we passed all of these checks then we are sure that the two loads
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// produce the same value.
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return true;
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}
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}
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/// haveEqualValueNumber - Given a load instruction and a store instruction,
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/// determine if the stored value reaches the loaded value unambiguously on
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/// every execution of the program. This uses the AliasAnalysis implementation
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/// to invalidate the stored value when stores or function calls occur that
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/// could modify the value produced by the load.
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///
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bool LoadVN::haveEqualValueNumber(LoadInst *Load, StoreInst *Store,
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AliasAnalysis &AA,
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DominatorSet &DomSetInfo) const {
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// If the store does not dominate the load, we cannot do anything...
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if (!DomSetInfo.dominates(Store, Load))
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return false;
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BasicBlock *BB1 = Store->getParent(), *BB2 = Load->getParent();
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Value *LoadAddress = Load->getOperand(0);
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assert(LoadAddress->getType() == Store->getOperand(1)->getType() &&
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"How could the same source pointer return different types?");
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// Find out how many bytes of memory are loaded by the load instruction...
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unsigned LoadSize = getAnalysis<TargetData>().getTypeSize(Load->getType());
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// Compute a basic block iterator pointing to the instruction after the store.
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BasicBlock::iterator StoreIt = Store; ++StoreIt;
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// Check to see if the intervening instructions between the two store and load
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// include a store or call...
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// Figure out if the load is invalidated between the load and the exit of the
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// block it is defined in. While we are scanning the current basic block, if
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// we see any candidate loads, then we know they have the same value # as LI.
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//
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if (BB1 == BB2) { // In same basic block?
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// In this degenerate case, no checking of global basic blocks has to occur
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// just check the instructions BETWEEN Store & Load...
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//
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if (AA.canInstructionRangeModify(*StoreIt, *Load, LoadAddress, LoadSize))
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return false; // Cannot eliminate load
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bool LoadInvalidatedInBBAfter = false;
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for (BasicBlock::iterator I = LI->getNext(); I != LoadBB->end(); ++I) {
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// If this instruction is a load, then this instruction returns the same
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// value as LI.
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if (isa<LoadInst>(I) && Instrs.count(I)) {
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RetVals.push_back(I);
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Instrs.erase(I);
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}
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// No instructions invalidate the stored value, they produce the same value!
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return true;
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} else {
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// Make sure that there are no store instructions between the Store and the
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// end of its basic block...
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//
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if (AA.canInstructionRangeModify(*StoreIt, *BB1->getTerminator(),
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LoadAddress, LoadSize))
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return false; // Cannot eliminate load
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// Make sure that there are no store instructions between the start of BB2
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// and the second load instruction...
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//
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if (AA.canInstructionRangeModify(BB2->front(), *Load, LoadAddress,LoadSize))
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return false; // Cannot eliminate load
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// Do a depth first traversal of the inverse CFG starting at L2's block,
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// looking for L1's block. The inverse CFG is made up of the predecessor
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// nodes of a block... so all of the edges in the graph are "backward".
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//
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std::set<BasicBlock*> VisitedSet;
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for (pred_iterator PI = pred_begin(BB2), PE = pred_end(BB2); PI != PE; ++PI)
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if (CheckForInvalidatingInst(*PI, BB1, LoadAddress, LoadSize, AA,
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VisitedSet))
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return false;
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// If we passed all of these checks then we are sure that the two loads
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// produce the same value.
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return true;
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if (AA.getModRefInfo(I, LoadPtr, LoadSize) & AliasAnalysis::Mod) {
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LoadInvalidatedInBBAfter = true;
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break;
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}
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}
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// If there is anything left in the Instrs set, it could not possibly equal
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// LI.
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Instrs.clear();
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// TransparentBlocks - For each basic block the load/store is alive across,
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// figure out if the pointer is invalidated or not. If it is invalidated, the
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// boolean is set to false, if it's not it is set to true. If we don't know
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// yet, the entry is not in the map.
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std::map<BasicBlock*, bool> TransparentBlocks;
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// Loop over all of the basic blocks that also load the value. If the value
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// is live across the CFG from the source to destination blocks, and if the
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// value is not invalidated in either the source or destination blocks, add it
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// to the equivalence sets.
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for (std::map<BasicBlock*, std::vector<LoadInst*> >::iterator
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I = CandidateLoads.begin(), E = CandidateLoads.end(); I != E; ++I) {
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bool CantEqual = false;
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// Right now we only can handle cases where one load dominates the other.
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// FIXME: generalize this!
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BasicBlock *BB1 = I->first, *BB2 = LoadBB;
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if (DomSetInfo.dominates(BB1, BB2)) {
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// The other load dominates LI. If the loaded value is killed entering
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// the LoadBB block, we know the load is not live.
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if (LoadInvalidatedInBBBefore)
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CantEqual = true;
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} else if (DomSetInfo.dominates(BB2, BB1)) {
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std::swap(BB1, BB2); // Canonicalize
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// LI dominates the other load. If the loaded value is killed exiting
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// the LoadBB block, we know the load is not live.
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if (LoadInvalidatedInBBAfter)
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CantEqual = true;
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} else {
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// None of these loads can VN the same.
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CantEqual = true;
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}
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if (!CantEqual) {
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// Ok, at this point, we know that BB1 dominates BB2, and that there is
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// nothing in the LI block that kills the loaded value. Check to see if
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// the value is live across the CFG.
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std::set<BasicBlock*> Visited;
|
||||
for (pred_iterator PI = pred_begin(BB2), E = pred_end(BB2); PI!=E; ++PI)
|
||||
if (!isPathTransparentTo(*PI, BB1, LoadPtr, LoadSize, AA,
|
||||
Visited, TransparentBlocks)) {
|
||||
// None of these loads can VN the same.
|
||||
CantEqual = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If the loads can equal so far, scan the basic block that contains the
|
||||
// loads under consideration to see if they are invalidated in the block.
|
||||
// For any loads that are not invalidated, add them to the equivalence
|
||||
// set!
|
||||
if (!CantEqual) {
|
||||
Instrs.insert(I->second.begin(), I->second.end());
|
||||
if (BB1 == LoadBB) {
|
||||
// If LI dominates the block in question, check to see if any of the
|
||||
// loads in this block are invalidated before they are reached.
|
||||
for (BasicBlock::iterator BBI = I->first->begin(); ; ++BBI) {
|
||||
if (isa<LoadInst>(BBI) && Instrs.count(BBI)) {
|
||||
// The load is in the set!
|
||||
RetVals.push_back(BBI);
|
||||
Instrs.erase(BBI);
|
||||
if (Instrs.empty()) break;
|
||||
} else if (AA.getModRefInfo(BBI, LoadPtr, LoadSize)
|
||||
& AliasAnalysis::Mod) {
|
||||
// If there is a modifying instruction, nothing below it will value
|
||||
// # the same.
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If the block dominates LI, make sure that the loads in the block are
|
||||
// not invalidated before the block ends.
|
||||
BasicBlock::iterator BBI = I->first->end();
|
||||
while (1) {
|
||||
--BBI;
|
||||
if (isa<LoadInst>(BBI) && Instrs.count(BBI)) {
|
||||
// The load is in the set!
|
||||
RetVals.push_back(BBI);
|
||||
Instrs.erase(BBI);
|
||||
if (Instrs.empty()) break;
|
||||
} else if (AA.getModRefInfo(BBI, LoadPtr, LoadSize)
|
||||
& AliasAnalysis::Mod) {
|
||||
// If there is a modifying instruction, nothing above it will value
|
||||
// # the same.
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Instrs.clear();
|
||||
}
|
||||
}
|
||||
|
||||
// Handle candidate stores. If the loaded location is clobbered on entrance
|
||||
// to the LoadBB, no store outside of the LoadBB can value number equal, so
|
||||
// quick exit.
|
||||
if (LoadInvalidatedInBBBefore)
|
||||
return;
|
||||
|
||||
for (std::map<BasicBlock*, std::vector<StoreInst*> >::iterator
|
||||
I = CandidateStores.begin(), E = CandidateStores.end(); I != E; ++I)
|
||||
if (DomSetInfo.dominates(I->first, LoadBB)) {
|
||||
// Check to see if the path from the store to the load is transparent
|
||||
// w.r.t. the memory location.
|
||||
bool CantEqual = false;
|
||||
std::set<BasicBlock*> Visited;
|
||||
for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
|
||||
PI != E; ++PI)
|
||||
if (!isPathTransparentTo(*PI, I->first, LoadPtr, LoadSize, AA,
|
||||
Visited, TransparentBlocks)) {
|
||||
// None of these stores can VN the same.
|
||||
CantEqual = true;
|
||||
break;
|
||||
}
|
||||
Visited.clear();
|
||||
if (!CantEqual) {
|
||||
// Okay, the path from the store block to the load block is clear, and
|
||||
// we know that there are no invalidating instructions from the start
|
||||
// of the load block to the load itself. Now we just scan the store
|
||||
// block.
|
||||
|
||||
BasicBlock::iterator BBI = I->first->end();
|
||||
while (1) {
|
||||
--BBI;
|
||||
if (AA.getModRefInfo(BBI, LoadPtr, LoadSize)& AliasAnalysis::Mod){
|
||||
// If the invalidating instruction is one of the candidates,
|
||||
// then it provides the value the load loads.
|
||||
if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
|
||||
if (std::find(I->second.begin(), I->second.end(), SI) !=
|
||||
I->second.end())
|
||||
RetVals.push_back(SI->getOperand(0));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user