diff --git a/docs/ProgrammersManual.html b/docs/ProgrammersManual.html index 70eaddf7256..4ce446e9189 100644 --- a/docs/ProgrammersManual.html +++ b/docs/ProgrammersManual.html @@ -876,6 +876,9 @@ elements (but could contain many), for example, it's much better to use . Doing so avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding the elements to the container.
+ + +-TODO: const char* vs stringref vs smallstring vs std::string. Describe twine, -xref to #string_apis. +There are a variety of ways to pass around and use strings in C and C++, and +LLVM adds a few new options to choose from. Pick the first option on this list +that will do what you need, they are ordered according to their relative cost. +
++Note that is is generally preferred to not pass strings around as +"const char*"'s. These have a number of problems, including the fact +that they cannot represent embedded nul ("\0") characters, and do not have a +length available efficiently. The general replacement for 'const +char*' is StringRef. +
+ +For more information on choosing string containers for APIs, please see +Passing strings.
+ + + ++The StringRef class is a simple value class that contains a pointer to a +character and a length, and is quite related to the ArrayRef class (but specialized for arrays of +characters). Because StringRef carries a length with it, it safely handles +strings with embedded nul characters in it, getting the length does not require +a strlen call, and it even has very convenient APIs for slicing and dicing the +character range that it represents. +
+ ++StringRef is ideal for passing simple strings around that are known to be live, +either because they are C string literals, std::string, a C array, or a +SmallVector. Each of these cases has an efficient implicit conversion to +StringRef, which doesn't result in a dynamic strlen being executed. +
+ +StringRef has a few major limitations which make more powerful string +containers useful:
+ +Because of its strengths and limitations, it is very common for a function to +take a StringRef and for a method on an object to return a StringRef that +points into some string that it owns.
+ ++ The Twine class is used as an intermediary datatype for APIs that want to take + a string that can be constructed inline with a series of concatenations. + Twine works by forming recursive instances of the Twine datatype (a simple + value object) on the stack as temporary objects, linking them together into a + tree which is then linearized when the Twine is consumed. Twine is only safe + to use as the argument to a function, and should always be a const reference, + e.g.: +
+ ++ void foo(const Twine &T); + ... + StringRef X = ... + unsigned i = ... + foo(X + "." + Twine(i)); ++ +
This example forms a string like "blarg.42" by concatenating the values + together, and does not form intermediate strings containing "blarg" or + "blarg.". +
+ +Because Twine is constructed with temporary objects on the stack, and + because these instances are destroyed at the end of the current statement, + it is an inherently dangerous API. For example, this simple variant contains + undefined behavior and will probably crash:
+ ++ void foo(const Twine &T); + ... + StringRef X = ... + unsigned i = ... + const Twine &Tmp = X + "." + Twine(i); + foo(Tmp); ++ +
... because the temporaries are destroyed before the call. That said, + Twine's are much more efficient than intermediate std::string temporaries, and + they work really well with StringRef. Just be aware of their limitations.
+ +SmallString is a subclass of SmallVector that +adds some convenience APIs like += that takes StringRef's. SmallString avoids +allocating memory in the case when the preallocated space is enough to hold its +data, and it calls back to general heap allocation when required. Since it owns +its data, it is very safe to use and supports full mutation of the string.
+ +Like SmallVector's, the big downside to SmallString is their sizeof. While +they are optimized for small strings, they themselves are not particularly +small. This means that they work great for temporary scratch buffers on the +stack, but should not generally be put into the heap: it is very rare to +see a SmallString as the member of a frequently-allocated heap data structure +or returned by-value.
The standard C++ std::string class is a very general class that (like + SmallString) owns its underlying data. sizeof(std::string) is very reasonable + so it can be embedded into heap data structures and returned by-value. + On the other hand, std::string is highly inefficient for inline editing (e.g. + concatenating a bunch of stuff together) and because it is provided by the + standard library, its performance characteristics depend a lot of the host + standard library (e.g. libc++ and MSVC provide a highly optimized string + class, GCC contains a really slow implementation). +
+ +The major disadvantage of std::string is that almost every operation that + makes them larger can allocate memory, which is slow. As such, it is better + to use SmallVector or Twine as a scratch buffer, but then use std::string to + persist the result.
+ + +