Covert this test to .s form.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@117937 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson 2010-11-01 18:13:11 +00:00
parent 469ebbe148
commit 3b5dfcd8fd
2 changed files with 46 additions and 215 deletions

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@ -1,215 +0,0 @@
; RUN: llc -show-mc-encoding -march=arm -mcpu=cortex-a8 -mattr=+neon < %s | FileCheck %s
; XFAIL: *
define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
%tmp1 = load <8 x i8>* %A
%tmp2 = load <8 x i8>* %B
; CHECK: vext.8 d16, d17, d16, #3 @ encoding: [0xa0,0x03,0xf1,0xf2]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
ret <8 x i8> %tmp3
}
define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
%tmp1 = load <8 x i8>* %A
%tmp2 = load <8 x i8>* %B
; CHECK: vext.8 d16, d17, d16, #5 @ encoding: [0xa0,0x05,0xf1,0xf2]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
ret <8 x i8> %tmp3
}
define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
%tmp1 = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
; CHECK: vext.8 q8, q8, q9, #3 @ encoding: [0xe2,0x03,0xf0,0xf2
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
ret <16 x i8> %tmp3
}
define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
%tmp1 = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
; CHECK: vext.8 q8, q8, q9, #7 @ encoding: [0xe2,0x07,0xf0,0xf2]
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
ret <16 x i8> %tmp3
}
define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
%tmp1 = load <4 x i16>* %A
%tmp2 = load <4 x i16>* %B
; CHECK: vext.16 d16, d17, d16, #3 @ encoding: [0xa0,0x03,0xf1,0xf2]
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x i16> %tmp3
}
define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
%tmp1 = load <4 x i32>* %A
%tmp2 = load <4 x i32>* %B
; CHECK: vext.32 q8, q8, q9, #3 @ encoding: [0xe2,0x03,0xf0,0xf2]
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
ret <4 x i32> %tmp3
}
define <8 x i8> @vtrni8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
%tmp1 = load <8 x i8>* %A
%tmp2 = load <8 x i8>* %B
; CHECK: vtrn.8 d17, d16 @ encoding: [0xa0,0x10,0xf2,0xf3]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
%tmp1 = load <4 x i16>* %A
%tmp2 = load <4 x i16>* %B
; CHECK: vtrn.16 d17, d16 @ encoding: [0xa0,0x10,0xf6,0xf3]
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
%tmp1 = load <2 x i32>* %A
%tmp2 = load <2 x i32>* %B
; CHECK: vtrn.32 d17, d16 @ encoding: [0xa0,0x10,0xfa,0xf3]
%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
%tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
%tmp5 = add <2 x i32> %tmp3, %tmp4
ret <2 x i32> %tmp5
}
define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
%tmp1 = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
; CHECK: vadd.i8 q8, q9, q8 @ encoding: [0xe0,0x08,0x42,0xf2]
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
%tmp5 = add <16 x i8> %tmp3, %tmp4
ret <16 x i8> %tmp5
}
define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
%tmp1 = load <8 x i16>* %A
%tmp2 = load <8 x i16>* %B
; CHECK: vadd.i16 q8, q9, q8 @ encoding: [0xe0,0x08,0x52,0xf2]
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
%tmp1 = load <4 x i32>* %A
%tmp2 = load <4 x i32>* %B
; CHECK: vtrn.32 q9, q8 @ encoding: [0xe0,0x20,0xfa,0xf3]
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}
define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
%tmp1 = load <8 x i8>* %A
%tmp2 = load <8 x i8>* %B
; CHECK: vuzp.8 d17, d16 @ encoding: [0x20,0x11,0xf2,0xf3]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
%tmp1 = load <4 x i16>* %A
%tmp2 = load <4 x i16>* %B
; CHECK: vuzp.16 d17, d16 @ encoding: [0x20,0x11,0xf6,0xf3
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
; VUZP.32 is equivalent to VTRN.32 for 64-bit vectors.
define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
%tmp1 = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
; CHECK: vuzp.8 q9, q8 @ encoding: [0x60,0x21,0xf2,0xf3]
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
%tmp5 = add <16 x i8> %tmp3, %tmp4
ret <16 x i8> %tmp5
}
define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
%tmp1 = load <8 x i16>* %A
%tmp2 = load <8 x i16>* %B
; CHECK: vuzp.16 q9, q8 @ encoding: [0x60,0x21,0xf6,0xf3]
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
%tmp1 = load <4 x i32>* %A
%tmp2 = load <4 x i32>* %B
; CHECK: vuzp.32 q9, q8 @ encoding: [0x60,0x21,0xfa,0xf3]
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}
define <8 x i8> @vzipi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
%tmp1 = load <8 x i8>* %A
%tmp2 = load <8 x i8>* %B
; CHECK: vzip.8 d17, d16 @ encoding: [0xa0,0x11,0xf2,0xf3]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
%tmp1 = load <4 x i16>* %A
%tmp2 = load <4 x i16>* %B
; CHECK: vzip.16 d17, d16 @ encoding: [0xa0,0x11,0xf6,0xf3]
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
; VZIP.32 is equivalent to VTRN.32 for 64-bit vectors.
define <16 x i8> @vzipQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
%tmp1 = load <16 x i8>* %A
%tmp2 = load <16 x i8>* %B
; CHECK: vzip.8 q9, q8 @ encoding: [0xe0,0x21,0xf2,0xf3]
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
%tmp5 = add <16 x i8> %tmp3, %tmp4
ret <16 x i8> %tmp5
}
define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
%tmp1 = load <8 x i16>* %A
%tmp2 = load <8 x i16>* %B
; CHECK: vzip.16 q9, q8 @ encoding: [0xe0,0x21,0xf6,0xf3]
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <4 x i32> @vzipQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
%tmp1 = load <4 x i32>* %A
%tmp2 = load <4 x i32>* %B
; CHECK: vzip.32 q9, q8 @ encoding: [0xe0,0x21,0xfa,0xf3]
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}

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@ RUN: llvm-mc -mcpu=cortex-a8 -triple arm-unknown-unkown -show-encoding < %s | FileCheck %s
@ CHECK: vext.8 d16, d17, d16, #3 @ encoding: [0xa0,0x03,0xf1,0xf2]
vext.8 d16, d17, d16, #3
@ CHECK: vext.8 d16, d17, d16, #5 @ encoding: [0xa0,0x05,0xf1,0xf2]
vext.8 d16, d17, d16, #5
@ CHECK: vext.8 q8, q9, q8, #3 @ encoding: [0xe0,0x03,0xf2,0xf2]
vext.8 q8, q9, q8, #3
@ CHECK: vext.8 q8, q9, q8, #7 @ encoding: [0xe0,0x07,0xf2,0xf2]
vext.8 q8, q9, q8, #7
@ CHECK: vext.16 d16, d17, d16, #3 @ encoding: [0xa0,0x03,0xf1,0xf2]
vext.16 d16, d17, d16, #3
@ CHECK: vext.32 q8, q9, q8, #3 @ encoding: [0xe0,0x03,0xf2,0xf2]
vext.32 q8, q9, q8, #3
@ CHECK: vtrn.8 d17, d16 @ encoding: [0xa0,0x10,0xf2,0xf3]
vtrn.8 d17, d16
@ CHECK: vtrn.16 d17, d16 @ encoding: [0xa0,0x10,0xf6,0xf3]
vtrn.16 d17, d16
@ CHECK: vtrn.32 d17, d16 @ encoding: [0xa0,0x10,0xfa,0xf3]
vtrn.32 d17, d16
@ CHECK: vtrn.8 q9, q8 @ encoding: [0xe0,0x20,0xf2,0xf3]
vtrn.8 q9, q8
@ CHECK: vtrn.16 q9, q8 @ encoding: [0xe0,0x20,0xf6,0xf3]
vtrn.16 q9, q8
@ CHECK: vtrn.32 q9, q8 @ encoding: [0xe0,0x20,0xfa,0xf3]
vtrn.32 q9, q8
@ CHECK: vuzp.8 d17, d16 @ encoding: [0x20,0x11,0xf2,0xf3]
vuzp.8 d17, d16
@ CHECK: vuzp.16 d17, d16 @ encoding: [0x20,0x11,0xf6,0xf3]
vuzp.16 d17, d16
@ CHECK: vuzp.8 q9, q8 @ encoding: [0x60,0x21,0xf2,0xf3]
vuzp.8 q9, q8
@ CHECK: vuzp.16 q9, q8 @ encoding: [0x60,0x21,0xf6,0xf3]
vuzp.16 q9, q8
@ CHECK: vuzp.32 q9, q8 @ encoding: [0x60,0x21,0xfa,0xf3]
vuzp.32 q9, q8
@ CHECK: vzip.8 d17, d16 @ encoding: [0xa0,0x11,0xf2,0xf3]
vzip.8 d17, d16
@ CHECK: vzip.16 d17, d16 @ encoding: [0xa0,0x11,0xf6,0xf3]
vzip.16 d17, d16
@ CHECK: vzip.8 q9, q8 @ encoding: [0xe0,0x21,0xf2,0xf3]
vzip.8 q9, q8
@ CHECK: vzip.16 q9, q8 @ encoding: [0xe0,0x21,0xf6,0xf3]
vzip.16 q9, q8
@ CHECK: vzip.32 q9, q8 @ encoding: [0xe0,0x21,0xfa,0xf3]
vzip.32 q9, q8