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InstCombine: Fix a potential bug in 0 - (X sdiv C) -> (X sdiv -C)
While *most* (X sdiv 1) operations will get caught by InstSimplify, it is still possible for a sdiv to appear in the worklist which hasn't been simplified yet. This means that it is possible for 0 - (X sdiv 1) to get transformed into (X sdiv -1); dividing by -1 can make the transform produce undef values instead of the proper result. Sorry for the lack of testcase, it's a bit problematic because it relies on the exact order of operations in the worklist. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215818 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -107,6 +107,28 @@ bool Constant::isAllOnesValue() const {
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return false;
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}
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bool Constant::isOneValue() const {
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// Check for 1 integers
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if (const ConstantInt *CI = dyn_cast<ConstantInt>(this))
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return CI->isOne();
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// Check for FP which are bitcasted from 1 integers
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if (const ConstantFP *CFP = dyn_cast<ConstantFP>(this))
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return CFP->getValueAPF().bitcastToAPInt() == 1;
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// Check for constant vectors which are splats of 1 values.
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if (const ConstantVector *CV = dyn_cast<ConstantVector>(this))
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if (Constant *Splat = CV->getSplatValue())
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return Splat->isOneValue();
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// Check for constant vectors which are splats of 1 values.
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if (const ConstantDataVector *CV = dyn_cast<ConstantDataVector>(this))
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if (Constant *Splat = CV->getSplatValue())
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return Splat->isOneValue();
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return false;
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}
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bool Constant::isMinSignedValue() const {
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// Check for INT_MIN integers
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if (const ConstantInt *CI = dyn_cast<ConstantInt>(this))
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